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Commit eec5fb6f authored by Nos's avatar Nos
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BETA: `TriggerSkillByDamage` effect should be disabled if chance or skill level is set to 0.

Reported by: !UnAfraid
parent d74b3c2d
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......@@ -126,6 +126,11 @@ public class TriggerSkillByDamage extends L2Effect implements IDamageReceivedEve
@Override
public void onExit()
{
if ((_chance == 0) || (_skill.getSkillLvl() == 0))
{
return;
}
getEffected().getEvents().unregisterListener(this);
super.onExit();
}
......@@ -133,6 +138,11 @@ public class TriggerSkillByDamage extends L2Effect implements IDamageReceivedEve
@Override
public boolean onStart()
{
if ((_chance == 0) || (_skill.getSkillLvl() == 0))
{
return false;
}
getEffected().getEvents().registerListener(this);
return super.onStart();
}
......
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