- Mar 29, 2012
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Zoey76 authored
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Zoey76 authored
* Removed SQL tables: * char_creation_items * class_list * henna * henna_trees * Added retail like XMLs: * classList.xml * hennaList.xml * initialEquipment.xml * initialEquipmentEvent.xml * Unhardcoded more player class names in datapack scripts. * Simplified bypasses.
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Rumen Nikiforov authored
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Rumen Nikiforov authored
No commit message
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MELERIX authored
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- Mar 28, 2012
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MELERIX authored
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MELERIX authored
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Rumen Nikiforov authored
* ClanWarehouse moved to it's new location * All the null checks are in the "fireAction" methods * Enums are now all capitalized (thx for pointing this out jurchiks) * Added a listener into RequestRestart packet so that the player despawn events get triggered on restart also. More info here http://www.l2jserver.com/forum/viewtopic.php?f=70&t=25089
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- Mar 26, 2012
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Zoey76 authored
* No more Skill Tree XML files looking like CSV files. * Documentation updated. * Skill Id and level have been split to avoid useless parsing, and improve readability. * Now list of attributes are now placed as sub-elements of the current skill and not in comma-separated attributes. * The races are read from its text representation instead of the numeric Id, more user friendly! * Social classes are read from its text representation too, more user friendly! * All constraints are in the XSD file. * They are stricter now.
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Rumen Nikiforov authored
* 50_LanoscosSpecialBait * 51_OFullesSpecialBait * 52_WilliesSpecialBait * 53_LinnaeusSpecialBait
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- Mar 25, 2012
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MELERIX authored
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MELERIX authored
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MELERIX authored
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MELERIX authored
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MELERIX authored
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Rumen Nikiforov authored
No commit message
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Rumen Nikiforov authored
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MELERIX authored
No commit message
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MELERIX authored
* Added Armor Sets in XML for future usage (core part will be committed later). * Added XSD for Armor Sets in XML. * Fixed Apella Armor Sets Skills. * Fixed Incorrect Skill For Native Transform Special Set.
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- Mar 22, 2012
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Nik authored
* Twin Coba Seed (Oren) * Seed: Alternative Twin Coba (Oren) * Red Coba Seed (Schuttgart) * Seed: Alternative Red Coba (Schuttgart) * Golden Coba Seed (Schuttgart) * Seed: Alternative Golden Coba (Schuttgart)
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- Mar 21, 2012
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Nik authored
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Nik authored
BETA: Warp can be used even when movement is disabled (check this to see it yourself: http://bit.ly/GG5EKw)
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- Mar 20, 2012
- Mar 19, 2012
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Zoey76 authored
* Html naming/typo fixes at For A Good Cause(309). * Html naming fix at Exploration of the Giants' Cave - Part 1(376), thanks Tavo22 for report.
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- Mar 18, 2012
- Mar 17, 2012
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MELERIX authored
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MELERIX authored
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Zoey76 authored
* By jurchiks: * PrisonGuards cleanup and improvements. * BanditStronghold html fixes. * Improvements: * CharacterBirthday * HeavyMedal * TheValentineEvent * 215_TrialOfPilgrim * 218_TestimonyOfLife * 60_GoodWorkReward * Q10267_JourneyToGracia * Q10269_ToTheSeedOfDestruction * Q10271_TheEnvelopingDarkness * Q10275_ContainingTheAttributePower * Q10290_LandDragonConqueror * Q10291_FireDragonDestroyer * Q132_MatrasCuriosity * Q18_MeetingWithTheGoldenRam * Q19_GoToThePastureland * Q249_PoisonedPlainsOfTheLizardmen * Q250_WatchWhatYouEat * Q309_ForAGoodCause *By me: * Q458_PerfectForm html fixes. * Q461_RumbleInTheBase html fixes. * BanditStronghold html fixes.
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MELERIX authored
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MELERIX authored
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- Mar 14, 2012
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Zoey76 authored
* By VlLight: * NPE vulnerability fix for Light Fragment(10272). * Unhardcoding ExShowScreenMessage in Grave Robber Rescue(450). * By me: * Unhardcoding NpcSay in Grave Robber Rescue(450). * Unhardcoding ExShowScreenMessage in Resurrection of an Old Manager(114). * Unhardcoding NpcSay in Resurrection of an Old Manager(114).
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- Mar 11, 2012
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Rumen Nikiforov authored
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Zoey76 authored
* getRandom(..) fixes, thanks Tavo22 for report. * Scripts cleanup.
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- Mar 10, 2012
- Mar 08, 2012
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Zoey76 authored
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- Mar 07, 2012
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Zoey76 authored
* Fixed minor typo from [8669] * Fixes ticket #5248
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