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L2j
L2j Server Datapack
Commits
c61263a8
Commit
c61263a8
authored
1 year ago
by
Sky
Browse files
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Plain Diff
admin skill add menu fix for Unlock skill for Elven Scout and Plainswalker classes
parent
427d25bd
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src/main/resources/data/html/admin/skills/Elf/E_PlainsWalker.htm
+1
-1
1 addition, 1 deletion
...n/resources/data/html/admin/skills/Elf/E_PlainsWalker.htm
src/main/resources/data/html/admin/skills/Elf/E_Scout.htm
+1
-1
1 addition, 1 deletion
src/main/resources/data/html/admin/skills/Elf/E_Scout.htm
with
2 additions
and
2 deletions
src/main/resources/data/html/admin/skills/Elf/E_PlainsWalker.htm
+
1
−
1
View file @
c61263a8
...
@@ -14,7 +14,7 @@
...
@@ -14,7 +14,7 @@
<tr><td>
Switch (max 14)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 12 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Switch (max 14)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 12 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Charm (max 52)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 15 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Charm (max 52)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 15 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Poison Recovery (max 3)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 21 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Poison Recovery (max 3)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 21 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Unlock (max 14)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 2
8
$level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Unlock (max 14)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 2
7
$level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Backstab (max 37)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 30 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Backstab (max 37)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 30 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Lure (max 1)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 51 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Lure (max 1)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 51 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Elemental Heal (max 55)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 58 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Elemental Heal (max 55)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 58 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
...
...
This diff is collapsed.
Click to expand it.
src/main/resources/data/html/admin/skills/Elf/E_Scout.htm
+
1
−
1
View file @
c61263a8
...
@@ -13,7 +13,7 @@
...
@@ -13,7 +13,7 @@
<tr><td>
Charm (max 15)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 15 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Charm (max 15)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 15 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Mortal Blow (max 24)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 16 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Mortal Blow (max 24)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 16 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Poison Recovery (max 1)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 21 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Poison Recovery (max 1)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 21 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Unlock (max 5)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 2
8
$level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Unlock (max 5)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 2
7
$level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Power Shot (max 24)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 56 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Power Shot (max 24)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 56 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Elemental Heal (max 18)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 58 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Elemental Heal (max 18)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 58 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Cure Bleeding (max 1)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 61 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
<tr><td>
Cure Bleeding (max 1)
</td><td><button
value=
"Add"
action=
"bypass -h admin_add_skill 61 $level"
width=
55
height=
15
back=
"L2UI_CT1.Button_DF_Down"
fore=
"L2UI_CT1.Button_DF"
></td></tr>
...
...
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