/* * Copyright © 2004-2021 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.datapack.handlers.voicedcommandhandlers; import static com.l2jserver.gameserver.config.Configuration.character; import static com.l2jserver.gameserver.config.Configuration.customs; import com.l2jserver.gameserver.handler.IVoicedCommandHandler; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * Auto Loot Extension voiced command. * @author Maneco2 * @version 2.6.2.0 */ public class AutoLoot implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "loot", "autoloot", "itemloot", "herbloot" }; @Override public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params) { if (!customs().autoLootVoiceCommand()) { return false; } if (command.equals("loot")) { activeChar.sendMessage("Using Voices Methods:\n.autoloot: Loot all item(s).\n.itemloot: Loot all better item(s).\n.herbloot: Loot recovery(s) herb(s)."); if (activeChar.isAutoLoot()) { activeChar.sendMessage("Auto Loot: enabled."); } if (activeChar.isAutoLootItem()) { activeChar.sendMessage("Auto Loot Item: enabled."); } if (activeChar.isAutoLootHerb()) { activeChar.sendMessage("Auto Loot Herbs: enabled."); } } else if (command.equals("autoloot")) { if (!character().autoLoot()) { if (activeChar.isAutoLoot()) { activeChar.setAutoLoot(false); activeChar.sendMessage("Auto Loot: disabled."); if (customs().autoLootVoiceRestore()) { activeChar.getVariables().remove("AutoLoot"); } } else { activeChar.setAutoLoot(true); activeChar.sendMessage("Auto Loot: enabled."); if (customs().autoLootVoiceRestore()) { activeChar.getVariables().set("AutoLoot", true); } } } else { activeChar.sendMessage("Auto Loot already enable."); } } else if (command.equals("itemloot")) { if (activeChar.isAutoLootItem()) { activeChar.setAutoLootItem(false); activeChar.sendMessage("Auto Loot Item: disabled."); if (customs().autoLootVoiceRestore()) { activeChar.getVariables().remove("AutoLootItems"); } } else { activeChar.setAutoLootItem(true); activeChar.sendMessage("Auto Loot Item: enabled."); if (customs().autoLootVoiceRestore()) { activeChar.getVariables().set("AutoLootItems", true); } if (activeChar.isAutoLoot()) { activeChar.setAutoLoot(false); activeChar.sendMessage("Auto Loot Item is now priority."); if (customs().autoLootVoiceRestore()) { activeChar.getVariables().remove("AutoLoot"); } } } } else if (command.equals("herbloot")) { if (activeChar.isAutoLootHerb()) { activeChar.setAutoLootHerbs(false); activeChar.sendMessage("Auto Loot Herbs: disabled."); if (customs().autoLootVoiceRestore()) { activeChar.getVariables().remove("AutoLootHerbs"); } } else { activeChar.setAutoLootHerbs(true); activeChar.sendMessage("Auto Loot Herbs: enabled."); if (customs().autoLootVoiceRestore()) { activeChar.getVariables().set("AutoLootHerbs", true); } } } return true; } @Override public String[] getVoicedCommandList() { return VOICED_COMMANDS; } }