BETA: ''Fixing'' signet skills.
* I'm not sure if "Day of Doom" is working as it should, but if it's not will be fixed later. * Minor cleanup, getAllEffects() doesn't return null anymore.
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- L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Baium.java 3 additions, 7 deletions...Pack_BETA/dist/game/data/scripts/ai/individual/Baium.java
- L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Zaken.java 10 additions, 20 deletions...Pack_BETA/dist/game/data/scripts/ai/individual/Zaken.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/CancelDebuff.java 1 addition, 10 deletions...me/data/scripts/handlers/effecthandlers/CancelDebuff.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/Signet.java 7 additions, 8 deletions...ist/game/data/scripts/handlers/effecthandlers/Signet.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SignetAntiSummon.java 1 addition, 6 deletions...ata/scripts/handlers/effecthandlers/SignetAntiSummon.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SignetMDam.java 7 additions, 28 deletions...game/data/scripts/handlers/effecthandlers/SignetMDam.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/SignetNoise.java 4 additions, 15 deletions...ame/data/scripts/handlers/effecthandlers/SignetNoise.java
- L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Disablers.java 1 addition, 4 deletions...t/game/data/scripts/handlers/skillhandlers/Disablers.java
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