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Commit a3470c42 authored by MELERIX's avatar MELERIX
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BETA: Restored lethal for Deadly Roulette, broken since [9500].

Reported by: FinalDestination
Tested by: FinalDestination
parent 619d5d25
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...@@ -208,8 +208,9 @@ public class Disablers implements ISkillHandler ...@@ -208,8 +208,9 @@ public class Disablers implements ISkillHandler
{ {
target.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, activeChar, (int) ((150 * skill.getPower()) / (target.getLevel() + 7))); target.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, activeChar, (int) ((150 * skill.getPower()) / (target.getLevel() + 7)));
} }
// TODO [Nemesiss] should this have 100% chance?
skill.getEffects(activeChar, target, new Env(shld, ss, sps, bss)); skill.getEffects(activeChar, target, new Env(shld, ss, sps, bss));
// TODO: Remove this when lethal effect is done.
Formulas.calcLethalHit(activeChar, target, skill);
break; break;
} }
case AGGREDUCE: case AGGREDUCE:
......
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