From fc13803145fabfa473864146a507fc11add9c7c9 Mon Sep 17 00:00:00 2001 From: Zealar <zealar@mail.bg> Date: Mon, 23 Nov 2015 21:16:51 +0200 Subject: [PATCH] Add effect SingleTarget --- .../scripts/handlers/EffectMasterHandler.java | 1 + .../handlers/effecthandlers/SingleTarget.java | 48 +++++++++++++++++++ dist/game/data/stats/skills/00300-00399.xml | 5 +- dist/game/data/xsd/skills.xsd | 1 + 4 files changed, 51 insertions(+), 4 deletions(-) create mode 100644 dist/game/data/scripts/handlers/effecthandlers/SingleTarget.java diff --git a/dist/game/data/scripts/handlers/EffectMasterHandler.java b/dist/game/data/scripts/handlers/EffectMasterHandler.java index ba91e0b66f..8f2687b993 100644 --- a/dist/game/data/scripts/handlers/EffectMasterHandler.java +++ b/dist/game/data/scripts/handlers/EffectMasterHandler.java @@ -157,6 +157,7 @@ public final class EffectMasterHandler ServitorShare.class, SetSkill.class, SilentMove.class, + SingleTarget.class, SkillTurning.class, Sleep.class, SoulBlow.class, diff --git a/dist/game/data/scripts/handlers/effecthandlers/SingleTarget.java b/dist/game/data/scripts/handlers/effecthandlers/SingleTarget.java new file mode 100644 index 0000000000..0c6178823f --- /dev/null +++ b/dist/game/data/scripts/handlers/effecthandlers/SingleTarget.java @@ -0,0 +1,48 @@ +/* + * Copyright (C) 2004-2015 L2J DataPack + * + * This file is part of L2J DataPack. + * + * L2J DataPack is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * L2J DataPack is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +package handlers.effecthandlers; + +import com.l2jserver.gameserver.model.StatsSet; +import com.l2jserver.gameserver.model.conditions.Condition; +import com.l2jserver.gameserver.model.effects.AbstractEffect; +import com.l2jserver.gameserver.model.effects.EffectFlag; +import com.l2jserver.gameserver.model.effects.L2EffectType; + +/** + * @author Zealar + */ +public final class SingleTarget extends AbstractEffect +{ + public SingleTarget(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params) + { + super(attachCond, applyCond, set, params); + } + + @Override + public int getEffectFlags() + { + return EffectFlag.SINGLE_TARGET.getMask(); + } + + @Override + public L2EffectType getEffectType() + { + return L2EffectType.SINGLE_TARGET; + } +} diff --git a/dist/game/data/stats/skills/00300-00399.xml b/dist/game/data/stats/skills/00300-00399.xml index e0d2f23bc1..9e5157f81f 100644 --- a/dist/game/data/stats/skills/00300-00399.xml +++ b/dist/game/data/stats/skills/00300-00399.xml @@ -641,16 +641,13 @@ <set name="rideState" val="NONE" /> <set name="targetType" val="SELF" /> <for> - <effect name="Buff"> + <effect name="SingleTarget"> <mul stat="critDmg" val="#cAtk"> <using kind="POLE" /> </mul> <add stat="accCombat" val="#accCombat"> <using kind="POLE" /> </add> - <set stat="atkCountMax" val="1"> - <using kind="POLE" /> - </set> </effect> </for> </skill> diff --git a/dist/game/data/xsd/skills.xsd b/dist/game/data/xsd/skills.xsd index f8a76ac0ec..947d960cae 100644 --- a/dist/game/data/xsd/skills.xsd +++ b/dist/game/data/xsd/skills.xsd @@ -620,6 +620,7 @@ <xs:enumeration value="ServitorShare" /> <xs:enumeration value="SetSkill" /> <xs:enumeration value="SilentMove" /> + <xs:enumeration value="SingleTarget" /> <xs:enumeration value="SkillTurning" /> <xs:enumeration value="Sleep" /> <xs:enumeration value="SoulBlow" /> -- GitLab