From e7e40453ecb0e216dde285786f7e4f03abd599f3 Mon Sep 17 00:00:00 2001 From: Zoey76 <zoey_76@msn.com> Date: Sun, 25 Aug 2013 22:38:07 +0000 Subject: [PATCH] BETA: Datapack part for [L6181]. * Cleanup. --- .../game/data/scripts/handlers/skillhandlers/Unlock.java | 9 +-------- .../data/scripts/handlers/targethandlers/Unlockable.java | 9 --------- 2 files changed, 1 insertion(+), 17 deletions(-) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Unlock.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Unlock.java index 074cf758c2..23dc5ef5e3 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Unlock.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/Unlock.java @@ -43,13 +43,6 @@ public class Unlock implements ISkillHandler @Override public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) { - L2Object[] targetList = skill.getTargetList(activeChar); - - if (targetList == null) - { - return; - } - for (L2Object target : targets) { if (target.isDoor()) @@ -88,7 +81,7 @@ public class Unlock implements ISkillHandler return; } - if (doorUnlock(skill) && (!door.getOpen())) + if (doorUnlock(skill) && !door.getOpen()) { door.openMe(); } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Unlockable.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Unlockable.java index 9e4fe3df6c..38673185fc 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Unlockable.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/targethandlers/Unlockable.java @@ -18,9 +18,6 @@ */ package handlers.targethandlers; -import java.util.ArrayList; -import java.util.List; - import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; @@ -36,17 +33,11 @@ public class Unlockable implements ITargetTypeHandler @Override public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { - List<L2Character> targetList = new ArrayList<>(); if ((target == null) || (!target.isDoor() && !(target instanceof L2ChestInstance))) { return EMPTY_TARGET_LIST; } - if (!onlyFirst) - { - targetList.add(target); - return targetList.toArray(new L2Object[targetList.size()]); - } return new L2Character[] { target -- GitLab