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Commit d085e89f authored by Zoey76's avatar Zoey76
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Adding Pailaka - Injured Dragon skills

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......@@ -425,10 +425,11 @@
</effects>
</skill>
<skill id="4030" levels="3" name="NPC Clan Might">
<!-- Freya retail confirmed -->
<!-- High Five Confirmed -->
<table name="#abnormalLvls"> 1 2 3 </table>
<table name="#magicLvl"> 20 40 70 </table>
<table name="#mpConsume2"> 10 18 33 </table>
<table name="#mpConsume1"> 2 4 7 </table>
<table name="#mpConsume2"> 8 14 26 </table>
<table name="#pAtk"> 1.08 1.12 1.15 </table>
<set name="abnormalLvl" val="#abnormalLvls" />
<set name="abnormalTime" val="300" />
......@@ -439,11 +440,12 @@
<set name="hitTime" val="2500" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume1" val="#mpConsume1" />
<set name="mpConsume2" val="#mpConsume2" />
<set name="operateType" val="A2" />
<set name="reuseDelay" val="8000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="CLAN" />
<set name="targetType" val="ONE" />
<effects>
<effect name="Buff">
<mul stat="pAtk" val="#pAtk" />
......
......@@ -285,14 +285,19 @@
</effects>
</skill>
<skill id="5716" levels="1" name="Stun">
<!-- High Five Confirmed -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="3" />
<set name="abnormalType" val="STUN" />
<set name="abnormalVisualEffect" val="STUN" />
<set name="activateRate" val="30" />
<set name="affectLimit" val="5-12" />
<set name="attributeType" val="FIRE" />
<set name="attributePower" val="20" />
<set name="basicProperty" val="CON" />
<set name="castRange" val="1500" />
<set name="effectPoint" val="-975" />
<set name="effectRange" val="2000" />
<set name="fanRange" val="0,0,1500,60" />
<set name="hitTime" val="3000" />
<set name="icon" val="icon.skill0100" />
......@@ -304,18 +309,35 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="FRONT_AREA" />
<set name="trait" val="SHOCK" />
<effects>
<effect name="PhysicalAttack">
<param power="3553" />
</effect>
<effect name="Stun" />
</effects>
</skill>
<skill id="5717" levels="1" name="Fire Breath">
<!-- High Five Confirmed -->
<set name="attributeType" val="FIRE" />
<set name="attributePower" val="20" />
<set name="castRange" val="1500" />
<set name="effectPoint" val="-650" />
<set name="effectRange" val="2000" />
<set name="hitTime" val="1500" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="magicLvl" val="73" />
<set name="operateType" val="A1" />
<set name="reuseDelay" val="5000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="NONE" />
<set name="targetType" val="ONE" />
<effects>
<effect name="MagicalAttack">
<param power="107" />
</effect>
</effects>
</skill>
<skill id="5718" levels="1" name="Anger">
<!-- High Five Confirmed -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="60" />
<set name="abnormalType" val="PA_UP" />
......@@ -328,7 +350,13 @@
<set name="operateType" val="A2" />
<set name="reuseDelay" val="5000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="NONE" />
<set name="targetType" val="SELF" />
<effects>
<effect name="Buff">
<mul stat="pDef" val="0.75" />
<mul stat="pAtk" val="1.50" />
</effect>
</effects>
</skill>
<skill id="5719" levels="1" name="Kamabion Susceptibility">
<set name="abnormalLvl" val="1" />
......@@ -1195,6 +1223,7 @@
<set name="targetType" val="SELF" />
</skill>
<skill id="5760" levels="9" name="Critical Hit">
<!-- High Five Confirmed -->
<table name="#abnormalLvls"> 2 3 4 5 6 7 8 9 10 </table>
<table name="#skillLevel"> 2 3 4 5 6 7 0 0 0 </table>
<table name="#critRate"> 1.3 1.3 1.3 1.3 1.3 1.3 1.3 1 1 </table>
......
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="7000" levels="1" name="NPC Default">
<!-- High Five Confirmed -->
<set name="magicLvl" val="1" />
<set name="operateType" val="A1" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
<set name="targetType" val="ONE" />
</skill>
<skill id="7001" levels="1" name="Dispel Buff">
<set name="castRange" val="400" />
......
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