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  1. Jan 24, 2014
  2. Jan 16, 2014
    • St3eT's avatar
      BETA: Reworking '''Antharas''' AI. · 4ef99bad
      St3eT authored
      * Tested by: St3eT, malyelfik
      * Thanks to: malyelfik, FBIagent, xban1x
      * Reviewed by: malyelfik, !UnAfraid, Adry_85, Zoey76, xban1x
      4ef99bad
  3. Nov 11, 2013
  4. Nov 03, 2013
  5. Sep 21, 2013
  6. Sep 12, 2013
  7. Sep 08, 2013
    • Adry_85's avatar
      BETA: Skills rework: · 9932ae54
      Adry_85 authored
      	* Resurrection from skillhandlers to effecthandlers.
      	* Fixing Mass Resurrection effect, if both player and pet are dead only player is ressed.
      		* Patch by: Zoey76
      	Rewieved by: Zoey76
      9932ae54
  8. Jul 24, 2013
  9. Jun 27, 2013
  10. Jun 25, 2013
  11. Jun 22, 2013
  12. Jun 17, 2013
    • Adry_85's avatar
      BETA: Starting support for new aggression system: · 5067d34c
      Adry_85 authored
      	* Removed old and custom skillTypes and added new effects.
      	* Added retail formula for effects '''!TargetCancel''', '''!TargetMeProbability''', '''!SkillTurning''', '''Betray''' and '''Bluff'''.
      		* Patch by: Nos
      	* Added all missing '''effectPoint''' inside skills.
      		* Patch by: !UnAfraid
      	* Fixed bug with !TargetMe effect that does not allow you to change target even if the effect has worn off.
      		* Reported by: blacksea
      Reviewed by: Zoey76
      Thanks to: Nos, !UnAfraid, Zoey76
      5067d34c
  13. Jun 08, 2013
  14. Jun 04, 2013
  15. May 30, 2013
    • Adry_85's avatar
      BETA: Skills cleanup: · 84d5609b
      Adry_85 authored
      	* Removed old support for feedable beast in Beast Farm.
      	* Removed custom CONFUSE_MOB_ONLY skillType.
      84d5609b
  16. May 29, 2013
  17. May 25, 2013
    • Adry_85's avatar
      BETA: Skills rework: · 2252e609
      Adry_85 authored
      	* Removed '''!TransformDispel''' skillType.
      	* Added two new conditions '''!CanTransform''' and '''!CanUnTransform'''.
      	* Fixed bug that you can spam transformation skills when you ride a pet.
      		* Reported by: takhs7
      	* Added some new skills:
      		* '''Blessing of Baguette''' (21042).
      		* '''Berserker Spirit''' (21087).
      		* '''Blessed Child Transformation Skill - Trejuo''' (21195).
      		* '''Blessed Child Transformation Skill - Sujin''' (21196).
      Reviewed by: Zoey76
      2252e609
  18. May 22, 2013
  19. May 21, 2013
    • Adry_85's avatar
      BETA: Skills Rework: · 12c0ef9d
      Adry_85 authored
      	* Added new skill effects '''!CallPc''' and '''!CallParty'''.
      	* Removed old skillType.
      	* Fixed operateType in some skills.
      Reviewed by: Zoey76
      12c0ef9d
  20. May 16, 2013
    • Adry_85's avatar
      BETA: Skills rework: · 514958c6
      Adry_85 authored
      	* Added new effects !OpenCommonRecipeBook and !OpenDwarfRecipeBook.
      	* Unhardcoded static skills not trigger any chance skills.
      	* Removed old !SkillType.
      	Reviewed by: MELERIX, Zoey76
      514958c6
  21. May 13, 2013
  22. May 12, 2013
  23. May 08, 2013
    • Adry_85's avatar
      BETA: Skills rework: · 7781a9a3
      Adry_85 authored
      	* L2PcInstance:
      		* Removed isUsingDualWeapon() not used anymore.
      		* Removed custom check for Strider Siege Assault skill (new condition will be added soon).
      		* Fixed double system message when you use Soul Rage skill.
      	* Stats:
      		* Removed useless stats (LETHAL_RATE, AGGRESSION_VULN, AGGRESSION_PROF, CRIT_PROF, NONE_WPN_VULN, transformId).
      	* !SystemMessageId:
      		* Updated system message when you done damage on target.
      		* Added missing system message for Seven Signs quests (quests will be added soon).
      	* Formulas:
      		* Moved calcLethalHit in proper effect handler.
      		* Cleanup and fixes some methods.
      		* Fixing blow bonus when you hitting from the side of target.
      	* L2Character:
      		* Removed !CpConsume check and fixed skill Over the Body.
      	* L2CubicInstance:
      		* Added !CubicDrain method.
      		* Removed useless comment.
      		* Fixed Magical Critical Rate calculation.
      	* L2Skill:
      		* Removed staticDamage variable, now have own effect like retail.
      		* Removed canBeReflected variable, now have his proper checks.
      		* Cleanup and fixes some methods.
      	* L2SkillType:
      		* Deleted PDAM, MDAM, MANADAM, CPDAMPERCENT, DRAIN, DEATHLINK, FATAL, BLOW, STRSIEGEASSAULT and CHARGEDAM.
      	* L2EffectType:
      		* Added new effects DEATH_LINK, ENERGY_ATTACK, FATAL_BLOW, HP_DRAIN, LETHAL, MAGICAL_ATTACK, MAGICAL_ATTACK_MP, PHYSICAL_ATTACK, PHYSICAL_ATTACK_HP_LINK and STATIC_DAMAGE.
      		* Renamed !IncreaseCharges to !FocusEnergy and made effect retail like.
      		* Added new effect !FocusMaxEnergy.
      	* Effecthandlers
      		* Removed !StatusUpdate from some effect because is already updated by setCurrentHp, setCurrentMp and setCurrentCp methods.
      		
      	'''NOTE''': New skill debugging will be added soon.
      	
      	Reviewed by: MELERIX, Zoey76
      7781a9a3
  24. May 05, 2013
    • Zoey76's avatar
      BETA: Minor fixes: · 332dae80
      Zoey76 authored
      	* Fixed NPE vulnerability in Anais.
      		* Reported by: d!g0
      		* Suggested by: jurchiks
      	* Reworking Servitor Share effect since [9663] fixed nothing.
      		* Fixing stack over flow.
      		* Reported by: UnAfraid, nBd
      		* Reviewed by: UnAfraid
      	* Changes related to [L5965].
      		* Summon target handler update.
      		* Pet target handler update.
      		* Implemented Servitor target handler.
      	* Pailaka - Song Of Ice And Fire AI enhancement.
      		* Adding missing NPC string on first see creature event.
      			Reported by: Gladicek
      332dae80
  25. May 01, 2013
  26. Apr 30, 2013
    • Zoey76's avatar
      BETA: Unhardcoding Wyvern Manager: · bc15e829
      Zoey76 authored
      	* Unified AI for castle, forts and halls.
      	* Merged bypass handler and core AI in a single AI script in Datapack.
      
      Reviewed by: jurchiks, UnAfraid, Zoey76
      bc15e829
  27. Apr 15, 2013
  28. Apr 10, 2013
  29. Apr 08, 2013
    • Zoey76's avatar
      BETA: Datapack cleanup: · e315c54e
      Zoey76 authored
      	* Using getRandom(int) and getRandomBoolean() where is possible.
      		* Please use it in new scripts.
      	* Removing invalid null check in EffectMasterHandler.
      	* Added missing null check in Q00350_EnhanceYourWeapon.
      	* Fixed bug in Magical Power of Water - Part 2 (610), multiplier shouldn't be casted to int/long!
      	* Fixed bug in Magical Power of Fire - Part 2 (616), multiplier shouldn't be casted to int/long!
      	* Removing invalid null check in MasterHandler.
      e315c54e
  30. Apr 03, 2013
    • Adry_85's avatar
      BETA: Reworking skills: · 957d961a
      Adry_85 authored
      	- Added effect !FocusSouls
      	- Removed skillhandlers Heal
      	- Removed skillhandlers !HealPercent
      	- Removed skillhandlers !ManahealPercent
      	- Removed skillhandlers Charge
      	- Removed skillhandlers Soul
      	- More improvements and cleanup
      	
      	Reviewed by: MELERIX, !UnAfraid, Zoey76
      957d961a
  31. Mar 29, 2013
  32. Mar 27, 2013
    • Adry_85's avatar
      BETA: Targethandlers fixes: · 4b19981b
      Adry_85 authored
      	- Removed useless target type
      	- Added support to affect limit for area skills
      	- Replacing !FastList with !ArrayList
      	
      		Reviewed by: !UnAfraid, Zoey76
      		
      	- Fixed Chain Heal issue with clan/ally targets
      	
      		Reported by: oscard
      		Reviewed by: !UnAfraid
      4b19981b
  33. Mar 24, 2013
  34. Mar 22, 2013
    • Adry_85's avatar
      BETA: DP-Part for [L5901]. · 45694473
      Adry_85 authored
      	* More retail like Chain Heal effect
      	* Unhardcoded TARGET_ONE !TargetType
      	* Misc AI cleanup
      	
      	Reviewed by: lion, MELERIX, UnAfraid, Zoey76
      45694473
  35. Mar 18, 2013
    • Zoey76's avatar
      BETA: Reworking skills (cleanup): · 4139ea04
      Zoey76 authored
      	* No more...
      		* "neutral" skills, all skills are "neutral" by default.
      		* dynamic skill/effect type dependent "offensive" checks.
      		* dynamic skill/effect type dependent "pvp" checks.
      		* null names, default is empty string.
      		* dynamic seven sings skill checks, is cached in boolean until is finally unhardcoded.
      		* CPDAM skill type, not used anywhere.
      		* skills "pvp" and "offensive"  at the same time.
      		* Spoil skill handler!
      		* CpDam skill handler!
      		* _effectSkillType in L2Effect.
      		* effectType in EffectTemplate.
      		* effectType in skill XMLs.
      	* effectPower=-1 lands always!
      	* Fixing Sweeper effect typos!
      		* Reported by: Decad, Torvitas
      
      Reviewed by: Adry_85, MELERIX, UnAfraid
      4139ea04
  36. Mar 13, 2013
    • Zoey76's avatar
      BETA: Reworking Sweeper to use retail like effects. · df53109a
      Zoey76 authored
      	* Removed skill handler Sweep.
      	* Added effect Sweeper.
      	* Added effect !ConsumeBody.
      	* Added effect !MpByLevel.
      	* Added effect !HpByLevel.
      
      Reviewed by: MELERIX
      
      '''Note:''' There are more skills that uses this new effects and are implemented in different ways, this will be updated later.
      df53109a
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