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  1. Oct 31, 2014
  2. Mar 24, 2014
    • Adry_85's avatar
      BETA: DP-part for [L6488]. · 4f08c1de
      Adry_85 authored
      	* Fixing `CrystalType` and `MaterialType` inside xml to upper case
      		* Patch by Nos
      Reviewed by: Nos, !UnAfraid, Zoey76
      4f08c1de
  3. Jan 24, 2014
  4. Aug 24, 2013
  5. Aug 06, 2013
    • Zoey76's avatar
      BETA: Datapack part for [L6149]. · 28ee17d4
      Zoey76 authored
      	* Removed lot of casting.
      
      '''Note:''' If you get errors on your custom scripts after synchronizing, just check and change methods from getXXXId() to getId().
      28ee17d4
  6. Jan 08, 2013
    • Zoey76's avatar
      BETA: L2J !DataPack's license update: · 1ad03aa5
      Zoey76 authored
      	* Proper GPLv3 license.
      	* Updated all Java DP files.
      	* Added missing license to the following files:
      		* !FirstClassTransferTalk
      		* !AdminInstanceZone
      	* Updated Eclipse preferences for new files (header).
      		* ''Same'' settings as Core.
      1ad03aa5
  7. Sep 14, 2012
  8. May 27, 2012
  9. May 21, 2012
  10. Feb 18, 2012
    • Zoey76's avatar
      BETA: Datapack part for [L5180]: · caabf5e8
      Zoey76 authored
      	* Wondrous Cubic - 1 time use should be consumed upon usage.
      	* Added more missing GPL notices.
      	* Implemented Calculator item handler.
      	* Moved some high time reuses from items skills to it's items, it's a temp fix for missing global skill reuse, since item reuse is global to all classes.
      	* Removed custom check based on skill type for Extractable skills with high reuse not being able to be used in sub-classes.
      caabf5e8
  11. Jan 24, 2012
  12. Jan 07, 2012
    • Zoey76's avatar
      BETA: Datapack refactoring: · 02f3887a
      Zoey76 authored
      	* Using same Code warning/error configuration than core.
      	* Fixed respective warnings and errors.
      	* Fixing Extractable Skills restriction properly.
      		1. Unhardcode Skills Ids.
      		1. Now only Item Skills are restricted.
      		1. Items with consume count won't be consumed without giving the reward.
      		1. Applied to reuse time greater than 5 seconds, there is no point on restrict item skills with less reuse time.
      		1. Unhardcoded system message for item reward.
      	* Hellbound fixes:
      		1. Hellbound should start closed at server start (level 0), thanks Trev.
      		1. Quarry ClassCastException fix.
      	* Q290_ThreatRemoval removed unnecessary int cast.
      	* Q636_TruthBeyond proper method to get an int.
      	* Skill Santa Claus' Gift - Luck(22018) typo fix.
      02f3887a
  13. Nov 23, 2011
  14. Nov 15, 2011
  15. Sep 26, 2011
  16. Apr 16, 2011
  17. Apr 15, 2011
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