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Zoey76
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* Removed useless methods from L2Effect. * Added getTimeLeft() method to properly calculate remaining time, according to effect's abnormal time and tick count. * Changed ticks' default value to 0. * Removed unused ConditionForceBuff. * '''Pre-implemented instant effects.''' * Retail like system messages for skill dispel, toggle abort and effect end! * Cancel related skills must be verified in retail. * Reworked "buff display" packets. * AbnormalStatusUpdate * PartySpelled. * ExOlympiadSpelledInfo * Improved remaining time calculation. * Fixed consume in continuous skills (toggle/ "over time"). * Reported by: LeoDetona, badboy29, MELERIX '''Note 1:''' Signet related skills are not working, they are too custom and has to be re-implemented. '''Note 2:''' Some effects in Datapack may updates after this rework, please don't spam the forums.
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