- Jan 17, 2021
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Zoey76 authored
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- Dec 11, 2020
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Zoey76 authored
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- Jul 10, 2020
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Zoey76 authored
Added AI Loader class. Removed most main methods from scripts. Added Treasure AI that was missing in loading.
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- Apr 27, 2020
- Mar 05, 2019
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Zoey76 authored
Moved to Maven instead of Gradle. Using proper project structure and package structure.
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- Feb 06, 2019
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Zoey76 authored
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- Sep 15, 2018
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Zoey76 authored
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- Jan 18, 2018
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Adry85 authored
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- Jan 25, 2016
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Zoey76 authored
Fixed minor typos.
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- Aug 01, 2015
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Zoey76 authored
Moving all files to main folder. Using Gradle to define, manage dependecies and build the project. Upgraded Gradle wrapper.
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- Jan 19, 2015
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Zoey76 authored
Included source cleanup.
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- Jan 02, 2015
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Zoey76 authored
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- Oct 31, 2014
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UnAfraid authored
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- May 22, 2014
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Rumen Nikiforov authored
* Reported by: SoulScreamers
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- Apr 01, 2014
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Zoey76 authored
* New Datapack sided Hellbound Engine. * Using one class-loader for all Hellbound related scripts: * Faster loading and allows "communication" between scripts. * Allows disabling Hellbound completely by just removing the class-loader from scripts.cfg. * Static Hellbound's spawn data moved from SQL to XML. * Removed `HellboundManager`. * Reviewed all the Hellbound related scripts: * Finalized all classes and removed main method. * Added !JavaDocs. * Removed the usage of `QuestState`, it's not required at all at AIs. * Moved constructor at the top of the class after fields declaration. Reviewed by: xban1x, UnAfraid, St3eT, Konstantinos
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