diff --git a/datapack_development/data/html/mercmanager/mercmanager-no.htm b/datapack_development/data/html/mercmanager/mercmanager-no.htm
index 688d0ab61e8c0e09a3c712aa6c829e55f927fd3d..56458642386d0430895dcb9bffc6d0cb1ccc9db7 100644
--- a/datapack_development/data/html/mercmanager/mercmanager-no.htm
+++ b/datapack_development/data/html/mercmanager/mercmanager-no.htm
@@ -2,6 +2,6 @@
 <body>
 %npcname%:
 <br>
-Get away from me! I will only service the lord of this caslte.<br>
+Get away from me! I will only service the lord of this castle.<br>
 </body>
 </html>
diff --git a/datapack_development/data/stats/skills/0400-0499.xml b/datapack_development/data/stats/skills/0400-0499.xml
index 2d6ff39158dd24b565efc36d2aef79dacf119b8a..cb10108c530afbcce407d3625216c815c5dd64d0 100644
--- a/datapack_development/data/stats/skills/0400-0499.xml
+++ b/datapack_development/data/stats/skills/0400-0499.xml
@@ -419,15 +419,36 @@
   </for>
 </skill>
 <skill id="420" levels="3" name="Zealot">
-  <!-- Destroyer & Tyrant -->
-  <set name="power" val="0.0"/>
-  <set name="target" val="TARGET_SELF"/>
-  <set name="skillType" val="NOTDONE"/>
-  <set name="operateType" val="OP_PASSIVE"/>
-  <set name="castRange" val="-1"/>
-  <for>
-  </for>
-</skill>
+   <table name="#hpConsume"> 159 183 204 </table>
+   <table name="#mpConsume"> 106 122 136 </table>
+   <table name="#runSpd"> 10 20 30 </table>
+   <table name="#pAtkSpd"> 1.1 1.2 1.3 </table>
+   <table name="#cAtk"> 1.3 1.6 2.0 </table>
+   <set name="hpConsume" val="#hpConsume"/>
+   <set name="mpConsume" val="#mpConsume"/>
+   <set name="power" val="0.0"/>
+   <set name="hitTime" val="2000"/>
+   <set name="condition" val="32"/>
+   <set name="reuseDelay" val="900000"/>
+   <set name="skillTime" val="2000"/>
+   <set name="target" val="TARGET_SELF"/>
+   <set name="skillType" val="BUFF"/>
+   <set name="operateType" val="OP_ACTIVE"/>
+   <set name="castRange" val="-1"/>
+   <set name="effectRange" val="-1"/>
+   <cond>
+     <player hp="30"/>
+   </cond>
+   <for>
+       <effect count="60" name="DamOverTime" time="1" val="75">
+          <add order="0x40" stat="accCombat" val="6"/>
+          <add order="0x40" stat="runSpd" val="#runSpd"/>
+          <mul order="0x30" stat="pAtkSpd" val="#pAtkSpd"/>
+          <mul order="0x30" stat="regHp" val="0.3"/>
+          <mul order="0x30" stat="cAtk" val="#cAtk"/>
+     </effect>
+   </for>
+ </skill>
 <skill id="421" levels="5" name="Fell Swoop">
 <table name="#mpConsume"> 27 29 31 33 34 </table>
 <table name="#range"> 5 10 15 20 25 </table>