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Commit 9824b1cb authored by ivantotov's avatar ivantotov
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Retail-like quest Acts Of Evil (171).

Reviewed by: @Zoey76
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<html><body>Trader Rolento:<br>
He told me that the weapons would be used for hunting! He said that the Turek orcs were starving in the snow and needed the weapons to hunt wild hogs! He didn't say anything about an invasion. This is the first I've heard of that! Please believe me!<br>
Sigh! And I thought I had really hammered out a good deal with that creature...<br>
Damn those ol mahums! They're not going to get away with this! I have a plan!<br>
<a action="bypass -h Quest 171_ActsOfEvil 30437-03.htm">"Tell me about vour plan."</a></body></html>
\ No newline at end of file
Damn those Ol Mahums! They're not going to get away with this! I have a plan!<br>
<a action="bypass -h Quest Q00171_ActsOfEvil 30437-04.html">"Tell me about your plan."</a>
</body></html>
\ No newline at end of file
<html><body>Trader Rolento:<br>
Go to the<font color="LEVEL"> Orc Barracks</font> and deliver the weapons. You'll meet<font color="LEVEL"> Turek Chief Burai</font> there. Tell him of the ol mahums treachery. That should set his blood to boil!<br>
Take this mark from the Silver Scale Guild, and this Cargo Box as well. Don't worry. It's filled with crude weapons made of cheap brass.</body></html>
\ No newline at end of file
Go to <font color="LEVEL">the Orc Barracks</font> and deliver the weapons. You'll meet <font color="LEVEL">Turek Chief Burai</font> there. Tell him of the Ol Mahums treachery. That should set his blood to boil!<br>
Take this mark from the Silver Scale Guild, and this Cargo Box as well. Don't worry. It's filled with crude weapons made of cheap brass.
</body></html>
\ No newline at end of file
<html><body>Trader Rolento:<br>
Why are you still here? Have you already forgotten our plan? Take the weapons to the<font color="LEVEL"> Orc Barracks</font>. Tell<font color="LEVEL"> Turek Chief Burai</font> of the ol mahums treachery. The orcs will take care of them.<br>
Keep the mark of the Silver Scale guild with you always! When you show it to them, they will know that I sent you. Now be on your way!</body></html>
\ No newline at end of file
Why are you still here? Have you already forgotten our plan? Take the weapons to <font color="LEVEL">the Orc Barracks</font>. Tell <font color="LEVEL">Turek Chief Burai</font> of the Ol Mahums' treachery. The orcs will take care of them.<br>
Keep the mark of the Silver Scale guild with you always! When you show it to them, they will know that I sent you. Now be on your way!
</body></html>
\ No newline at end of file
<html><body>Trader Rolento:<br>
What happened?<br>
I knew it! They should keep each other busy for a while! Har har!<br>
You saved me on that one. I owe you one, buddy.
</body></html>
\ No newline at end of file
<html><body>Turek Chief Burai:<br>
Tejakar Turek! May glory be heaped upon the soldiers of our tribe!<br>
The Humans will soon feel our wrath!
</body></html>
\ No newline at end of file
<html><body>Turek Chief Burai:<br>
Who let you in here? Did you see my soldiers out there? You're very brave, stranger!<br>
What's that about weapons? Ah, yes, the shipment from the ol mahums! But you don't look like a trader?! You look more like a mercenary!<br>
<a action="bypass -h Quest 171_ActsOfEvil 30617-02.htm">Show him the mark from the Silver Scale Guild.</a></body></html>
\ No newline at end of file
What's that about weapons? Ah, yes, the shipment from the Ol Mahums! But you don't look like a trader?! You look more like a mercenary!<br>
<a action="bypass -h Quest Q00171_ActsOfEvil 30617-03.html">Show him the mark from the Silver Scale Guild.</a>
</body></html>
\ No newline at end of file
<html><body>Turek Chief Burai:<br>
That is just so Dwarf! They are such cowards!<br>
These weapons will mean that brave Turek Warriors no longer need fear the Humans! We shall crush them mercilessly! Tejakar Turek!<br>
<a action="bypass -h Quest 171_ActsOfEvil 30617-03.htm">Show him the ol mahums operation order.</a></body></html>
\ No newline at end of file
<a action="bypass -h Quest Q00171_ActsOfEvil 30617-04.html">Show him the Ol Mahums' operation order.</a>
</body></html>
\ No newline at end of file
......@@ -2,4 +2,5 @@
...?<br>
This is unbelievable!<br>
How dare they deceive us! Those filthy traitors!<br>
<a action="bypass -h Quest 171_ActsOfEvil 30617-04.htm">"You've been played!"</a></body></html>
\ No newline at end of file
<a action="bypass -h Quest Q00171_ActsOfEvil 30617-05.html">"You've been played!"</a>
</body></html>
\ No newline at end of file
<html><body>Turek Chief Burai:<br>
Kaaah aak!!! Listen to me, brave Turek Warriors! Gludin Is no longer our target! We must annihilate our true enemy! Tomorrow morning we shall attack the barracks of the ol mahums!<br>
You're a mercenary, right? Then I want to hire you to go and cut off the heads of the<font color="LEVEL"> ol mahum captains</font>!<br>
Bring me back<font color="LEVEL"> at least 30 of their heads</font>! Then I will give you a wonderful prize!</body></html>
\ No newline at end of file
Kaaah aak!!! Listen to me, brave Turek Warriors! Gludin is no longer our target! We must annihilate our true enemy! Tomorrow morning we shall attack the barracks of the Ol Mahums!<br>
You're a mercenary, right? Then I want to hire you to go and cut off the heads of the <font color="LEVEL">Ol Mahum captains</font>! Bring me back at least <font color="LEVEL">30 of their heads</font>! Then I will give you a wonderful prize!
</body></html>
\ No newline at end of file
<html><body>Turek Chief Burai:<br>
Go and cut off the heads of the <font color="LEVEL">Ol Mahum captains</font>! Bring back at least <font color="LEVEL">30</font> of them and I will give you a prize!
</body></html>
\ No newline at end of file
<html><body>Turek Chief Burai:<br>
Good job! 30 good ol mahums!<br>
Good job! 30 good Ol Mahums!<br>
This is just the beginning of the carnage! They shall rue the day they deceived us! We will attack their barracks at dawn and give no quarter!<br>
Go to Gludin and tell them that they are off the hook... For now. One day the mighty Turek tribe will sweep down like a black cloud and destroy them!</body></html>
\ No newline at end of file
Go to Gludin and tell them that they are off the hook... For now. One day the mighty Turek tribe will sweep down like a black cloud and destroy them!
</body></html>
\ No newline at end of file
<html><body>Turek Chief Burai:<br>
This is just the beginning of the carnage! The Ol Mahums will rue the day they deceived us! We will attack their barracks at dawn and give no quarter!<br>
Go to Gludin and tell them that they are off the hook... For now. One day the mighty Turek tribe will sweep down like a black cloud and destroy them!
</body></html>
\ No newline at end of file
/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package quests.Q00171_ActsOfEvil;
import com.l2jserver.gameserver.enums.QuestSound;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.clientpackets.Say2;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
import com.l2jserver.gameserver.util.Util;
/**
* Acts Of Evil (171)
* @author ivantotov
*/
public final class Q00171_ActsOfEvil extends Quest
{
// NPCs
private final static int TRADER_ARODIN = 30207;
private static final int GUARD_ALVAH = 30381;
private final static int TYRA = 30420;
private final static int NETI = 30425;
private final static int TRADER_ROLENTO = 30437;
private final static int TUREK_CHIEF_BURAI = 30617;
// Items
private final static int BLADE_MOLD = 4239;
private final static int TYRAS_BILL = 4240;
private final static int RANGERS_REPORT1 = 4241;
private final static int RANGERS_REPORT2 = 4242;
private final static int RANGERS_REPORT3 = 4243;
private final static int RANGERS_REPORT4 = 4244;
private final static int WEAPONS_TRADE_CONTRACT = 4245;
private final static int ATTACK_DIRECTIVES = 4246;
private final static int CERTIFICATE_OF_THE_SILVER_GUILD = 4247;
private final static int ROLENTOS_CARGOBOX = 4248;
private final static int OL_MAHUM_CAPTAINS_HEAD = 4249;
// Monster
private static final int TUMRAN_BUGBEAR = 20062;
private static final int TUMRAN_BUGBEAR_WARRIOR = 20064;
private static final int OL_MAHUM_CAPTAIN = 20066;
private static final int OL_MAHUM_GENERAL = 20438;
private static final int TUREK_ORC_ARCHER = 20496;
private static final int TUREK_ORC_SKIRMISHER = 20497;
private static final int TUREK_ORC_SUPPLIER = 20498;
private static final int TUREK_ORC_FOOTMAN = 20499;
// Quest Monster
private static final int OL_MAHUM_SUPPORT_TROOP = 27190;
// Misc
private static final int MIN_LEVEL = 27;
public Q00171_ActsOfEvil()
{
super(171, Q00171_ActsOfEvil.class.getSimpleName(), "Acts Of Evil");
addStartNpc(GUARD_ALVAH);
addTalkId(GUARD_ALVAH, TRADER_ARODIN, TYRA, NETI, TRADER_ROLENTO, TUREK_CHIEF_BURAI);
addKillId(TUMRAN_BUGBEAR, TUMRAN_BUGBEAR_WARRIOR, OL_MAHUM_CAPTAIN, OL_MAHUM_GENERAL, TUREK_ORC_ARCHER, TUREK_ORC_SKIRMISHER, TUREK_ORC_SUPPLIER, TUREK_ORC_FOOTMAN, OL_MAHUM_SUPPORT_TROOP);
addSpawnId(OL_MAHUM_SUPPORT_TROOP);
registerQuestItems(BLADE_MOLD, TYRAS_BILL, RANGERS_REPORT1, RANGERS_REPORT2, RANGERS_REPORT3, RANGERS_REPORT4, WEAPONS_TRADE_CONTRACT, ATTACK_DIRECTIVES, CERTIFICATE_OF_THE_SILVER_GUILD, ROLENTOS_CARGOBOX, OL_MAHUM_CAPTAINS_HEAD);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if ("DESPAWN".equals(event))
{
if (npc != null)
{
npc.broadcastPacket(new NpcSay(npc, Say2.NPC_ALL, NpcStringId.YOU_SHOULD_CONSIDER_GOING_BACK));
npc.deleteMe();
}
return super.onAdvEvent(event, npc, player);
}
final QuestState qs = getQuestState(player, false);
if (qs == null)
{
return null;
}
String htmltext = null;
switch (event)
{
case "30381-03.htm":
{
if (qs.isCreated())
{
qs.startQuest();
qs.setMemoState(1);
htmltext = event;
}
break;
}
case "30381-07.html":
{
qs.setMemoState(5);
qs.setCond(5, true);
htmltext = event;
break;
}
case "30381-12.html":
{
qs.setMemoState(7);
qs.setCond(7, true);
htmltext = event;
break;
}
case "30437-04.html":
{
takeItems(player, WEAPONS_TRADE_CONTRACT, 1);
giveItems(player, CERTIFICATE_OF_THE_SILVER_GUILD, 1);
giveItems(player, ROLENTOS_CARGOBOX, 1);
qs.setMemoState(9);
qs.setCond(9, true);
htmltext = event;
break;
}
case "30207-01a.html":
case "30437-02.html":
case "30437-03.html":
case "30617-03.html":
case "30617-04.html":
{
htmltext = event;
break;
}
case "30617-05.html":
{
takeItems(player, ATTACK_DIRECTIVES, 1);
takeItems(player, CERTIFICATE_OF_THE_SILVER_GUILD, 1);
takeItems(player, ROLENTOS_CARGOBOX, 1);
qs.setMemoState(10);
qs.setCond(10, true);
htmltext = event;
break;
}
}
return htmltext;
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
final QuestState qs = getQuestState(killer, false);
if ((qs != null) && qs.isStarted() && Util.checkIfInRange(1500, npc, killer, true))
{
switch (npc.getId())
{
case TUMRAN_BUGBEAR:
case TUMRAN_BUGBEAR_WARRIOR:
{
if (qs.isMemoState(5))
{
if (!hasQuestItems(killer, RANGERS_REPORT1))
{
giveItems(killer, RANGERS_REPORT1, 1);
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
else if (hasQuestItems(killer, RANGERS_REPORT1) && !hasQuestItems(killer, RANGERS_REPORT2))
{
if (getRandom(100) <= 19)
{
giveItems(killer, RANGERS_REPORT2, 1);
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
}
else if (hasQuestItems(killer, RANGERS_REPORT1, RANGERS_REPORT2) && !hasQuestItems(killer, RANGERS_REPORT3))
{
if (getRandom(100) <= 19)
{
giveItems(killer, RANGERS_REPORT3, 1);
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
}
else if (hasQuestItems(killer, RANGERS_REPORT1, RANGERS_REPORT2, RANGERS_REPORT3) && !hasQuestItems(killer, RANGERS_REPORT4))
{
if (getRandom(100) <= 19)
{
giveItems(killer, RANGERS_REPORT4, 1);
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
}
}
break;
}
case OL_MAHUM_CAPTAIN:
{
if (qs.isMemoState(10) && (getQuestItemsCount(killer, OL_MAHUM_CAPTAINS_HEAD) < 30))
{
if (getRandom(100) <= 49)
{
giveItems(killer, OL_MAHUM_CAPTAINS_HEAD, 1);
if (getQuestItemsCount(killer, OL_MAHUM_CAPTAINS_HEAD) == 30)
{
playSound(killer, QuestSound.ITEMSOUND_QUEST_MIDDLE);
}
else
{
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
}
}
break;
}
case OL_MAHUM_GENERAL:
{
if (qs.isMemoState(6))
{
if (getRandom(100) <= 9)
{
if (!hasQuestItems(killer, WEAPONS_TRADE_CONTRACT))
{
giveItems(killer, WEAPONS_TRADE_CONTRACT, 1);
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
if (!hasQuestItems(killer, ATTACK_DIRECTIVES))
{
giveItems(killer, ATTACK_DIRECTIVES, 1);
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
}
}
break;
}
case TUREK_ORC_ARCHER:
{
if (qs.isMemoState(2) && (getQuestItemsCount(killer, BLADE_MOLD) < 20))
{
if (getRandom(100) < 53)
{
giveItems(killer, BLADE_MOLD, 1);
if (getQuestItemsCount(killer, BLADE_MOLD) == 20)
{
playSound(killer, QuestSound.ITEMSOUND_QUEST_MIDDLE);
}
else
{
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
}
if (getQuestItemsCount(killer, BLADE_MOLD) == 5)
{
addAttackPlayerDesire(addSpawn(OL_MAHUM_SUPPORT_TROOP, npc, true, 0, false), killer);
}
if (getQuestItemsCount(killer, BLADE_MOLD) >= 10)
{
if (getRandom(100) <= 24)
{
addAttackPlayerDesire(addSpawn(OL_MAHUM_SUPPORT_TROOP, npc, true, 0, false), killer);
}
}
}
break;
}
case TUREK_ORC_SKIRMISHER:
{
if (qs.isMemoState(2) && (getQuestItemsCount(killer, BLADE_MOLD) < 20))
{
if (getRandom(100) < 55)
{
giveItems(killer, BLADE_MOLD, 1);
if (getQuestItemsCount(killer, BLADE_MOLD) == 20)
{
playSound(killer, QuestSound.ITEMSOUND_QUEST_MIDDLE);
}
else
{
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
}
if (getQuestItemsCount(killer, BLADE_MOLD) == 5)
{
addAttackPlayerDesire(addSpawn(OL_MAHUM_SUPPORT_TROOP, npc, true, 0, false), killer);
}
if (getQuestItemsCount(killer, BLADE_MOLD) >= 10)
{
if (getRandom(100) <= 24)
{
addAttackPlayerDesire(addSpawn(OL_MAHUM_SUPPORT_TROOP, npc, true, 0, false), killer);
}
}
}
break;
}
case TUREK_ORC_SUPPLIER:
{
if (qs.isMemoState(2) && (getQuestItemsCount(killer, BLADE_MOLD) < 20))
{
if (getRandom(100) < 51)
{
giveItems(killer, BLADE_MOLD, 1);
if (getQuestItemsCount(killer, BLADE_MOLD) == 20)
{
playSound(killer, QuestSound.ITEMSOUND_QUEST_MIDDLE);
}
else
{
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
}
if (getQuestItemsCount(killer, BLADE_MOLD) == 5)
{
addAttackPlayerDesire(addSpawn(OL_MAHUM_SUPPORT_TROOP, npc, true, 0, false), killer);
}
if (getQuestItemsCount(killer, BLADE_MOLD) >= 10)
{
if (getRandom(100) <= 24)
{
addAttackPlayerDesire(addSpawn(OL_MAHUM_SUPPORT_TROOP, npc, true, 0, false), killer);
}
}
}
break;
}
case TUREK_ORC_FOOTMAN:
{
if (qs.isMemoState(2) && (getQuestItemsCount(killer, BLADE_MOLD) < 20))
{
if (getRandom(2) < 1)
{
giveItems(killer, BLADE_MOLD, 1);
if (getQuestItemsCount(killer, BLADE_MOLD) == 20)
{
playSound(killer, QuestSound.ITEMSOUND_QUEST_MIDDLE);
}
else
{
playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
}
}
if (getQuestItemsCount(killer, BLADE_MOLD) == 5)
{
addAttackPlayerDesire(addSpawn(OL_MAHUM_SUPPORT_TROOP, npc, true, 0, false), killer);
}
if (getQuestItemsCount(killer, BLADE_MOLD) >= 10)
{
if (getRandom(100) <= 24)
{
addAttackPlayerDesire(addSpawn(OL_MAHUM_SUPPORT_TROOP, npc, true, 0, false), killer);
}
}
}
break;
}
}
}
return super.onKill(npc, killer, isSummon);
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
final QuestState qs = getQuestState(player, true);
final int memoState = qs.getMemoState();
String htmltext = getNoQuestMsg(player);
if (qs.isCreated())
{
if (npc.getId() == GUARD_ALVAH)
{
if (player.getLevel() < MIN_LEVEL)
{
htmltext = "30381-01.htm";
}
else
{
htmltext = "30381-02.htm";
}
}
}
else if (qs.isStarted())
{
switch (npc.getId())
{
case GUARD_ALVAH:
{
switch (qs.getCond())
{
case 1:
{
htmltext = "30381-04.html";
break;
}
case 2:
case 3:
{
htmltext = "30381-05.html";
break;
}
case 4:
{
htmltext = "30381-06.html";
break;
}
case 5:
{
if (hasQuestItems(player, RANGERS_REPORT1, RANGERS_REPORT2, RANGERS_REPORT3, RANGERS_REPORT4))
{
takeItems(player, RANGERS_REPORT1, 1);
takeItems(player, RANGERS_REPORT2, 1);
takeItems(player, RANGERS_REPORT3, 1);
takeItems(player, RANGERS_REPORT4, 1);
qs.setMemoState(6);
qs.setCond(6, true);
htmltext = "30381-09.html";
}
else
{
htmltext = "30381-08.html";
}
break;
}
case 6:
{
if (hasQuestItems(player, WEAPONS_TRADE_CONTRACT, ATTACK_DIRECTIVES))
{
htmltext = "30381-11.html";
}
else
{
htmltext = "30381-10.html";
}
break;
}
case 7:
{
htmltext = "30381-13.html";
break;
}
case 8:
{
htmltext = "30381-14.html";
break;
}
case 9:
{
htmltext = "30381-15.html";
break;
}
case 10:
{
htmltext = "30381-16.html";
break;
}
case 11:
{
giveAdena(player, 95000, true);
addExpAndSp(player, 159820, 9182);
htmltext = "30381-17.html";
qs.exitQuest(false, true);
break;
}
}
break;
}
case TRADER_ARODIN:
{
if (memoState == 1)
{
qs.setMemoState(2);
qs.setCond(2, true);
htmltext = "30207-01.html";
}
else if (memoState == 2)
{
if (getQuestItemsCount(player, BLADE_MOLD) < 20)
{
htmltext = "30207-02.html";
}
else
{
htmltext = "30207-03.html";
}
}
else if (memoState == 3)
{
takeItems(player, TYRAS_BILL, 1);
qs.setMemoState(4);
qs.setCond(4, true);
htmltext = "30207-04.html";
}
else if (memoState >= 4)
{
htmltext = "30207-05.html";
}
break;
}
case TYRA:
{
if (memoState == 2)
{
if (getQuestItemsCount(player, BLADE_MOLD) < 20)
{
htmltext = "30420-01.html";
}
else
{
takeItems(player, BLADE_MOLD, -1);
giveItems(player, TYRAS_BILL, 1);
qs.setMemoState(3);
qs.setCond(3, true);
htmltext = "30420-02.html";
}
}
else if (memoState == 3)
{
htmltext = "30420-03.html";
}
else if (memoState >= 4)
{
htmltext = "30420-04.html";
}
break;
}
case NETI:
{
if (memoState == 7)
{
qs.setMemoState(8);
qs.setCond(8, true);
htmltext = "30425-01.html";
}
else if (memoState == 8)
{
htmltext = "30425-02.html";
}
else if (memoState >= 9)
{
htmltext = "30425-03.html";
}
break;
}
case TRADER_ROLENTO:
{
if (memoState == 8)
{
htmltext = "30437-02.html";
}
else if (memoState == 9)
{
htmltext = "30437-05.html";
}
else if (memoState >= 10)
{
htmltext = "30437-06.html";
}
break;
}
case TUREK_CHIEF_BURAI:
{
if (memoState < 9)
{
htmltext = "30617-01.html";
}
else if (memoState == 9)
{
htmltext = "30617-02.html";
}
else if (memoState == 10)
{
if (getQuestItemsCount(player, OL_MAHUM_CAPTAINS_HEAD) < 30)
{
htmltext = "30617-06.html";
}
else
{
giveAdena(player, 8000, true);
takeItems(player, OL_MAHUM_CAPTAINS_HEAD, -1);
qs.setMemoState(11);
qs.setCond(11, true);
htmltext = "30617-07.html";
}
}
else if (memoState == 11)
{
htmltext = "30617-08.html";
}
break;
}
}
}
else if (qs.isCompleted())
{
if (npc.getId() == GUARD_ALVAH)
{
htmltext = getAlreadyCompletedMsg(player);
}
}
return htmltext;
}
@Override
public String onSpawn(L2Npc npc)
{
startQuestTimer("DESPAWN", 200000, npc, null);
return super.onSpawn(npc);
}
}
\ No newline at end of file
......@@ -170,6 +170,7 @@ import quests.Q00167_DwarvenKinship.Q00167_DwarvenKinship;
import quests.Q00168_DeliverSupplies.Q00168_DeliverSupplies;
import quests.Q00169_OffspringOfNightmares.Q00169_OffspringOfNightmares;
import quests.Q00170_DangerousSeduction.Q00170_DangerousSeduction;
import quests.Q00171_ActsOfEvil.Q00171_ActsOfEvil;
import quests.Q00172_NewHorizons.Q00172_NewHorizons;
import quests.Q00173_ToTheIsleOfSouls.Q00173_ToTheIsleOfSouls;
import quests.Q00174_SupplyCheck.Q00174_SupplyCheck;
......@@ -628,6 +629,7 @@ public class QuestMasterHandler
Q00168_DeliverSupplies.class,
Q00169_OffspringOfNightmares.class,
Q00170_DangerousSeduction.class,
Q00171_ActsOfEvil.class,
Q00172_NewHorizons.class,
Q00173_ToTheIsleOfSouls.class,
Q00174_SupplyCheck.class,
......
UPDATE character_quests SET name='Q00171_ActsOfEvil' WHERE name='171_ActsOfEvil';
\ No newline at end of file
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