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  1. Oct 31, 2014
  2. Jul 09, 2014
  3. Mar 01, 2014
  4. Jan 24, 2014
  5. Aug 24, 2013
  6. Jun 27, 2013
  7. Jan 08, 2013
    • Zoey76's avatar
      BETA: Full source format for DataPack: · 2ea49bf4
      Zoey76 authored
      	* Comment fixes will be done later.
      	* This is done so new patches won't be so large due new Eclipse settings on save.
      2ea49bf4
    • Zoey76's avatar
      BETA: L2J !DataPack's license update: · 1ad03aa5
      Zoey76 authored
      	* Proper GPLv3 license.
      	* Updated all Java DP files.
      	* Added missing license to the following files:
      		* !FirstClassTransferTalk
      		* !AdminInstanceZone
      	* Updated Eclipse preferences for new files (header).
      		* ''Same'' settings as Core.
      1ad03aa5
  8. May 28, 2012
    • Zoey76's avatar
      BETA: Datapack fixes: · 688428ed
      Zoey76 authored
      	* Avoiding synthetic access.
      	* Avoiding potential NPEs.
      	* Minor JavaDocs fixes.
      	* Added some TODO tasks.
      688428ed
  9. May 11, 2012
  10. Apr 27, 2012
  11. Apr 09, 2012
  12. Mar 29, 2012
    • Zoey76's avatar
      BETA: Datapack part for [L5240]: · 7a2c25cb
      Zoey76 authored
      	* Removed SQL tables:
      		* char_creation_items
      		* class_list
      		* henna
      		* henna_trees
      	* Added retail like XMLs:
      		* classList.xml
      		* hennaList.xml
      		* initialEquipment.xml
      		* initialEquipmentEvent.xml
      	* Unhardcoded more player class names in datapack scripts.
      	* Simplified bypasses.
      7a2c25cb
  13. Feb 26, 2012
    • Rumen Nikiforov's avatar
      BETA: Typo fix · 63dee163
      Rumen Nikiforov authored
      63dee163
    • Zoey76's avatar
      BETA: AdminSkill update: · 116871fe
      Zoey76 authored
      	* Added give_all_clan_skills command, it will reward the target's clan will all available skills for that clan level.
      	* Added some JavaDocs.
      	* Rewritten some parts of previous code.
      116871fe
  14. Jan 24, 2012
  15. Jan 07, 2012
    • Zoey76's avatar
      BETA: Datapack refactoring: · 02f3887a
      Zoey76 authored
      	* Using same Code warning/error configuration than core.
      	* Fixed respective warnings and errors.
      	* Fixing Extractable Skills restriction properly.
      		1. Unhardcode Skills Ids.
      		1. Now only Item Skills are restricted.
      		1. Items with consume count won't be consumed without giving the reward.
      		1. Applied to reuse time greater than 5 seconds, there is no point on restrict item skills with less reuse time.
      		1. Unhardcoded system message for item reward.
      	* Hellbound fixes:
      		1. Hellbound should start closed at server start (level 0), thanks Trev.
      		1. Quarry ClassCastException fix.
      	* Q290_ThreatRemoval removed unnecessary int cast.
      	* Q636_TruthBeyond proper method to get an int.
      	* Skill Santa Claus' Gift - Luck(22018) typo fix.
      02f3887a
  16. Nov 23, 2011
  17. Sep 26, 2011
  18. Jun 08, 2011
    • MELERIX's avatar
      BETA: Datapack part for Skill Trees Rework by Zoey76: · 693bae70
      MELERIX authored
       * Ported Skill Trees from SQL to XML.
       * Moved AI from some class masters to core (Hardcoded), will be ported to datapack again all AIs at once.
       * Removed some custom stuff.
       * Fixed some skills related to this changes.
       * Preimplementation of Lucky skill (still hardcoded).
       * Added H5 Skill Tree.
      
      '''NOTE: Require Core [L4662]'''
      693bae70
  19. Apr 16, 2011
  20. Apr 15, 2011
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