- Dec 29, 2011
- Dec 28, 2011
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Zoey76 authored
* Heading is now displayed. * Collision Radius is now displayed. * Collision Height is now displayed. Useful for debug new NPCs.
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- Dec 22, 2011
- Dec 20, 2011
- Dec 18, 2011
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MELERIX authored
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- Dec 17, 2011
- Dec 14, 2011
- Dec 13, 2011
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MELERIX authored
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- Nov 30, 2011
- Nov 29, 2011
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Rumen Nikiforov authored
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MELERIX authored
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MELERIX authored
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MELERIX authored
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- Nov 24, 2011
- Nov 23, 2011
- Nov 22, 2011
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Gnacik authored
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- Nov 21, 2011
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Zoey76 authored
* Removed "Loaded quest ...", with 600 quest this will be more likely spam. * Changed getQuestItemsCount(itemId) == 0 and getQuestItemsCount(itemId) < 1 for !st.hasQuestItems(itemId). * Changed getQuestItemsCount(itemId) > 0 and getQuestItemsCount(itemId) >= 1 for st.hasQuestItems(itemId). * Changed st.getState() != State.COMPLETED and st.getState() == State.COMPLETED for !qs.isCompleted() and qs.isCompleted() respectively. * Added some JavaDocs to event mods and minor code improvement. * Changed switch statements with one case for if statement. * Changed takeItems(itemId, st.getQuestItemsCount(itemId)) for takeItems(itemId, -1) where it was possible. * Changed for(int npcId : NPCIDS) addKillId(npcId); for addKillId(NPCIDS); can be done in more places. * Unhardcoded class Id in Q401_PathToWarrior.
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Rumen Nikiforov authored
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