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  1. Nov 02, 2014
    • Zoey76's avatar
      Community Board refactoring: · 9852bf45
      Zoey76 authored
      Implemented:
      Favorite Board
      Home Board
      Homepage Board
      
      Partially implemented:
      Clan Board
      Region Board
      
      To be implemented:
      Friends Board
      Mail Board
      Memo Board
      9852bf45
  2. Oct 31, 2014
  3. Oct 27, 2014
  4. Sep 16, 2014
  5. Jul 28, 2014
    • Nos's avatar
      BETA: Fixed a bug that was introduced with `MasterHandler` update in [10395]... · 1f46c43a
      Nos authored
      BETA: Fixed a bug that was introduced with `MasterHandler` update in [10395] that registered action handlers and action shift handlers on each others manager.
      	* DP-Part of [L6600]
      	* Removed changelog generation from build file.
      	* With [L6600] and this enemy clan support was removed and monsters wont attack each other anymore.
      		Reported By: yksdtc, u3games, JMD, Zealar, Pandragon, !UnAfraid, Sdw
            	Thanks to: Zoey76
      
      Reviewed by: Zealar, Zoey76, !UnAfraid
      1f46c43a
  6. Jul 21, 2014
  7. May 10, 2014
  8. Apr 01, 2014
    • Zoey76's avatar
      BETA: Moving Hellbound to Datapack: · 54d036a1
      Zoey76 authored
      	* New Datapack sided Hellbound Engine.
      	* Using one class-loader for all Hellbound related scripts:
      		* Faster loading and allows "communication" between scripts.
      		* Allows disabling Hellbound completely by just removing the class-loader from scripts.cfg.
      	* Static Hellbound's spawn data moved from SQL to XML.
      	* Removed `HellboundManager`.
      	* Reviewed all the Hellbound related scripts:
      		* Finalized all classes and removed main method.
      		* Added !JavaDocs.
      		* Removed the usage of `QuestState`, it's not required at all at AIs.
      		* Moved constructor at the top of the class after fields declaration.
      
      Reviewed by: xban1x, UnAfraid, St3eT, Konstantinos
      54d036a1
  9. Mar 20, 2014
  10. Mar 09, 2014
  11. Mar 03, 2014
  12. Mar 01, 2014
  13. Feb 28, 2014
  14. Feb 26, 2014
  15. Feb 16, 2014
  16. Feb 15, 2014
    • Rumen Nikiforov's avatar
      BETA: DP-Part for [L6403] · c7543724
      Rumen Nikiforov authored
      	* Also implementing following skills: 
      		* Freezing Core (9057)
      		* Black Freezing Core (9058)
      	* Also fixing minor NPE in `AdminBuffs` when using !//removereuse without target.
      c7543724
  17. Feb 11, 2014
  18. Jan 25, 2014
    • Zoey76's avatar
      BETA: Datapack part for [L6366]: · 180c135a
      Zoey76 authored
      	* Implemented `SummonPc` AI.
      	* Removed custom skill handler `GetPlayer`.
      	* Implemented skill Summon PC (4161) retail like.
      		* It's just visual skill, used by multiple AIs.
      180c135a
  19. Jan 24, 2014
  20. Jan 16, 2014
    • St3eT's avatar
      BETA: Reworking '''Antharas''' AI. · 4ef99bad
      St3eT authored
      * Tested by: St3eT, malyelfik
      * Thanks to: malyelfik, FBIagent, xban1x
      * Reviewed by: malyelfik, !UnAfraid, Adry_85, Zoey76, xban1x
      4ef99bad
  21. Nov 11, 2013
  22. Nov 03, 2013
  23. Sep 21, 2013
  24. Sep 12, 2013
  25. Sep 08, 2013
    • Adry_85's avatar
      BETA: Skills rework: · 9932ae54
      Adry_85 authored
      	* Resurrection from skillhandlers to effecthandlers.
      	* Fixing Mass Resurrection effect, if both player and pet are dead only player is ressed.
      		* Patch by: Zoey76
      	Rewieved by: Zoey76
      9932ae54
  26. Jul 24, 2013
  27. Jun 27, 2013
  28. Jun 25, 2013
  29. Jun 22, 2013
  30. Jun 17, 2013
    • Adry_85's avatar
      BETA: Starting support for new aggression system: · 5067d34c
      Adry_85 authored
      	* Removed old and custom skillTypes and added new effects.
      	* Added retail formula for effects '''!TargetCancel''', '''!TargetMeProbability''', '''!SkillTurning''', '''Betray''' and '''Bluff'''.
      		* Patch by: Nos
      	* Added all missing '''effectPoint''' inside skills.
      		* Patch by: !UnAfraid
      	* Fixed bug with !TargetMe effect that does not allow you to change target even if the effect has worn off.
      		* Reported by: blacksea
      Reviewed by: Zoey76
      Thanks to: Nos, !UnAfraid, Zoey76
      5067d34c
  31. Jun 08, 2013
  32. Jun 04, 2013
  33. May 30, 2013
    • Adry_85's avatar
      BETA: Skills cleanup: · 84d5609b
      Adry_85 authored
      	* Removed old support for feedable beast in Beast Farm.
      	* Removed custom CONFUSE_MOB_ONLY skillType.
      84d5609b
  34. May 29, 2013
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