BETA: Fixing all grand boss respawn timers now they will be hour by hour...
BETA: Fixing all grand boss respawn timers now they will be hour by hour instead of milisec to milisec which means if you kill a boss at 12:18 it will respawn at XX:18 not totally randomly as before. * Reported by: Tryskell
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- L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Antharas.java 4 additions, 2 deletions...k_BETA/dist/game/data/scripts/ai/individual/Antharas.java
- L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Baium.java 3 additions, 1 deletion...Pack_BETA/dist/game/data/scripts/ai/individual/Baium.java
- L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Beleth.java 3 additions, 1 deletion...ack_BETA/dist/game/data/scripts/ai/individual/Beleth.java
- L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Core.java 3 additions, 1 deletion...aPack_BETA/dist/game/data/scripts/ai/individual/Core.java
- L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Orfen.java 2 additions, 1 deletion...Pack_BETA/dist/game/data/scripts/ai/individual/Orfen.java
- L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/QueenAnt.java 2 additions, 1 deletion...k_BETA/dist/game/data/scripts/ai/individual/QueenAnt.java
- L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Valakas.java 4 additions, 2 deletions...ck_BETA/dist/game/data/scripts/ai/individual/Valakas.java
- L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Zaken.java 2 additions, 1 deletion...Pack_BETA/dist/game/data/scripts/ai/individual/Zaken.java
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