BETA: Skills rework:
* L2PcInstance: * Removed isUsingDualWeapon() not used anymore. * Removed custom check for Strider Siege Assault skill (new condition will be added soon). * Fixed double system message when you use Soul Rage skill. * Stats: * Removed useless stats (LETHAL_RATE, AGGRESSION_VULN, AGGRESSION_PROF, CRIT_PROF, NONE_WPN_VULN, transformId). * !SystemMessageId: * Updated system message when you done damage on target. * Added missing system message for Seven Signs quests (quests will be added soon). * Formulas: * Moved calcLethalHit in proper effect handler. * Cleanup and fixes some methods. * Fixing blow bonus when you hitting from the side of target. * L2Character: * Removed !CpConsume check and fixed skill Over the Body. * L2CubicInstance: * Added !CubicDrain method. * Removed useless comment. * Fixed Magical Critical Rate calculation. * L2Skill: * Removed staticDamage variable, now have own effect like retail. * Removed canBeReflected variable, now have his proper checks. * Cleanup and fixes some methods. * L2SkillType: * Deleted PDAM, MDAM, MANADAM, CPDAMPERCENT, DRAIN, DEATHLINK, FATAL, BLOW, STRSIEGEASSAULT and CHARGEDAM. * L2EffectType: * Added new effects DEATH_LINK, ENERGY_ATTACK, FATAL_BLOW, HP_DRAIN, LETHAL, MAGICAL_ATTACK, MAGICAL_ATTACK_MP, PHYSICAL_ATTACK, PHYSICAL_ATTACK_HP_LINK and STATIC_DAMAGE. * Renamed !IncreaseCharges to !FocusEnergy and made effect retail like. * Added new effect !FocusMaxEnergy. * Effecthandlers * Removed !StatusUpdate from some effect because is already updated by setCurrentHp, setCurrentMp and setCurrentCp methods. '''NOTE''': New skill debugging will be added soon. Reviewed by: MELERIX, Zoey76
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- L2J_DataPack_BETA/dist/game/data/scripts/handlers/EffectMasterHandler.java 14 additions, 91 deletions.../dist/game/data/scripts/handlers/EffectMasterHandler.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/MasterHandler.java 0 additions, 12 deletions...k_BETA/dist/game/data/scripts/handlers/MasterHandler.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminFightCalculator.java 2 additions, 2 deletions...s/handlers/admincommandhandlers/AdminFightCalculator.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/Cancel.java 5 additions, 11 deletions...ist/game/data/scripts/handlers/effecthandlers/Cancel.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/ConsumeBody.java 6 additions, 6 deletions...ame/data/scripts/handlers/effecthandlers/ConsumeBody.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/CpDamPercent.java 33 additions, 8 deletions...me/data/scripts/handlers/effecthandlers/CpDamPercent.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/CpHeal.java 0 additions, 4 deletions...ist/game/data/scripts/handlers/effecthandlers/CpHeal.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/CpHealOverTime.java 0 additions, 5 deletions.../data/scripts/handlers/effecthandlers/CpHealOverTime.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/CpHealPercent.java 6 additions, 10 deletions...e/data/scripts/handlers/effecthandlers/CpHealPercent.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/DamOverTime.java 0 additions, 1 deletion...ame/data/scripts/handlers/effecthandlers/DamOverTime.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/DeathLink.java 104 additions, 0 deletions.../game/data/scripts/handlers/effecthandlers/DeathLink.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/EnergyAttack.java 101 additions, 0 deletions...me/data/scripts/handlers/effecthandlers/EnergyAttack.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/FatalBlow.java 109 additions, 0 deletions.../game/data/scripts/handlers/effecthandlers/FatalBlow.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/FocusEnergy.java 11 additions, 18 deletions...ame/data/scripts/handlers/effecthandlers/FocusEnergy.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/FocusMaxEnergy.java 67 additions, 0 deletions.../data/scripts/handlers/effecthandlers/FocusMaxEnergy.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/FocusSouls.java 5 additions, 6 deletions...game/data/scripts/handlers/effecthandlers/FocusSouls.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/Heal.java 7 additions, 11 deletions.../dist/game/data/scripts/handlers/effecthandlers/Heal.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/HealOverTime.java 10 additions, 15 deletions...me/data/scripts/handlers/effecthandlers/HealOverTime.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/HealPercent.java 7 additions, 10 deletions...ame/data/scripts/handlers/effecthandlers/HealPercent.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/HpByLevel.java 5 additions, 10 deletions.../game/data/scripts/handlers/effecthandlers/HpByLevel.java
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