/* * Copyright © 2004-2019 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.datapack.handlers.targethandlers; import java.util.ArrayList; import java.util.Collection; import java.util.List; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.util.Util; /** * @author UnAfraid */ public class Area implements ITargetTypeHandler { @Override public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { List<L2Character> targetList = new ArrayList<>(); if ((target == null) || (((target == activeChar) || target.isAlikeDead()) && (skill.getCastRange() >= 0)) || (!(target.isAttackable() || target.isPlayable()))) { activeChar.sendPacket(SystemMessageId.TARGET_IS_INCORRECT); return EMPTY_TARGET_LIST; } final L2Character origin; final boolean srcInArena = (activeChar.isInsideZone(ZoneId.PVP) && !activeChar.isInsideZone(ZoneId.SIEGE)); if (skill.getCastRange() >= 0) { if (!Skill.checkForAreaOffensiveSkills(activeChar, target, skill, srcInArena)) { return EMPTY_TARGET_LIST; } if (onlyFirst) { return new L2Character[] { target }; } origin = target; targetList.add(origin); // Add target to target list } else { origin = activeChar; } int maxTargets = skill.getAffectLimit(); final Collection<L2Character> objs = activeChar.getKnownList().getKnownCharacters(); for (L2Character obj : objs) { if (!(obj.isAttackable() || obj.isPlayable())) { continue; } if (obj == origin) { continue; } if (Util.checkIfInRange(skill.getAffectRange(), origin, obj, true)) { if (!Skill.checkForAreaOffensiveSkills(activeChar, obj, skill, srcInArena)) { continue; } if ((maxTargets > 0) && (targetList.size() >= maxTargets)) { break; } targetList.add(obj); } } if (targetList.isEmpty()) { return EMPTY_TARGET_LIST; } return targetList.toArray(new L2Character[targetList.size()]); } @Override public Enum<L2TargetType> getTargetType() { return L2TargetType.AREA; } }