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  1. Apr 08, 2013
    • Zoey76's avatar
      BETA: Datapack cleanup: · e315c54e
      Zoey76 authored
      	* Using getRandom(int) and getRandomBoolean() where is possible.
      		* Please use it in new scripts.
      	* Removing invalid null check in EffectMasterHandler.
      	* Added missing null check in Q00350_EnhanceYourWeapon.
      	* Fixed bug in Magical Power of Water - Part 2 (610), multiplier shouldn't be casted to int/long!
      	* Fixed bug in Magical Power of Fire - Part 2 (616), multiplier shouldn't be casted to int/long!
      	* Removing invalid null check in MasterHandler.
      e315c54e
    • Adry_85's avatar
  2. Apr 04, 2013
  3. Apr 03, 2013
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