From ed32c67b5b82967ca758f83b64db7b79b7fb8d3b Mon Sep 17 00:00:00 2001 From: Adry85 <adrya85@hotmail.it> Date: Sun, 1 Oct 2017 20:20:51 +0200 Subject: [PATCH] Removed attribute and attributePower from skills, not used anymore. DP part of https://bitbucket.org/l2jserver/l2j_server/commits/a2732ec44345fee96c14c542c54d52922352cc40 --- dist/game/data/stats/skills/05100-05199.xml | 30 ++++++++++++++++----- dist/game/data/xsd/skills.xsd | 2 -- 2 files changed, 24 insertions(+), 8 deletions(-) diff --git a/dist/game/data/stats/skills/05100-05199.xml b/dist/game/data/stats/skills/05100-05199.xml index 08fa810ff0..f8f1d8b60e 100644 --- a/dist/game/data/stats/skills/05100-05199.xml +++ b/dist/game/data/stats/skills/05100-05199.xml @@ -632,21 +632,39 @@ </effects> </skill> <skill id="5134" levels="1" name="Anti-Summoning Field"> - <!-- TODO: Update to H5! --> + <!-- High Five Confirmed --> + <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="15" /> + <set name="abnormalType" val="PUBLIC_SLOT" /> <set name="affectRange" val="200" /> - <set name="attribute" val="5" /> - <set name="attributePower" val="20" /> + <set name="affectScope" val="POINT_BLANK" /> + <set name="basicProperty" val="CON" /> + <set name="element" val="5" /> <!-- Dark --> + <set name="elementPower" val="20" /> <set name="icon" val="icon.skill1424" /> - <set name="isMagic" val="2" /> <!-- Static Skill --> + <set name="isDebuff" val="true" /> + <set name="isMagic" val="2" /> + <set name="lvlBonusRate" val="2" /> <set name="magicLvl" val="80" /> - <set name="operateType" val="A1" /> + <set name="operateType" val="A2" /> <set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" /> - <set name="targetType" val="ONE" /> + <set name="targetType" val="AURA" /> <effects> <effect name="Unsummon"> <param chance="80" /> </effect> + <effect name="Debuff"> + <mul stat="mAtkSpd" val="0.77" /> + </effect> + <effect name="Debuff"> + <mul stat="pAtkSpd" val="0.77" /> + </effect> + <effect name="Debuff"> + <mul stat="runSpd" val="0.77" /> + </effect> + <effect name="DispelBySlotProbability"> + <param dispel="ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;IMPROVE_SPEED_AVOID_UP;IMPROVE_VAMPIRIC_HASTE" rate="80" /> + </effect> </effects> </skill> <skill id="5135" levels="1" name="Slash"> diff --git a/dist/game/data/xsd/skills.xsd b/dist/game/data/xsd/skills.xsd index 97eea87069..7a186746f7 100644 --- a/dist/game/data/xsd/skills.xsd +++ b/dist/game/data/xsd/skills.xsd @@ -23,8 +23,6 @@ <xs:enumeration value="affectRange" /> <xs:enumeration value="affectScope" /> <xs:enumeration value="afterEffectId" /> - <xs:enumeration value="attribute" /> - <xs:enumeration value="attributePower" /> <xs:enumeration value="basicProperty" /> <xs:enumeration value="blockedInOlympiad" /> <xs:enumeration value="canBeDispeled" /> -- GitLab