Skip to content
Snippets Groups Projects
  1. Jan 16, 2023
  2. Jan 17, 2021
  3. Apr 27, 2020
  4. Mar 05, 2019
    • Zoey76's avatar
      Complete DataPack refactor · 62c9e72b
      Zoey76 authored
      Moved to Maven instead of Gradle.
      Using proper project structure and package structure.
      62c9e72b
  5. Feb 06, 2019
  6. Jan 18, 2018
  7. Jan 25, 2016
  8. Sep 15, 2015
  9. Aug 01, 2015
    • Zoey76's avatar
      Project refactor · 64f4db54
      Zoey76 authored
      Moving all files to main folder.
      Using Gradle to define, manage dependecies and build the project.
      Upgraded Gradle wrapper.
      64f4db54
  10. Jan 02, 2015
  11. Oct 31, 2014
  12. Jan 24, 2014
  13. Aug 24, 2013
  14. Aug 06, 2013
    • Zoey76's avatar
      BETA: Datapack part for [L6149]. · 28ee17d4
      Zoey76 authored
      	* Removed lot of casting.
      
      '''Note:''' If you get errors on your custom scripts after synchronizing, just check and change methods from getXXXId() to getId().
      28ee17d4
  15. Jan 08, 2013
    • Zoey76's avatar
      BETA: L2J !DataPack's license update: · 1ad03aa5
      Zoey76 authored
      	* Proper GPLv3 license.
      	* Updated all Java DP files.
      	* Added missing license to the following files:
      		* !FirstClassTransferTalk
      		* !AdminInstanceZone
      	* Updated Eclipse preferences for new files (header).
      		* ''Same'' settings as Core.
      1ad03aa5
  16. Nov 09, 2012
    • Zoey76's avatar
      BETA: Datapack fixes: · 928ff8bc
      Zoey76 authored
      	* Fixing NPE for summon shots:
      		* Reported by: valdaron
      	* Removing double teleport for summons.
      		* Core already teleport the summon when teleporting the player!
      
      Patch by: UnAfraid
      928ff8bc
  17. Nov 03, 2012
  18. Sep 14, 2012
  19. May 27, 2012
  20. May 21, 2012
    • Rumen Nikiforov's avatar
      BETA: Item Handlers rework: · 164b091e
      Rumen Nikiforov authored
      	* Unhardcoding most of skill ids
      	* Fixed some typos
      	* Added missing system messages
      	* Added some TODO: comments
      	* Decreasing range of shot skill broadcasts
      164b091e
  21. Feb 18, 2012
    • Zoey76's avatar
      BETA: Datapack part for [L5180]: · caabf5e8
      Zoey76 authored
      	* Wondrous Cubic - 1 time use should be consumed upon usage.
      	* Added more missing GPL notices.
      	* Implemented Calculator item handler.
      	* Moved some high time reuses from items skills to it's items, it's a temp fix for missing global skill reuse, since item reuse is global to all classes.
      	* Removed custom check based on skill type for Extractable skills with high reuse not being able to be used in sub-classes.
      caabf5e8
  22. Jan 24, 2012
  23. Jan 07, 2012
    • Zoey76's avatar
      BETA: Datapack refactoring: · 02f3887a
      Zoey76 authored
      	* Using same Code warning/error configuration than core.
      	* Fixed respective warnings and errors.
      	* Fixing Extractable Skills restriction properly.
      		1. Unhardcode Skills Ids.
      		1. Now only Item Skills are restricted.
      		1. Items with consume count won't be consumed without giving the reward.
      		1. Applied to reuse time greater than 5 seconds, there is no point on restrict item skills with less reuse time.
      		1. Unhardcoded system message for item reward.
      	* Hellbound fixes:
      		1. Hellbound should start closed at server start (level 0), thanks Trev.
      		1. Quarry ClassCastException fix.
      	* Q290_ThreatRemoval removed unnecessary int cast.
      	* Q636_TruthBeyond proper method to get an int.
      	* Skill Santa Claus' Gift - Luck(22018) typo fix.
      02f3887a
  24. Nov 23, 2011
  25. Nov 15, 2011
  26. Sep 26, 2011
  27. Apr 16, 2011
  28. Apr 15, 2011
  29. Feb 04, 2011
  30. Dec 30, 2010
  31. Dec 17, 2010
  32. Oct 01, 2010
  33. Jan 10, 2010
  34. Jan 07, 2010
  35. Dec 24, 2009
  36. Sep 15, 2009
Loading