diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/actionhandlers/L2NpcAction.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/actionhandlers/L2NpcAction.java index 1d028b886f6cfe4eb79d4fb6304e18ced69678e7..6b3efac3d9763402f02bfb3d59c2daaf346c8234 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/actionhandlers/L2NpcAction.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/actionhandlers/L2NpcAction.java @@ -32,6 +32,7 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.L2Event; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; +import com.l2jserver.gameserver.network.serverpackets.MoveToPawn; import com.l2jserver.util.Rnd; public class L2NpcAction implements IActionHandler @@ -104,7 +105,9 @@ public class L2NpcAction implements IActionHandler } else { - L2Npc npc = (L2Npc) target; + final L2Npc npc = (L2Npc) target; + // Turn NPC to the player. + activeChar.sendPacket(new MoveToPawn(activeChar, npc, 100)); if (npc.hasRandomAnimation()) { npc.onRandomAnimation(Rnd.get(8));