- Jun 27, 2013
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Adry_85 authored
* Changed admin command //help with //html. * rework admin command //reload. * Added new command //loadhtml that reloads html and shows it. Patch by: Nos Reviewed by: Adry_85, UnAfraid, Zoey76
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- Jun 26, 2013
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Adry_85 authored
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- Jun 25, 2013
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Adry_85 authored
Reviewed by: Nos
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Adry_85 authored
Reported by: lucan Patch by: Nos Reviewed by: Adry_85, Zoey76
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Adry_85 authored
Reviewed by: Nos, !UnAfraid
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xban1x authored
* SQL query to update changed quest names. * Minor fixes for Bring Wolf Pets * Reported by: jurchiks * Reviewed by: Zoey76 * Reviewed by: UnAfraid, Adry_85
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- Jun 24, 2013
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Zoey76 authored
Patch by: fissban, Zoey76
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xban1x authored
* SQL query to update changed quest name. * Reviewed by: Zoey76, nonom
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Zoey76 authored
* Quest Vain Conclusion (191). * Patch by: ivantotov * Quest A Looter and a Railroad Man (649). * Patch by: netvirus Reviewed by: jurchiks, xban1x, Zoey76 Tested by: Zoey76
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- Jun 23, 2013
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Adry_85 authored
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nonom authored
* Added onSeeCreature method instead onAggroRangeEnter. It should be more retail like. * Removed custom aggro values in npcaidata.sql. Now are handled by script. * onSpellFinished method is not needed at all. * Solina monks ignore the disarmed and invisible players. * It improves also the Knights/Captains AI.
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Rumen Nikiforov authored
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Zoey76 authored
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- Jun 22, 2013
- Jun 20, 2013
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Adry_85 authored
Thanks to: Nos
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Rumen Nikiforov authored
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xban1x authored
* Reviewed by: UnAfraid, Zoey76
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Rumen Nikiforov authored
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Rumen Nikiforov authored
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Rumen Nikiforov authored
* Reviewed by: Adry_85
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- Jun 19, 2013
- Jun 18, 2013
- Jun 17, 2013
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Adry_85 authored
Reported by: badboy29 Reviewed by: Zoey76
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Adry_85 authored
Reviewed by: !UnAfraid Thanks to: Nos
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Adry_85 authored
* Removed old and custom skillTypes and added new effects. * Added retail formula for effects '''!TargetCancel''', '''!TargetMeProbability''', '''!SkillTurning''', '''Betray''' and '''Bluff'''. * Patch by: Nos * Added all missing '''effectPoint''' inside skills. * Patch by: !UnAfraid * Fixed bug with !TargetMe effect that does not allow you to change target even if the effect has worn off. * Reported by: blacksea Reviewed by: Zoey76 Thanks to: Nos, !UnAfraid, Zoey76
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Zoey76 authored
Patch by: jurchiks Reviewed by: St3eT, Zoey76, xban1x, pandragon
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Zoey76 authored
Patch by: ivantotov Reviewed by: jurchiks, xban1x, Zoey76
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Zoey76 authored
Patch by: netvirus Reviewed by: St3eT, jurchiks, xban1x, Zoey76
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- Jun 16, 2013
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MELERIX authored
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- Jun 15, 2013
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Zoey76 authored
Patch by: xban1x, Zoey76 Tested by: Zoey76
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Zoey76 authored
Reported by: mastermind007
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Zoey76 authored
* Reworked version will be added in following commit.
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Adry_85 authored
* Now skills are triggered from any kind of damages received. * Reported by: Gries Patch by: Adry_85, !UnAfraid
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- Jun 14, 2013
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nonom authored
Patch by: jurchiks Reviewed by: nonom
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- Jun 13, 2013
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Adry_85 authored
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- Jun 12, 2013
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Adry_85 authored
Reported by: !FinalDestination
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