/* * Copyright © 2004-2023 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.datapack.handlers.actionshifthandlers; import static com.l2jserver.gameserver.config.Configuration.npc; import java.util.Set; import com.l2jserver.datapack.handlers.bypasshandlers.NpcViewMod; import com.l2jserver.gameserver.enums.InstanceType; import com.l2jserver.gameserver.handler.IActionShiftHandler; import com.l2jserver.gameserver.instancemanager.WalkingManager; import com.l2jserver.gameserver.model.Elementals; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jserver.gameserver.util.Util; public class L2NpcActionShift implements IActionShiftHandler { /** * Manage and Display the GM console to modify the L2NpcInstance (GM only).<BR> * <BR> * <B><U> Actions (If the L2PcInstance is a GM only)</U> :</B><BR> * <BR> * <li>Set the L2NpcInstance as target of the L2PcInstance player (if necessary)</li> * <li>Send a Server->Client packet MyTargetSelected to the L2PcInstance player (display the select window)</li> * <li>If L2NpcInstance is autoAttackable, send a Server->Client packet StatusUpdate to the L2PcInstance in order to update L2NpcInstance HP bar</li> * <li>Send a Server->Client NpcHtmlMessage() containing the GM console about this L2NpcInstance</li><BR> * <BR> * <FONT COLOR=#FF0000><B> <U>Caution</U> : Each group of Server->Client packet must be terminated by a ActionFailed packet in order to avoid that client wait an other packet</B></FONT><BR> * <BR> * <B><U> Example of use </U> :</B><BR> * <BR> * <li>Client packet : Action</li><BR> * <BR> */ @Override public boolean action(L2PcInstance activeChar, L2Object target, boolean interact) { // Check if the L2PcInstance is a GM if (activeChar.getAccessLevel().isGm()) { // Set the target of the L2PcInstance activeChar activeChar.setTarget(target); final NpcHtmlMessage html = new NpcHtmlMessage(); html.setFile(activeChar.getHtmlPrefix(), "data/html/admin/npcinfo.htm"); html.replace("%objid%", String.valueOf(target.getObjectId())); html.replace("%class%", target.getClass().getSimpleName()); html.replace("%race%", ((L2Npc) target).getTemplate().getRace().toString()); html.replace("%id%", String.valueOf(((L2Npc) target).getTemplate().getId())); html.replace("%lvl%", String.valueOf(((L2Npc) target).getTemplate().getLevel())); html.replace("%name%", String.valueOf(((L2Npc) target).getTemplate().getName())); html.replace("%tmplid%", String.valueOf(((L2Npc) target).getTemplate().getId())); html.replace("%aggro%", String.valueOf((target instanceof L2Attackable) ? ((L2Attackable) target).getAggroRange() : 0)); html.replace("%hp%", String.valueOf((int) ((L2Character) target).getCurrentHp())); html.replace("%hpmax%", String.valueOf(((L2Character) target).getMaxHp())); html.replace("%mp%", String.valueOf((int) ((L2Character) target).getCurrentMp())); html.replace("%mpmax%", String.valueOf(((L2Character) target).getMaxMp())); html.replace("%patk%", String.valueOf((int) ((L2Character) target).getPAtk(null))); html.replace("%matk%", String.valueOf((int) ((L2Character) target).getMAtk(null, null))); html.replace("%pdef%", String.valueOf((int) ((L2Character) target).getPDef(null))); html.replace("%mdef%", String.valueOf((int) ((L2Character) target).getMDef(null, null))); html.replace("%accu%", String.valueOf(((L2Character) target).getAccuracy())); html.replace("%evas%", String.valueOf(((L2Character) target).getEvasionRate(null))); html.replace("%crit%", String.valueOf(((L2Character) target).getCriticalHit(null, null))); html.replace("%rspd%", String.valueOf((int) ((L2Character) target).getRunSpeed())); html.replace("%aspd%", String.valueOf(((L2Character) target).getPAtkSpd())); html.replace("%cspd%", String.valueOf(((L2Character) target).getMAtkSpd())); html.replace("%atkType%", String.valueOf(((L2Character) target).getTemplate().getBaseAttackType())); html.replace("%atkRng%", String.valueOf(((L2Character) target).getTemplate().getBaseAttackRange())); html.replace("%str%", String.valueOf(((L2Character) target).getSTR())); html.replace("%dex%", String.valueOf(((L2Character) target).getDEX())); html.replace("%con%", String.valueOf(((L2Character) target).getCON())); html.replace("%int%", String.valueOf(((L2Character) target).getINT())); html.replace("%wit%", String.valueOf(((L2Character) target).getWIT())); html.replace("%men%", String.valueOf(((L2Character) target).getMEN())); html.replace("%loc%", String.valueOf(target.getX() + " " + target.getY() + " " + target.getZ())); html.replace("%heading%", String.valueOf(((L2Character) target).getHeading())); html.replace("%collision_radius%", String.valueOf(((L2Character) target).getTemplate().getfCollisionRadius())); html.replace("%collision_height%", String.valueOf(((L2Character) target).getTemplate().getfCollisionHeight())); html.replace("%dist%", String.valueOf((int) activeChar.calculateDistance(target, true, false))); byte attackAttribute = ((L2Character) target).getAttackElement(); html.replace("%ele_atk%", Elementals.getElementName(attackAttribute)); html.replace("%ele_atk_value%", String.valueOf(((L2Character) target).getAttackElementValue(attackAttribute))); html.replace("%ele_dfire%", String.valueOf(((L2Character) target).getDefenseElementValue(Elementals.FIRE))); html.replace("%ele_dwater%", String.valueOf(((L2Character) target).getDefenseElementValue(Elementals.WATER))); html.replace("%ele_dwind%", String.valueOf(((L2Character) target).getDefenseElementValue(Elementals.WIND))); html.replace("%ele_dearth%", String.valueOf(((L2Character) target).getDefenseElementValue(Elementals.EARTH))); html.replace("%ele_dholy%", String.valueOf(((L2Character) target).getDefenseElementValue(Elementals.HOLY))); html.replace("%ele_ddark%", String.valueOf(((L2Character) target).getDefenseElementValue(Elementals.DARK))); if (((L2Npc) target).getSpawn() != null) { html.replace("%territory%", ((L2Npc) target).getSpawn().getSpawnTerritory() == null ? "None" : ((L2Npc) target).getSpawn().getSpawnTerritory().getName()); if (((L2Npc) target).getSpawn().isTerritoryBased()) { html.replace("%spawntype%", "Random"); final Location spawnLoc = ((L2Npc) target).getSpawn().getLocation(target); html.replace("%spawn%", spawnLoc.getX() + " " + spawnLoc.getY() + " " + spawnLoc.getZ()); } else { html.replace("%spawntype%", "Fixed"); html.replace("%spawn%", ((L2Npc) target).getSpawn().getX() + " " + ((L2Npc) target).getSpawn().getY() + " " + ((L2Npc) target).getSpawn().getZ()); } html.replace("%loc2d%", String.valueOf((int) target.calculateDistance(((L2Npc) target).getSpawn().getLocation(target), false, false))); html.replace("%loc3d%", String.valueOf((int) target.calculateDistance(((L2Npc) target).getSpawn().getLocation(target), true, false))); if (((L2Npc) target).getSpawn().getRespawnMinDelay() == 0) { html.replace("%resp%", "None"); } else if (((L2Npc) target).getSpawn().hasRespawnRandom()) { html.replace("%resp%", String.valueOf(((L2Npc) target).getSpawn().getRespawnMinDelay() / 1000) + "-" + String.valueOf((((L2Npc) target).getSpawn().getRespawnMaxDelay() / 1000) + " sec")); } else { html.replace("%resp%", String.valueOf(((L2Npc) target).getSpawn().getRespawnMinDelay() / 1000) + " sec"); } } else { html.replace("%territory%", "<font color=FF0000>--</font>"); html.replace("%spawntype%", "<font color=FF0000>--</font>"); html.replace("%spawn%", "<font color=FF0000>null</font>"); html.replace("%loc2d%", "<font color=FF0000>--</font>"); html.replace("%loc3d%", "<font color=FF0000>--</font>"); html.replace("%resp%", "<font color=FF0000>--</font>"); } if (((L2Npc) target).hasAI()) { Set<Integer> clans = ((L2Npc) target).getTemplate().getClans(); Set<Integer> ignoreClanNpcIds = ((L2Npc) target).getTemplate().getIgnoreClanNpcIds(); String clansString = clans != null ? Util.implode(clans.toArray(), ", ") : ""; String ignoreClanNpcIdsString = ignoreClanNpcIds != null ? Util.implode(ignoreClanNpcIds.toArray(), ", ") : ""; html.replace("%ai_intention%", "<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color=FFAA00>Intention:</font></td><td align=right width=170>" + String.valueOf(((L2Npc) target).getAI().getIntention().name()) + "</td></tr></table></td></tr>"); html.replace("%ai%", "<tr><td><table width=270 border=0><tr><td width=100><font color=FFAA00>AI</font></td><td align=right width=170>" + ((L2Npc) target).getAI().getClass().getSimpleName() + "</td></tr></table></td></tr>"); html.replace("%ai_type%", "<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color=FFAA00>AIType</font></td><td align=right width=170>" + String.valueOf(((L2Npc) target).getAiType()) + "</td></tr></table></td></tr>"); html.replace("%ai_clan%", "<tr><td><table width=270 border=0><tr><td width=100><font color=FFAA00>Clan & Range:</font></td><td align=right width=170>" + clansString + " " + String.valueOf(((L2Npc) target).getTemplate().getClanHelpRange()) + "</td></tr></table></td></tr>"); html.replace("%ai_enemy_clan%", "<tr><td><table width=270 border=0 bgcolor=131210><tr><td width=100><font color=FFAA00>Ignore & Range:</font></td><td align=right width=170>" + ignoreClanNpcIdsString + " " + String.valueOf(((L2Npc) target).getTemplate().getAggroRange()) + "</td></tr></table></td></tr>"); } else { html.replace("%ai_intention%", ""); html.replace("%ai%", ""); html.replace("%ai_type%", ""); html.replace("%ai_clan%", ""); html.replace("%ai_enemy_clan%", ""); } final String routeName = WalkingManager.getInstance().getRouteName((L2Npc) target); if (!routeName.isEmpty()) { html.replace("%route%", "<tr><td><table width=270 border=0><tr><td width=100><font color=LEVEL>Route:</font></td><td align=right width=170>" + routeName + "</td></tr></table></td></tr>"); } else { html.replace("%route%", ""); } activeChar.sendPacket(html); } else if (npc().viewNpc()) { if (!target.isNpc()) { return false; } activeChar.setTarget(target); NpcViewMod.sendNpcView(activeChar, (L2Npc) target); } return true; } @Override public InstanceType getInstanceType() { return InstanceType.L2Npc; } }