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L2j
L2j Server Datapack
Commits
a43ad4ac
Commit
a43ad4ac
authored
12 years ago
by
MELERIX
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BETA/OTHERS: Minor Changes in the Builders for Ant Zip Task.
parent
1a1ba8a5
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L2J_DataPack_BETA/build.xml
+5
-2
5 additions, 2 deletions
L2J_DataPack_BETA/build.xml
L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml
+1
-1
1 addition, 1 deletion
...DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml
with
6 additions
and
3 deletions
L2J_DataPack_BETA/build.xml
+
5
−
2
View file @
a43ad4ac
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="UTF-8"?>
<project
name=
"L2J_DataPack_BETA"
default=
"
dist
"
basedir=
"."
>
<project
name=
"L2J_DataPack_BETA"
default=
"
build
"
basedir=
"."
>
<description>
<description>
This script will build the L2J DataPack.
This script will build the L2J DataPack.
...
@@ -37,7 +37,10 @@
...
@@ -37,7 +37,10 @@
</sync>
</sync>
<concat
destfile=
"${build.dist.doc}/L2J_DataPack_CHANGELOG.txt"
>
${l2j.changelog}
</concat>
<concat
destfile=
"${build.dist.doc}/L2J_DataPack_CHANGELOG.txt"
>
${l2j.changelog}
</concat>
<concat
destfile=
"${build.dist.game}/config/l2jdp-version.properties"
>
version=${l2j.version}${line.separator}builddate=${build.tstamp}
</concat>
<concat
destfile=
"${build.dist.game}/config/l2jdp-version.properties"
>
version=${l2j.version}${line.separator}builddate=${build.tstamp}
</concat>
<zip
destfile=
"${build}/L2J_DataPack_BETA.zip"
basedir=
"${build.dist}"
/>
</target>
<target
name=
"build"
depends=
"dist"
>
<zip
destfile=
"${build}/L2J_DataPack_BETA.zip"
basedir=
"${build.dist}"
level=
"9"
/>
</target>
</target>
<target
name=
"clean"
description=
"Deletes the datapack distribution ZIP file only, preserving synchronized build files."
>
<target
name=
"clean"
description=
"Deletes the datapack distribution ZIP file only, preserving synchronized build files."
>
...
...
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L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml
+
1
−
1
View file @
a43ad4ac
...
@@ -1156,7 +1156,7 @@
...
@@ -1156,7 +1156,7 @@
<set
name=
"magicLvl"
val=
"#magicLvl"
/>
<set
name=
"magicLvl"
val=
"#magicLvl"
/>
<set
name=
"mpInitialConsume"
val=
"#mpInitialConsume"
/>
<set
name=
"mpInitialConsume"
val=
"#mpInitialConsume"
/>
<set
name=
"mpConsume"
val=
"#mpConsume"
/>
<set
name=
"mpConsume"
val=
"#mpConsume"
/>
<set
name=
"operateType"
val=
"A2"
/>
<!-- FIXME: value unconfirmed -->
<set
name=
"operateType"
val=
"A2"
/>
<set
name=
"reuseDelay"
val=
"2000"
/>
<set
name=
"reuseDelay"
val=
"2000"
/>
<set
name=
"skillType"
val=
"BUFF"
/>
<set
name=
"skillType"
val=
"BUFF"
/>
<set
name=
"target"
val=
"TARGET_ONE"
/>
<set
name=
"target"
val=
"TARGET_ONE"
/>
...
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