Skip to content
Snippets Groups Projects
Commit af17d00a authored by GodKratos's avatar GodKratos
Browse files

Add telnet command to send packet data to players

(equivalent to using packet forge from telnet)
parent 7ea07270
No related branches found
No related tags found
No related merge requests found
......@@ -46,6 +46,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.network.serverpackets.AdminForgePacket;
import com.l2jserver.gameserver.taskmanager.DecayTaskManager;
/**
......@@ -76,6 +77,33 @@ public class DebugHandler implements ITelnetHandler
{
_print.print(DecayTaskManager.getInstance().toString());
}
else if (dbg.equals("packetsend"))
{
if (st.countTokens() < 2)
{
_print.println("Usage: debug packetsend <charName> <packetData>");
return false;
}
String charName = st.nextToken();
L2PcInstance targetPlayer = L2World.getInstance().getPlayer(charName);
if (targetPlayer == null)
{
_print.println("Player " + charName + " cannot be found online");
return false;
}
AdminForgePacket sp = new AdminForgePacket();
while (st.hasMoreTokens())
{
String b = st.nextToken();
if (!b.isEmpty())
sp.addPart("C".getBytes()[0], "0x" + b);
}
targetPlayer.sendPacket(sp);
_print.println("Packet sent to player " + charName);
}
else if (dbg.equals("PacketTP"))
{
String str = ThreadPoolManager.getInstance().getPacketStats();
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment