Skip to content
Snippets Groups Projects
  1. Sep 12, 2013
  2. Sep 08, 2013
    • Adry_85's avatar
      BETA: Skills rework: · 9932ae54
      Adry_85 authored
      	* Resurrection from skillhandlers to effecthandlers.
      	* Fixing Mass Resurrection effect, if both player and pet are dead only player is ressed.
      		* Patch by: Zoey76
      	Rewieved by: Zoey76
      9932ae54
  3. Jul 24, 2013
  4. Jun 27, 2013
  5. Jun 25, 2013
  6. Jun 22, 2013
  7. Jun 17, 2013
    • Adry_85's avatar
      BETA: Starting support for new aggression system: · 5067d34c
      Adry_85 authored
      	* Removed old and custom skillTypes and added new effects.
      	* Added retail formula for effects '''!TargetCancel''', '''!TargetMeProbability''', '''!SkillTurning''', '''Betray''' and '''Bluff'''.
      		* Patch by: Nos
      	* Added all missing '''effectPoint''' inside skills.
      		* Patch by: !UnAfraid
      	* Fixed bug with !TargetMe effect that does not allow you to change target even if the effect has worn off.
      		* Reported by: blacksea
      Reviewed by: Zoey76
      Thanks to: Nos, !UnAfraid, Zoey76
      5067d34c
  8. Jun 08, 2013
  9. Jun 04, 2013
  10. May 30, 2013
    • Adry_85's avatar
      BETA: Skills cleanup: · 84d5609b
      Adry_85 authored
      	* Removed old support for feedable beast in Beast Farm.
      	* Removed custom CONFUSE_MOB_ONLY skillType.
      84d5609b
  11. May 29, 2013
  12. May 25, 2013
    • Adry_85's avatar
      BETA: Skills rework: · 2252e609
      Adry_85 authored
      	* Removed '''!TransformDispel''' skillType.
      	* Added two new conditions '''!CanTransform''' and '''!CanUnTransform'''.
      	* Fixed bug that you can spam transformation skills when you ride a pet.
      		* Reported by: takhs7
      	* Added some new skills:
      		* '''Blessing of Baguette''' (21042).
      		* '''Berserker Spirit''' (21087).
      		* '''Blessed Child Transformation Skill - Trejuo''' (21195).
      		* '''Blessed Child Transformation Skill - Sujin''' (21196).
      Reviewed by: Zoey76
      2252e609
  13. May 22, 2013
  14. May 21, 2013
    • Adry_85's avatar
      BETA: Skills Rework: · 12c0ef9d
      Adry_85 authored
      	* Added new skill effects '''!CallPc''' and '''!CallParty'''.
      	* Removed old skillType.
      	* Fixed operateType in some skills.
      Reviewed by: Zoey76
      12c0ef9d
  15. May 16, 2013
    • Adry_85's avatar
      BETA: Skills rework: · 514958c6
      Adry_85 authored
      	* Added new effects !OpenCommonRecipeBook and !OpenDwarfRecipeBook.
      	* Unhardcoded static skills not trigger any chance skills.
      	* Removed old !SkillType.
      	Reviewed by: MELERIX, Zoey76
      514958c6
  16. May 13, 2013
  17. May 12, 2013
  18. May 08, 2013
    • Adry_85's avatar
      BETA: Skills rework: · 7781a9a3
      Adry_85 authored
      	* L2PcInstance:
      		* Removed isUsingDualWeapon() not used anymore.
      		* Removed custom check for Strider Siege Assault skill (new condition will be added soon).
      		* Fixed double system message when you use Soul Rage skill.
      	* Stats:
      		* Removed useless stats (LETHAL_RATE, AGGRESSION_VULN, AGGRESSION_PROF, CRIT_PROF, NONE_WPN_VULN, transformId).
      	* !SystemMessageId:
      		* Updated system message when you done damage on target.
      		* Added missing system message for Seven Signs quests (quests will be added soon).
      	* Formulas:
      		* Moved calcLethalHit in proper effect handler.
      		* Cleanup and fixes some methods.
      		* Fixing blow bonus when you hitting from the side of target.
      	* L2Character:
      		* Removed !CpConsume check and fixed skill Over the Body.
      	* L2CubicInstance:
      		* Added !CubicDrain method.
      		* Removed useless comment.
      		* Fixed Magical Critical Rate calculation.
      	* L2Skill:
      		* Removed staticDamage variable, now have own effect like retail.
      		* Removed canBeReflected variable, now have his proper checks.
      		* Cleanup and fixes some methods.
      	* L2SkillType:
      		* Deleted PDAM, MDAM, MANADAM, CPDAMPERCENT, DRAIN, DEATHLINK, FATAL, BLOW, STRSIEGEASSAULT and CHARGEDAM.
      	* L2EffectType:
      		* Added new effects DEATH_LINK, ENERGY_ATTACK, FATAL_BLOW, HP_DRAIN, LETHAL, MAGICAL_ATTACK, MAGICAL_ATTACK_MP, PHYSICAL_ATTACK, PHYSICAL_ATTACK_HP_LINK and STATIC_DAMAGE.
      		* Renamed !IncreaseCharges to !FocusEnergy and made effect retail like.
      		* Added new effect !FocusMaxEnergy.
      	* Effecthandlers
      		* Removed !StatusUpdate from some effect because is already updated by setCurrentHp, setCurrentMp and setCurrentCp methods.
      		
      	'''NOTE''': New skill debugging will be added soon.
      	
      	Reviewed by: MELERIX, Zoey76
      7781a9a3
  19. May 05, 2013
    • Zoey76's avatar
      BETA: Minor fixes: · 332dae80
      Zoey76 authored
      	* Fixed NPE vulnerability in Anais.
      		* Reported by: d!g0
      		* Suggested by: jurchiks
      	* Reworking Servitor Share effect since [9663] fixed nothing.
      		* Fixing stack over flow.
      		* Reported by: UnAfraid, nBd
      		* Reviewed by: UnAfraid
      	* Changes related to [L5965].
      		* Summon target handler update.
      		* Pet target handler update.
      		* Implemented Servitor target handler.
      	* Pailaka - Song Of Ice And Fire AI enhancement.
      		* Adding missing NPC string on first see creature event.
      			Reported by: Gladicek
      332dae80
  20. May 01, 2013
  21. Apr 30, 2013
    • Zoey76's avatar
      BETA: Unhardcoding Wyvern Manager: · bc15e829
      Zoey76 authored
      	* Unified AI for castle, forts and halls.
      	* Merged bypass handler and core AI in a single AI script in Datapack.
      
      Reviewed by: jurchiks, UnAfraid, Zoey76
      bc15e829
  22. Apr 15, 2013
  23. Apr 10, 2013
  24. Apr 08, 2013
    • Zoey76's avatar
      BETA: Datapack cleanup: · e315c54e
      Zoey76 authored
      	* Using getRandom(int) and getRandomBoolean() where is possible.
      		* Please use it in new scripts.
      	* Removing invalid null check in EffectMasterHandler.
      	* Added missing null check in Q00350_EnhanceYourWeapon.
      	* Fixed bug in Magical Power of Water - Part 2 (610), multiplier shouldn't be casted to int/long!
      	* Fixed bug in Magical Power of Fire - Part 2 (616), multiplier shouldn't be casted to int/long!
      	* Removing invalid null check in MasterHandler.
      e315c54e
  25. Apr 03, 2013
    • Adry_85's avatar
      BETA: Reworking skills: · 957d961a
      Adry_85 authored
      	- Added effect !FocusSouls
      	- Removed skillhandlers Heal
      	- Removed skillhandlers !HealPercent
      	- Removed skillhandlers !ManahealPercent
      	- Removed skillhandlers Charge
      	- Removed skillhandlers Soul
      	- More improvements and cleanup
      	
      	Reviewed by: MELERIX, !UnAfraid, Zoey76
      957d961a
  26. Mar 29, 2013
  27. Mar 27, 2013
    • Adry_85's avatar
      BETA: Targethandlers fixes: · 4b19981b
      Adry_85 authored
      	- Removed useless target type
      	- Added support to affect limit for area skills
      	- Replacing !FastList with !ArrayList
      	
      		Reviewed by: !UnAfraid, Zoey76
      		
      	- Fixed Chain Heal issue with clan/ally targets
      	
      		Reported by: oscard
      		Reviewed by: !UnAfraid
      4b19981b
  28. Mar 24, 2013
  29. Mar 22, 2013
    • Adry_85's avatar
      BETA: DP-Part for [L5901]. · 45694473
      Adry_85 authored
      	* More retail like Chain Heal effect
      	* Unhardcoded TARGET_ONE !TargetType
      	* Misc AI cleanup
      	
      	Reviewed by: lion, MELERIX, UnAfraid, Zoey76
      45694473
  30. Mar 18, 2013
    • Zoey76's avatar
      BETA: Reworking skills (cleanup): · 4139ea04
      Zoey76 authored
      	* No more...
      		* "neutral" skills, all skills are "neutral" by default.
      		* dynamic skill/effect type dependent "offensive" checks.
      		* dynamic skill/effect type dependent "pvp" checks.
      		* null names, default is empty string.
      		* dynamic seven sings skill checks, is cached in boolean until is finally unhardcoded.
      		* CPDAM skill type, not used anywhere.
      		* skills "pvp" and "offensive"  at the same time.
      		* Spoil skill handler!
      		* CpDam skill handler!
      		* _effectSkillType in L2Effect.
      		* effectType in EffectTemplate.
      		* effectType in skill XMLs.
      	* effectPower=-1 lands always!
      	* Fixing Sweeper effect typos!
      		* Reported by: Decad, Torvitas
      
      Reviewed by: Adry_85, MELERIX, UnAfraid
      4139ea04
  31. Mar 13, 2013
    • Zoey76's avatar
      BETA: Reworking Sweeper to use retail like effects. · df53109a
      Zoey76 authored
      	* Removed skill handler Sweep.
      	* Added effect Sweeper.
      	* Added effect !ConsumeBody.
      	* Added effect !MpByLevel.
      	* Added effect !HpByLevel.
      
      Reviewed by: MELERIX
      
      '''Note:''' There are more skills that uses this new effects and are implemented in different ways, this will be updated later.
      df53109a
  32. Mar 12, 2013
  33. Mar 10, 2013
  34. Mar 05, 2013
  35. Feb 24, 2013
  36. Jan 08, 2013
Loading