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  1. Mar 04, 2012
  2. Mar 03, 2012
    • Zoey76's avatar
      BETA: More AI fixes: · 7b664a48
      Zoey76 authored
      	* Added missing authors to AIs, based on forums, changelogs and DevSVN.
      	* Fixed bug in EnergySeeds after [8602] ...
      	* Added package-info, for better JavaDoc generation.
      		* Quest's package-info will be added soon, after finishing update for Java scripts and missing documentation.
      7b664a48
    • Zoey76's avatar
      BETA: Datapack part for [L5214]: · ac3a3723
      Zoey76 authored
      	* Cleanup of random related methods and imports.
      	* Fix for FairyTrees AI with wrong parameter type wouldn't override onKill(..) method.
      ac3a3723
  3. Mar 02, 2012
  4. Mar 01, 2012
  5. Feb 29, 2012
  6. Feb 28, 2012
  7. Feb 27, 2012
  8. Feb 26, 2012
    • Rumen Nikiforov's avatar
      BETA: Typo fix · 63dee163
      Rumen Nikiforov authored
      63dee163
    • Zoey76's avatar
      BETA: AdminSkill update: · 116871fe
      Zoey76 authored
      	* Added give_all_clan_skills command, it will reward the target's clan will all available skills for that clan level.
      	* Added some JavaDocs.
      	* Rewritten some parts of previous code.
      116871fe
  9. Feb 25, 2012
  10. Feb 24, 2012
    • Zoey76's avatar
      BETA: Datapack part for [L5192]: · 4fee0055
      Zoey76 authored
      	* Added gameMasterSkillTree.xml
      	* Added gameMasterAuraSkillTree.xml
      	* Added heroSkillTree.xml
      	* Added nobleSkillTree.xml
      
      This unhardcodes this skill trees and allows easy update/customization.
      4fee0055
  11. Feb 23, 2012
    • MELERIX's avatar
      BETA: Removed duplicated spawns. · 2123132d
      MELERIX authored
      2123132d
    • Zoey76's avatar
      BETA: More Rainbow Springs Chateau fixes: · 4b36d069
      Zoey76 authored
      	* RainbowSpringsChateau cleanup and fixes.
      	* Implemented Messenger's retail HTMLs and AI.
      	* Implemented Caretaker's retail HTMLs and AI.
      	* Datapack part for [L5190].
      	
      '''Note:''' Rainbow Springs Chateau clan hall siege is still unfinished, this is just some work to get it closer to retail and closer to be finished.
      4b36d069
  12. Feb 22, 2012
  13. Feb 21, 2012
  14. Feb 20, 2012
  15. Feb 18, 2012
    • MELERIX's avatar
    • Zoey76's avatar
      BETA: Moving extractable skill handler to effects: · bfcc8982
      Zoey76 authored
      	* Improved formatter a bit.
      	* Implemented RestorationRandom effect.
      		* Unhardcoded for target, now a player can extract items into it's target depending on skill's target type.
      	* Fixed some typos on AdminEventEngine HTML dynamic build.
      	* Removed debug messages from ItemSkillsTemplate.
      	* Removed extractable skill handler.
      	* Fixed OracleTeleport teleport.
      	* Replaced all skill types for extractable skills with DUMMY, and added RestorationRandom effect.
      bfcc8982
    • Zoey76's avatar
      BETA: Datapack part for [L5180]: · caabf5e8
      Zoey76 authored
      	* Wondrous Cubic - 1 time use should be consumed upon usage.
      	* Added more missing GPL notices.
      	* Implemented Calculator item handler.
      	* Moved some high time reuses from items skills to it's items, it's a temp fix for missing global skill reuse, since item reuse is global to all classes.
      	* Removed custom check based on skill type for Extractable skills with high reuse not being able to be used in sub-classes.
      caabf5e8
    • GodKratos's avatar
      Add telnet command to send packet data to players · af17d00a
      GodKratos authored
      (equivalent to using packet forge from telnet)
      af17d00a
  16. Feb 16, 2012
  17. Feb 11, 2012
  18. Feb 10, 2012
  19. Feb 09, 2012
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