- Sep 05, 2012
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MELERIX authored
* Fixed "Black Talisman - Free Speech" skill, added "silence_all_two" in negateAbnormals (as Temp Fix), to remove second effect on "silecen_all" skills (Reported & Tested by: facheme). * Added abnormalType "silence_all_two" (as Temp Fix) in the second effect of "silecen_all" skills. * Fixed/Updated most of Improved related skills, also added a Temp Fix in replace of blockBuff effect (that is not done yet). * Few other minor things fixed/updated.
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Rumen Nikiforov authored
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- Sep 04, 2012
- Sep 03, 2012
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Rumen Nikiforov authored
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Rumen Nikiforov authored
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Rumen Nikiforov authored
* Reported by: facheme * Patch by: facheme
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malyelfik authored
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Rumen Nikiforov authored
* Reported by: facheme, malyelfik
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malyelfik authored
* Translated to Java and updated * Thanks valdaron for report
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Adry_85 authored
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- Sep 02, 2012
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MELERIX authored
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Ahmed authored
* Level 79 to Level 85 (corrected) Patch by: UnAfraid
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nonom authored
* Updated Npcs and NpcStrings. * Solina Monks should not attack disarmed/invisible players. * Solina Knights are training now. * Added Gumiel AI and Q00457 Lost And Found.
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malyelfik authored
Patch by: malyelfik, !UnAfraid Tested by: !UnAfraid, malyelfik
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Ahmed authored
- Level 11 to Level 75 (corrected)
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MELERIX authored
BETA: Fixed "owner_restart_point_list" in Schuttgart Clan Halls (retail uses -1230 but seems to be a typo, so we use -1320).
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MELERIX authored
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- Sep 01, 2012
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Zoey76 authored
* Do not use SkillTable.getInstance().getInfo(id, level) instead use SkillHolder DTO. * Is possible to change the underlying implementation without reworking every single script. * Avoids some problems during reloading. * Static final variables should be upper case. * Minimize the use of @formatter:off * Use arrays of Location instead of arrays of arrays of int. * Don't use literal values in the middle of the code, use static final variables for Ids, levels and other values. * Document the code when something is not finished/retail like. * When you work in open source is important to note that you knew it wasn't finished and let others know it as well.
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malyelfik authored
Suggested by: !UnAfraid
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- Aug 31, 2012
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Adry_85 authored
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Adry_85 authored
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malyelfik authored
* Status of the Beacon Tower (113) * Resurrection of an Old Manager (114) * Only What Remains (310) * Oath (464) * Birthday Party Song (432) * Watching Eyes (601) * Shadow of Light (602) Review by: * !UnAfraid * jurchiks
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Rumen Nikiforov authored
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MELERIX authored
BETA: Enchant Level for ItemAuctions is now taken directly from Item files, also added missing attributes in XSD file. '''NOTE: Require CORE [L5594]'''.
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- Aug 30, 2012
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nonom authored
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Rumen Nikiforov authored
* Fixed bug when on server startup airship wasn't set on dock. * When reloading it wont spawn multiple airships.
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Rumen Nikiforov authored
* Added a lot of information for each quest. * Added options to unload/reload selected quest.
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Rumen Nikiforov authored
* Also additional to [9115]
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Rumen Nikiforov authored
* Reported by: valdaron, u3games
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- Aug 28, 2012
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nonom authored
Thanks to MELERIX, UnAfraid and jurchiks helping to improve the feature.
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Rumen Nikiforov authored
* Reported by: Tavo22 * Patch by: Tavo22
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Adry_85 authored
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nonom authored
* Fixed 31688-03.html in Q552. * Patch by: Gladicek
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- Aug 27, 2012
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Rumen Nikiforov authored
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Rumen Nikiforov authored
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nonom authored
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Rumen Nikiforov authored
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Rumen Nikiforov authored
* All scripts extending AbstractNpcAI instead of L2AttackableAIScript. * All static variables to upper-case. * All constructors moved just after variables and private instead of public. * Initiating script with new Script(Script.class.getSimpleName(), "ai") instead of new Script("Script", "ai") * Removed useless checks example addKillId(123) onKill() if (npc.getNpcId() == 123). * Moved registerMobs method into AbstractNpcAI. * L2AttackableAIScript is now final please do not extend it anymore. * Cleanup
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Adry_85 authored
Suggested by: !UnAfraid
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