Skip to content
Snippets Groups Projects
Commit a3470c42 authored by MELERIX's avatar MELERIX
Browse files

BETA: Restored lethal for Deadly Roulette, broken since [9500].

Reported by: FinalDestination
Tested by: FinalDestination
parent 619d5d25
No related branches found
No related tags found
No related merge requests found
......@@ -208,8 +208,9 @@ public class Disablers implements ISkillHandler
{
target.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, activeChar, (int) ((150 * skill.getPower()) / (target.getLevel() + 7)));
}
// TODO [Nemesiss] should this have 100% chance?
skill.getEffects(activeChar, target, new Env(shld, ss, sps, bss));
// TODO: Remove this when lethal effect is done.
Formulas.calcLethalHit(activeChar, target, skill);
break;
}
case AGGREDUCE:
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment