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Commit 339d35c9 authored by Zealar's avatar Zealar
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Add missing items 21198-21252 they skills fixed too

Patched by: dedmoped
parent f25320c6
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......@@ -276,7 +276,7 @@
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="reuse_delay" val="3000" />
<set name="reuse_delay" val="3600000" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="item_skill" val="2645-1" />
......
......@@ -955,6 +955,8 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="capsuled_items" val="21200,2,2,100" />
</item>
<item id="21199" type="EtcItem" name="Mysterious Scroll Pack - 8 Prophecies of Wind">
<!-- Description: Dimensional item pack. Gift box containing 8 mysterious scrolls - prophecy of wind. Cannot be exchanged or dropped. Can be shared between characters within an account through the Dimensional Merchant. Can be stored in a private warehouse. -->
......@@ -964,5 +966,7 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="capsuled_items" val="21200,8,8,100" />
</item>
</list>
This diff is collapsed.
......@@ -667,6 +667,7 @@
<set name="itemConsumeId" val="13420" /> <!-- Multi-colored Honey Rice Cake -->
<set name="magicLvl" val="1" />
<set name="operateType" val="A1" />
<set name="reuseDelay" val="3600000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
......
......@@ -112,67 +112,242 @@
</skill>
<skill id="22213" levels="1" name="Mysterious Scroll - Prophecy of Wind">
<!-- "For 60 minutes, receives help from a great spirit to increase Max HP by 20%, rate of critical attack by 20%, rate of Prominent Damage through magic damage by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buff by 10%. Decreases Speed by 20%. Bestows the ability to recover as HP 5% of the standard short-range physical damage inflicted on an enemy." -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
<set name="abnormalLvl" val="4" />
<set name="abnormalTime" val="3600" />
<set name="abnormalType" val="MULTI_BUFF" />
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="icon.skill1357" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="21200" /> <!-- Mysterious Scroll - Prophecy of Wind -->
<set name="magicLvl" val="1" />
<set name="operateType" val="A2" />
<set name="reuseDelay" val="10000" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="maxHp" val="1.2" />
<mul stat="rCrit" val="1.2" />
<mul stat="cAtk" val="1.2" />
<mul stat="pAtk" val="1.1" />
<mul stat="pDef" val="1.2" />
<mul stat="pAtkSpd" val="1.2" />
<mul stat="mAtk" val="1.2" />
<mul stat="mDef" val="1.2" />
<mul stat="mAtkSpd" val="1.2" />
<sub stat="debuffVuln" val="10" />
<mul stat="runSpd" val="0.8" />
<add stat="absorbDam" val="5" />
</effect>
</for>
</skill>
<skill id="22214" levels="1" name="MP Recovery Potion">
<!-- none -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
<!-- Magic potion that quickly recovers MP by 50% when used. -->
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="icon.skill0000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="21210" /> <!-- MP Recovery Potion -->
<set name="magicLvl" val="1" />
<set name="operateType" val="A1" />
<set name="reuseDelay" val="300000" />
<set name="targetType" val="SELF" />
<for>
<effect name="ManaHealPercent">
<param power="50" />
</effect>
</for>
</skill>
<skill id="22215" levels="1" name="Energy Replenishing Herb Tea">
<!-- "For 30 minute(s), energy is replenished when Exp. is acquired through hunting." -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
<set name="abnormalLvl" val="3" />
<set name="abnormalTime" val="1800" />
<set name="abnormalType" val="VP_UP" />
<set name="abnormalVisualEffect" val="VP_UP" />
<set name="blockedInOlympiad" val="true" />
<set name="effectPoint" val="100" />
<set name="hitTime" val="100" />
<set name="icon" val="icon.etc_hot_spring_mineral_i00" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="21212" /> <!-- Vitality Replenishing Herb Tea -->
<set name="magicLvl" val="-1" />
<set name="operateType" val="A2" />
<set name="reuseDelay" val="3600000" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<sub stat="vitalityConsumeRate" val="10" />
</effect>
</for>
</skill>
<skill id="22216" levels="1" name="Transformation Scroll - Anakim">
<!-- Transformed into Anakim. -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="1800" />
<set name="abnormalType" val="TRANSFORM" />
<set name="blockedInOlympiad" val="true" />
<set name="effectPoint" val="1" />
<set name="icon" val="icon.skilltransform1" />
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="21224" /> <!-- Transformation Scroll: Anakim -->
<set name="magicLvl" val="-1" />
<set name="operateType" val="A2" />
<set name="reuseDelay" val="600000" />
<set name="targetType" val="SELF" />
<cond>
<player canTransform="true" />
</cond>
<for>
<effect name="Transformation">
<param id="306" />
</effect>
</for>
</skill>
<skill id="22217" levels="1" name="Super Healthy Juice (HP)">
<!-- none -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
<!-- Magic juice that instantly fully recovers HP. -->
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="icon.skill0000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="21239" /> <!-- Super Healthy Juice (HP) -->
<set name="magicLvl" val="1" />
<set name="operateType" val="A1" />
<set name="reuseDelay" val="300000" />
<set name="targetType" val="SELF" />
<for>
<effect name="HealPercent">
<param power="100" />
</effect>
</for>
</skill>
<skill id="22218" levels="1" name="Super Healthy Juice (HP)">
<!-- none -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
<!-- Magic juice that instantly fully recovers HP. -->
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="icon.skill0000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="21240" /> <!-- Super Healthy Juice (HP) - Event -->
<set name="magicLvl" val="1" />
<set name="operateType" val="A1" />
<set name="reuseDelay" val="300000" />
<set name="targetType" val="SELF" />
<for>
<effect name="HealPercent">
<param power="100" />
</effect>
</for>
</skill>
<skill id="22219" levels="1" name="Super Healthy Juice (CP)">
<!-- none -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
<!-- Magic juice that temporarily recovers CP in full. -->
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="icon.skill0000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="21243" /> <!-- Super Healthy Juice (CP) -->
<set name="magicLvl" val="1" />
<set name="operateType" val="A1" />
<set name="reuseDelay" val="300000" />
<set name="targetType" val="SELF" />
<for>
<effect name="CpHealPercent">
<param power="100" />
</effect>
</for>
</skill>
<skill id="22220" levels="1" name="Super Healthy Juice (CP)">
<!-- none -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
<!-- Magic juice that temporarily recovers CP in full. -->
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="icon.skill0000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="21244" /> <!-- Super Healthy Juice (CP) - Event -->
<set name="magicLvl" val="1" />
<set name="operateType" val="A1" />
<set name="reuseDelay" val="300000" />
<set name="targetType" val="SELF" />
<for>
<effect name="CpHealPercent">
<param power="100" />
</effect>
</for>
</skill>
<skill id="22221" levels="1" name="Energy Replenishing Beverage">
<!-- none -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
<!-- Vitality is replenished to 100% upon use. -->
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="icon.skill0000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="21247" /> <!-- Vitality Replenishing Beverage -->
<set name="magicLvl" val="1" />
<set name="operateType" val="A1" />
<set name="reuseDelay" val="3600000" />
<set name="targetType" val="SELF" />
<for>
<effect name="VitalityPointUp">
<param value="20000" />
</effect>
</for>
</skill>
<skill id="22222" levels="1" name="Energy Replenishing Beverage">
<!-- none -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
<!-- Vitality is replenished to 100% upon use. -->
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="icon.skill0000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="21248" /> <!-- Vitality Replenishing Beverage - Event -->
<set name="magicLvl" val="1" />
<set name="operateType" val="A1" />
<set name="reuseDelay" val="3600000" />
<set name="targetType" val="SELF" />
<for>
<effect name="VitalityPointUp">
<param value="20000" />
</effect>
</for>
</skill>
<skill id="22223" levels="1" name="Potion of Energy Maintenance">
<!-- Energy is maintained for 30 minutes. -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
<set name="abnormalLvl" val="3" />
<set name="abnormalTime" val="1800" />
<set name="abnormalType" val="VP_KEEP" />
<set name="abnormalVisualEffect" val="VP_KEEP" />
<set name="effectPoint" val="100" />
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="BranchSys2.icon.br_essence_rose_i00" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="21251" /> <!-- Vitality Maintainig Potion (30 Minutes) -->
<set name="operateType" val="A2" />
<set name="reuseDelay" val="3600000" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="vitalityConsumeRate" val="0" />
</effect>
</for>
</skill>
<skill id="22224" levels="1" name="Potion of Energy Maintenance">
<!-- Energy is maintained for 30 minutes. -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
<set name="abnormalLvl" val="3" />
<set name="abnormalTime" val="1800" />
<set name="abnormalType" val="VP_KEEP" />
<set name="abnormalVisualEffect" val="VP_KEEP" />
<set name="effectPoint" val="100" />
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="BranchSys2.icon.br_essence_rose_i00" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="21252" /> <!-- Vitality Maintainig Potion (30 Minutes) - Event -->
<set name="operateType" val="A2" />
<set name="reuseDelay" val="3600000" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="vitalityConsumeRate" val="0" />
</effect>
</for>
</skill>
<skill id="22225" levels="1" name="Gludio Homemade Cookie">
<!-- Increases P. Atk. by 10% for 60 minutes. -->
......
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