/* * Copyright © 2004-2023 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.datapack.handlers.bypasshandlers; import com.l2jserver.gameserver.handler.IBypassHandler; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ExGetPremiumItemList; public class ReceivePremium implements IBypassHandler { private static final String[] COMMANDS = { "ReceivePremium" }; @Override public boolean useBypass(String command, L2PcInstance activeChar, L2Character target) { if (!target.isNpc()) { return false; } if (activeChar.getPremiumItemList().isEmpty()) { activeChar.sendPacket(SystemMessageId.THERE_ARE_NO_MORE_VITAMIN_ITEMS_TO_BE_FOUND); return false; } activeChar.sendPacket(new ExGetPremiumItemList(activeChar)); return true; } @Override public String[] getBypassList() { return COMMANDS; } }