- Oct 31, 2014
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UnAfraid authored
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- Jul 05, 2014
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Zoey76 authored
Patch from: Zealar Reviewed by: UnAfraid, Zoey76, Sdw
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- Jun 02, 2014
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Adry_85 authored
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- Feb 13, 2014
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Rumen Nikiforov authored
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- Jan 24, 2014
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Nos authored
Reviewed by: Zoey76, !UnAfraid
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- Aug 26, 2013
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xban1x authored
* Reviewed by: UnAfraid, Nos, Zoey76, jurchiks
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- Jan 08, 2013
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Zoey76 authored
* Proper GPLv3 license. * Updated all Java DP files. * Added missing license to the following files: * !FirstClassTransferTalk * !AdminInstanceZone * Updated Eclipse preferences for new files (header). * ''Same'' settings as Core.
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- Dec 16, 2012
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Zoey76 authored
* Refactored user commands. * Format and cleanup. * Retail like ChannelLeave, ClanWarsList.
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- Jun 01, 2012
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GodKratos authored
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- Feb 20, 2012
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Zoey76 authored
* Fixed Scroll of Resurrection typo from [8679], thanks baluu for report. * Fixed JavaDocs, removed non-JavaDocs comments and some @see JavaDocs. * Formatted CancelDebuff class.
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- Jan 07, 2012
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Zoey76 authored
* Using same Code warning/error configuration than core. * Fixed respective warnings and errors. * Fixing Extractable Skills restriction properly. 1. Unhardcode Skills Ids. 1. Now only Item Skills are restricted. 1. Items with consume count won't be consumed without giving the reward. 1. Applied to reuse time greater than 5 seconds, there is no point on restrict item skills with less reuse time. 1. Unhardcoded system message for item reward. * Hellbound fixes: 1. Hellbound should start closed at server start (level 0), thanks Trev. 1. Quarry ClassCastException fix. * Q290_ThreatRemoval removed unnecessary int cast. * Q636_TruthBeyond proper method to get an int. * Skill Santa Claus' Gift - Luck(22018) typo fix.
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- Sep 26, 2011
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MELERIX authored
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- Aug 02, 2011
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MELERIX authored
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- Jul 29, 2011
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MELERIX authored
* Reworked MapRegion system. Moved to xml, an put in spawn locations. Can add banned race for map regions. * Added respawn_zones.xml. Respawn locations are defined per race and link to MapRegion by name. * Added support for banish respawn locations for Clan Halls, Fortress and Castles * Added retail support for other respawn locs (for siege towns) * Modified teleToLocation functions for add support to variable randomOffset. (booleans functions use config values, can be replaced with an integer value) * Added enum for castles * Added function for get random point in area * Added retail support for Residence zones (for mass teleporter). Only for castles now. * Enabled castle_teleport_zones and removed custom_castle_teleport_zones. * If player is in respawn zone, when dies, only appear To Village button '''NOTE: Require DataPack [L4771]'''
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- May 28, 2011
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MELERIX authored
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- Apr 16, 2011
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MELERIX authored
No commit message
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- Apr 15, 2011
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DrLecter authored
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