- Oct 31, 2014
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UnAfraid authored
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- Jan 24, 2014
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Nos authored
Reviewed by: Zoey76, !UnAfraid
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- Oct 27, 2013
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VlLight authored
* Reviewed by: Zoey76, UnAfraid
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- Aug 24, 2013
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Nos authored
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- Jul 26, 2013
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xban1x authored
* Fix for WalkingManager warnings. * Tested by: lucan * Reviewed by: Zoey76, UnAfraid, jurchiks
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- Jun 27, 2013
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Adry_85 authored
* Changed admin command //help with //html. * rework admin command //reload. * Added new command //loadhtml that reloads html and shows it. Patch by: Nos Reviewed by: Adry_85, UnAfraid, Zoey76
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- Jan 08, 2013
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Zoey76 authored
* Comment fixes will be done later. * This is done so new patches won't be so large due new Eclipse settings on save.
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Zoey76 authored
* Proper GPLv3 license. * Updated all Java DP files. * Added missing license to the following files: * !FirstClassTransferTalk * !AdminInstanceZone * Updated Eclipse preferences for new files (header). * ''Same'' settings as Core.
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- Sep 14, 2012
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Zoey76 authored
* Unhardcoding sounds in quest The Name Of Evil 2(126). * Minor null pointer check for Lindvior, if camera is no present in spawn list.
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- Apr 15, 2012
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Rumen Nikiforov authored
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- Feb 20, 2012
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Zoey76 authored
* Fixed Scroll of Resurrection typo from [8679], thanks baluu for report. * Fixed JavaDocs, removed non-JavaDocs comments and some @see JavaDocs. * Formatted CancelDebuff class.
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- Sep 28, 2011
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Zoey76 authored
* Added missing license to Java files. * Cleanup. * Set GPLv3 as default header for Java files.
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- Sep 26, 2011
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MELERIX authored
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- Sep 13, 2011
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MELERIX authored
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- Jul 29, 2011
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MELERIX authored
* Reworked MapRegion system. Moved to xml, an put in spawn locations. Can add banned race for map regions. * Added respawn_zones.xml. Respawn locations are defined per race and link to MapRegion by name. * Added support for banish respawn locations for Clan Halls, Fortress and Castles * Added retail support for other respawn locs (for siege towns) * Modified teleToLocation functions for add support to variable randomOffset. (booleans functions use config values, can be replaced with an integer value) * Added enum for castles * Added function for get random point in area * Added retail support for Residence zones (for mass teleporter). Only for castles now. * Enabled castle_teleport_zones and removed custom_castle_teleport_zones. * If player is in respawn zone, when dies, only appear To Village button '''NOTE: Require DataPack [L4771]'''
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- Apr 16, 2011
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MELERIX authored
No commit message
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- Apr 15, 2011
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DrLecter authored
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