Skip to content
Snippets Groups Projects
Commit 2535ae15 authored by Adry85's avatar Adry85
Browse files

Removed custom item Endeavor Potion not used anymore.

Reported by: Maneco2
parent dfe4af02
No related branches found
No related tags found
No related merge requests found
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/items.xsd">
<item id="733" type="EtcItem" name="Endeavor Potion">
<set name="icon" val="icon.etc_lesser_potion_yellow_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="180" />
<set name="price" val="500" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="item_skill" val="2010-1" />
<cond msgId="113" addName="1">
<player flyMounted="false" />
</cond>
</item>
</list>
\ No newline at end of file
...@@ -110,19 +110,16 @@ ...@@ -110,19 +110,16 @@
<set name="targetType" val="SELF" /> <set name="targetType" val="SELF" />
</skill> </skill>
<skill id="2010" levels="1" name="Endeavor Potion"> <skill id="2010" levels="1" name="Endeavor Potion">
<!-- High Five Confirmed -->
<set name="abnormalLvl" val="1" /> <set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="300" /> <set name="abnormalTime" val="300" />
<set name="abnormalType" val="HIT_UP" /> <set name="abnormalType" val="HIT_UP" />
<set name="isMagic" val="2" /> <!-- Static Skill --> <set name="affectScope" val="SINGLE" />
<set name="isMagic" val="2" />
<set name="magicLvl" val="1" /> <set name="magicLvl" val="1" />
<set name="operateType" val="A2" /> <set name="operateType" val="A2" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" /> <set name="targetType" val="SELF" />
<effects>
<effect name="Buff">
<add stat="accCombat" val="4" />
</effect>
</effects>
</skill> </skill>
<skill id="2011" levels="1" name="Haste Potion"> <skill id="2011" levels="1" name="Haste Potion">
<set name="abnormalLvl" val="1" /> <set name="abnormalLvl" val="1" />
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment