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Commit 01e9ff75 authored by Adry85's avatar Adry85 Committed by Zoey76
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parent 2bbb2f02
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......@@ -64,7 +64,7 @@ public final class DispelBySlot extends AbstractEffect
@Override
public L2EffectType getEffectType()
{
return L2EffectType.DISPEL_BY_SLOT;
return L2EffectType.DISPEL;
}
@Override
......
......@@ -1634,7 +1634,6 @@
<skill id="2274" levels="8" name="Fisherman's Potion">
<table name="#active_skill_id_lvl"> 1315,4 1315,7 1315,10 1315,13 1315,16 1315,19 1315,22 1315,25 </table>
<table name="#icons"> icon.etc_oblivion_green_i00 icon.etc_oblivion_jade_i00 icon.etc_oblivion_blue_i00 icon.etc_oblivion_yellow_i00 icon.etc_oblivion_orange_i00 icon.etc_oblivion_violet_i00 icon.etc_oblivion_red_i00 icon.etc_oblivion_white_i00 </table>
<table name="#power"> 2 5 8 11 14 17 20 23 </table>
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="3600" />
<set name="abnormalType" val="FISHING_MASTERY_DOWN" />
......@@ -1642,7 +1641,6 @@
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="A2" />
<set name="power" val="#power" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
......
......@@ -61,7 +61,6 @@
<xs:enumeration value="nextActionAttack" />
<xs:enumeration value="operateType" />
<xs:enumeration value="overHit" />
<xs:enumeration value="power" />
<xs:enumeration value="resetQuest" />
<xs:enumeration value="reuseDelay" />
<xs:enumeration value="rideState" />
......
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