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  1. Jul 11, 2014
  2. Jul 09, 2014
  3. Jul 06, 2014
    • Zoey76's avatar
      BETA: Admin Transformation rework: · 91e14490
      Zoey76 authored
      	* Removed useless commands.
      	* Added Untransform button to admin panel.
      		* Reported by: Kzah
      	* Rewritten `AdminPolymorph`.
      91e14490
  4. Apr 15, 2014
  5. Feb 12, 2014
  6. Jan 16, 2014
    • St3eT's avatar
      BETA: Reworking '''Antharas''' AI. · 4ef99bad
      St3eT authored
      * Tested by: St3eT, malyelfik
      * Thanks to: malyelfik, FBIagent, xban1x
      * Reviewed by: malyelfik, !UnAfraid, Adry_85, Zoey76, xban1x
      4ef99bad
  7. Nov 30, 2013
    • Rumen Nikiforov's avatar
      BETA: Updating admin packet forge command. · 1fd8ad2b
      Rumen Nikiforov authored
      	* Notes: 
      		* With this patch you only specify op codes and the format after the op codes once.
      		* When you click on next, you can type in the values. When you send the packet, the same html opens again.
      	* Patch by: FBIagent
      1fd8ad2b
  8. Nov 23, 2013
  9. Nov 15, 2013
    • Zoey76's avatar
      BETA: Datapack part for [L6272] - Abnormal visual effect rework: · f500639f
      Zoey76 authored
      	* Moved abnormal visual effects from effect to skill.
      	* Added missing !JavaDocs.
      	* Removed unused `L2EffectType`.
      	* Removed `L2AbnormalZone`, instead use `L2EffectZone` with a custom skill.
      	* Added all missing abnormal visual effects.
      	* Fixed/removed all custom abnormal visual effects.
      	* Removed hardcoded abnormal visual effects, they must be present in skill or set to the character.
      	* Added fixed all values for abnormal visual effects.
      		* Thanks to: Nos
      	* Fixed abnormal visual effect admin menues.
      		* Added event abnormal visual effect menu, although they are not working yet.
      	* Removed multiple methods to start/stop abnormal visual effects.
      f500639f
  10. Nov 04, 2013
  11. Jun 27, 2013
  12. Jun 04, 2013
  13. Jun 03, 2013
    • Rumen Nikiforov's avatar
      BETA: DP-Part for [L6039]: · b86bb4e9
      Rumen Nikiforov authored
      	* Reworked skill and drop editing for npcs and the whole AdminEditNpc handler.
      	* Improved html layout of those functions.
      	* Added quick admin command to reload all handlers: !//reload handler
      	* Fixing some small sql files typos.
      	* Patch by: Nos
      b86bb4e9
  14. Apr 27, 2013
    • Zoey76's avatar
      BETA: Effect rework: · c5c99945
      Zoey76 authored
      	* Complete rework of !CharEffectList.
      		* Mimicking "List" operations, remove(..), add(..), isEmpty()...
      		* Thread-safe.
      			* Using reentrant locks for read/write operations.
      		* Removed cache-array, wasn't working.
      		* Removed useless methods.
      		* Removed queue, wrong implementation was leading to wrong updates in effect lists.
      		* Now effects from skills are managed in batches, less calls to methods, avoiding overhead from synchronization and keeping abnormal type groups safe.
      		* Support for blocked buff slots, no more hacks!
      			* Implemented proper effect.
      		* No more dependence on Javolution.
      		* !JavaDocs!
      	* Abnormal type, level and time are global to the skill and not specific to each effect.
      		* Keeping support to customize each effect duration time, needs testing.
      	* Added abnormal type enum, no more strings.
      		* Removed overhead from string comparison.
      	* !EffectTemplate rework:
      		* No more public fields, we use mutators and accessors to work with them!
      		* Func list to List instead of array.
      			* Avoid CPU overhead, System.arraycopy(..).
      		* Removed unused transform parameters.
      		* !JavaDocs!
      	* L2Skill rework:
      		* No more dependence on Javolution.
      		* Func and Effect lists to List instead of array.
      		* Removed some useless effect type related method from skills.
      		* Removed custom restriction for stolen effect with current duration less than 5 seconds.
      		* If NPE appear they have to be properly fixed, no more hacks!
      		* Updated toString() method.
      		* !JavaDocs!
      	* L2Effect rework:
      		* Effects do not store static data from template!
      		* Removed unused transform parameters.
      		* Removed "passive effect" related methods, effect is passive if skill is passive.
      		* Removed "buff"/"debuff" related method from effects, skills are buffs or debuffs not effects.
      		* Updated toString() method.
      		* Removed effectCanBeStolen() method, now canBeStolen() is overridden in effect implementations in Datapack.
      		* !JavaDocs!
      	* L2Item minor rework:
      		* Func and Effect lists to List instead of array.
      			* Avoid CPU overhead, System.arraycopy(..).
      		* No more dependence on Javolution.
      		* Now _questEvents is initialized only if it's used, not for all items!
      	* L2Weapon fixes:
      		* Fixed bug in getSkillEffects(L2Character, L2Character, L2Skill) returning always empty array of effects!
      		* Func and Effect lists to List instead of array.
      			* Avoid CPU overhead, System.arraycopy(..).
      		* No more dependence on Javolution.
      	* Reworked "get func" methods to avoid toArray(..) calls.
      	* Proper use of maps, no more iteration over keys and retrieving the value using get method.
      	* Externalized formula to calculate current effect duration to Formulas class.
      	* Static fields are upper case.
      	* Adding button to reload effects, '''must be follow by skill reload and probably player restart''' to ensure there is no memory-leftovers.
      	* Fixing skill Frintezza's Songs(5008) abnormal types.
      	* Fixing minor bug with High Five GM skills.
      	* Added name to effect list from admin panel, fixed other minor glitches.
      	* Removed old and classing GM menu.
      	* Updated logs and comments.
      
      Reviewed by: Adry_85, MELERIX
      
      Testing video: http://youtu.be/7qadv7QQhy4
      c5c99945
  15. Apr 12, 2013
  16. Mar 08, 2013
  17. Sep 10, 2012
  18. Aug 30, 2012
  19. Jul 05, 2012
  20. May 17, 2012
  21. Apr 28, 2012
  22. Apr 27, 2012
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