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Commit 1004b64f authored by Zoey76's avatar Zoey76
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BETA: Fantasy Island improvements.

	* Warehouse NPC.
	* Zone buff.

Patch by: pandragon
parent 77ebe8a3
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<html><body>Fantasy Isle Warehouse Keeper:<br>
<font color="LEVEL">[ Private Warehouse ]</font><br>
<a action="bypass -h npc_%objectId%_DepositP">Deposit an item - Private Warehouse</a><br>
<a action="bypass -h npc_%objectId%_WithdrawP">Withdraw up an item - Private Warehouse</a><br>
<a action="bypass -h npc_%objectId%_Chat 0">Back</a>
</body></html>
\ No newline at end of file
<html><body>Fantasy Isle Warehouse Keeper:<br>
<font color="LEVEL">[ Clan Warehouse ]</font><br>
<a action="bypass -h npc_%objectId%_DepositC">Deposit an item - Clan Warehouse</a><br>
<a action="bypass -h npc_%objectId%_WithdrawC">Withdraw up an item - Clan Warehouse</a><br>
<a action="bypass -h npc_%objectId%_Chat 0">Back</a>
</body></html>
\ No newline at end of file
<html><body>Fantasy Isle Warehouse Keeper:<br>For the last century, Fantasy Isle's warehouse has never had any lost accidents. Not even one! How about that? The Iron Guild's management resulted in this great pride. So please leave your items here without any worry.<br>
<a action="bypass -h npc_%objectId%_Chat 1">Use private Warehouse.</a><br>
<a action="bypass -h npc_%objectId%_Chat 2">Use clan Warehouse.</a><br></body></html>
\ No newline at end of file
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="22300" levels="1" name="Fantasy Isle Magic">
<!-- "Magic obtained from Fantasy Isle. Increases Speed by 30%, and decreases fall damage when falling from a high place." -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
<set name="abnormalTime" val="300" />
<set name="icon" val="icon.skill22300" />
<set name="operateType" val="A2" />
<set name="targetType" val="ONE" />
<for>
<effect name="Buff">
<mul order="0x30" stat="runSpd" val="1.30" /> <!--Increases Speed by 30% -->
<mul order="0x30" stat="fall" val="0.7" />
</effect>
</for>
</skill>
<skill id="22301" levels="1" name="Party Cake">
<!-- none -->
......
......@@ -608,6 +608,16 @@
<node X="-88871" Y="-77664" />
<node X="-43060" Y="-43491" />
</zone>
<zone name="Fantasy Isle Magic Zone" type="EffectZone" shape="Cuboid" minZ="-4324" maxZ="3097">
<stat name="chance" val="100" />
<stat name="default_enabled" val="true" />
<stat name="initialDelay" val="1000" />
<stat name="reuse" val="3000" />
<stat name="showDangerIcon" val="false" />
<stat name="skillIdLvl" val="22300-1;" />
<node X="-88871" Y="-77664" />
<node X="-43060" Y="-43491" />
</zone>
<zone name="Keucereus" id="11040" type="TownZone" shape="Cuboid" minZ="1080" maxZ="3210">
<stat name="townId" val="33" />
<node X="-187342" Y="238059" />
......
......@@ -4823,6 +4823,8 @@ INSERT INTO `spawnlist` VALUES
("FantasyIsle", 1, 4323, -61155, -57755, -2008, 0, 0, 0, 60, 0, 0, 0),
-- Fantasy Isle Paddies
("FantasyIsle", 1, 32378, -59234, -56897, -2032, 0, 0, 0, 60, 0, 0, 0),
-- Fantasy Isle Warehouse
("FantasyIsle", 1, 4315, -59234, -56825, -2039, 0, 0, 65275, 60, 0, 0, 0),
-- Entrance Manager
("unset", 1, 32521, -57712, -61490, -2376, 0, 0, 16384, 60, 0, 0, 0),
-- Entrance Manager
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