diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Disablers.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Disablers.java index 66a9024e39258b7074cf28e32f93ba6c9cb48367..c256368ec74e1556575cb00384b59fe26562ed65 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Disablers.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Disablers.java @@ -208,8 +208,9 @@ public class Disablers implements ISkillHandler { target.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, activeChar, (int) ((150 * skill.getPower()) / (target.getLevel() + 7))); } - // TODO [Nemesiss] should this have 100% chance? skill.getEffects(activeChar, target, new Env(shld, ss, sps, bss)); + // TODO: Remove this when lethal effect is done. + Formulas.calcLethalHit(activeChar, target, skill); break; } case AGGREDUCE: