/* * Copyright © 2004-2020 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.datapack.handlers.targethandlers; import java.util.ArrayList; import java.util.Collection; import java.util.List; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.TvTEvent; import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; /** * @author UnAfraid */ public class PartyClan implements ITargetTypeHandler { @Override public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); if (onlyFirst) { return new L2Character[] { activeChar }; } final L2PcInstance player = activeChar.getActingPlayer(); if (player == null) { return EMPTY_TARGET_LIST; } targetList.add(player); final int radius = skill.getAffectRange(); final boolean hasClan = player.getClan() != null; final boolean hasParty = player.isInParty(); if (Skill.addSummon(activeChar, player, radius, false)) { targetList.add(player.getSummon()); } // if player in clan and not in party if (!(hasClan || hasParty)) { return targetList.toArray(EMPTY_TARGET_LIST); } // Get all visible objects in a spherical area near the L2Character final Collection<L2PcInstance> objs = activeChar.getKnownList().getKnownPlayersInRadius(radius); int maxTargets = skill.getAffectLimit(); for (L2PcInstance obj : objs) { if (obj == null) { continue; } // olympiad mode - adding only own side if (player.isInOlympiadMode()) { if (!obj.isInOlympiadMode()) { continue; } if (player.getOlympiadGameId() != obj.getOlympiadGameId()) { continue; } if (player.getOlympiadSide() != obj.getOlympiadSide()) { continue; } } if (player.isInDuel()) { if (player.getDuelId() != obj.getDuelId()) { continue; } if (hasParty && obj.isInParty() && (player.getParty().getLeaderObjectId() != obj.getParty().getLeaderObjectId())) { continue; } } if (!((hasClan && (obj.getClanId() == player.getClanId())) || (hasParty && obj.isInParty() && (player.getParty().getLeaderObjectId() == obj.getParty().getLeaderObjectId())))) { continue; } // Don't add this target if this is a Pc->Pc pvp // casting and pvp condition not met if (!player.checkPvpSkill(obj, skill)) { continue; } if (!TvTEvent.checkForTvTSkill(player, obj, skill)) { continue; } if (!onlyFirst && Skill.addSummon(activeChar, obj, radius, false)) { targetList.add(obj.getSummon()); } if (!Skill.addCharacter(activeChar, obj, radius, false)) { continue; } if (onlyFirst) { return new L2Character[] { obj }; } if ((maxTargets > 0) && (targetList.size() >= maxTargets)) { break; } targetList.add(obj); } return targetList.toArray(EMPTY_TARGET_LIST); } @Override public Enum<L2TargetType> getTargetType() { return L2TargetType.PARTY_CLAN; } }