From e26770097e6fd405ae5889e3c73f219425169c81 Mon Sep 17 00:00:00 2001 From: Adry_85 <Adrya85@hotmail.it> Date: Thu, 13 Sep 2012 22:10:55 +0000 Subject: [PATCH] BETA: Six New Raid Boss Weapons: - When certain raid bosses are killed, they now drop the weapon they or their minions were wearing. The names of these raid boss weapons are displayed in purple font color. The stats of each of these weapons are the same as the stats of the weapon of the same grade. - These weapons can be traded, dropped, sold through a private shop or NPC shop, and crystallized. Bestowing a special ability, augmenting, enchanting, converting to a PvP-type weapon, and adding elemental attributes are all possible. - These weapons can only be acquired through Raid Boss hunting. Crafting is not possible. - These raid boss weapons are not compatible with the Kamael Weapon Switch skill, nor can they be exchanged for other weapons through the Blacksmith of Mammon. '''Source:''' http://legacy.lineage2.com/news/highfive_03.html. Review by: MELERIX, !UnAfraid --- .../data/html/admin/gmstore/gear/weapons.htm | 1 + .../dist/game/data/multisell/311262501.xml | 180 ++++++ .../dist/game/data/multisell/311262509.xml | 138 +++++ .../dist/game/data/multisell/311262510.xml | 60 ++ .../dist/game/data/multisell/326150002.xml | 180 ++++++ .../dist/game/data/multisell/326150003.xml | 108 ++++ .../dist/game/data/multisell/364790001.xml | 220 +++++++ .../dist/game/data/multisell/364790002.xml | 138 +++++ .../game/data/stats/items/21900-21999.xml | 554 ++++++++++++++++-- .../game/data/stats/skills/21200-21299.xml | 64 +- .../game/data/stats/skills/23300-23399.xml | 149 ++++- L2J_DataPack_BETA/dist/sql/game/droplist.sql | 14 +- .../dist/sql/game/merchant_buylists.sql | 343 ++++++----- .../dist/sql/game/merchant_shopids.sql | 7 +- 14 files changed, 1929 insertions(+), 227 deletions(-) diff --git a/L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons.htm b/L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons.htm index 336717e038..c537b239a8 100644 --- a/L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons.htm +++ b/L2J_DataPack_BETA/dist/game/data/html/admin/gmstore/gear/weapons.htm @@ -19,6 +19,7 @@ </tr> <tr> <td align=center><button action="bypass -h admin_help gmstore/gear/weapons/c.htm" value="C Grade" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> +<td align=center><button action="bypass -h admin_buy 10007" value="Raid Boss Weapons" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> </tr> <tr> <td align=center><button action="bypass -h admin_help gmstore/gear/weapons/b.htm" value="B Grade" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td> diff --git a/L2J_DataPack_BETA/dist/game/data/multisell/311262501.xml b/L2J_DataPack_BETA/dist/game/data/multisell/311262501.xml index eb0185c073..ed6934ab37 100644 --- a/L2J_DataPack_BETA/dist/game/data/multisell/311262501.xml +++ b/L2J_DataPack_BETA/dist/game/data/multisell/311262501.xml @@ -4020,4 +4020,184 @@ <!-- Thorne Crossbow - Cheap Shot --> <production count="1" id="15911" /> </item> + <item> + <!-- Hellblade --> + <ingredient count="1" id="21919" /> + <!-- Red Soul Crystal - Stage 16 --> + <ingredient count="1" id="13071" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Hellblade - Health --> + <production count="1" id="21921" /> + </item> + <item> + <!-- Hellblade --> + <ingredient count="1" id="21919" /> + <!-- Green Soul Crystal - Stage 16 --> + <ingredient count="1" id="13073" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Hellblade - Focus --> + <production count="1" id="21922" /> + </item> + <item> + <!-- Hellblade --> + <ingredient count="1" id="21919" /> + <!-- Blue Soul Crystal - Stage 16 --> + <ingredient count="1" id="13072" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Hellblade - Haste --> + <production count="1" id="21920" /> + </item> + <item> + <!-- Claw of Destruction --> + <ingredient count="1" id="21939" /> + <!-- Red Soul Crystal - Stage 16 --> + <ingredient count="1" id="13071" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Claw of Destruction - Health --> + <production count="1" id="21941" /> + </item> + <item> + <!-- Claw of Destruction --> + <ingredient count="1" id="21939" /> + <!-- Green Soul Crystal - Stage 16 --> + <ingredient count="1" id="13073" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Claw of Destruction - HP Regeneration --> + <production count="1" id="21942" /> + </item> + <item> + <!-- Claw of Destruction --> + <ingredient count="1" id="21939" /> + <!-- Blue Soul Crystal - Stage 16 --> + <ingredient count="1" id="13072" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Claw of Destruction - HP Drain --> + <production count="1" id="21940" /> + </item> + <item> + <!-- Blood Brother --> + <ingredient count="1" id="21959" /> + <!-- Red Soul Crystal - Stage 14 --> + <ingredient count="1" id="9570" /> + <!-- Gemstone S --> + <ingredient count="285" id="2134" /> + <!-- Blood Brother - Focus --> + <production count="1" id="21960" /> + </item> + <item> + <!-- Blood Brother --> + <ingredient count="1" id="21959" /> + <!-- Green Soul Crystal - Stage 14 --> + <ingredient count="1" id="9572" /> + <!-- Gemstone S --> + <ingredient count="285" id="2134" /> + <!-- Blood Brother - Health --> + <production count="1" id="21961" /> + </item> + <item> + <!-- Blood Brother --> + <ingredient count="1" id="21959" /> + <!-- Blue Soul Crystal - Stage 14 --> + <ingredient count="1" id="9571" /> + <!-- Gemstone S --> + <ingredient count="285" id="2134" /> + <!-- Blood Brother - Light --> + <production count="1" id="21962" /> + </item> + <item> + <!-- Hellblade - Lightning --> + <ingredient count="1" id="21927" /> + <!-- Red Soul Crystal - Stage 16 --> + <ingredient count="1" id="13071" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Hellblade - Lightning - Health --> + <production count="1" id="21929" /> + </item> + <item> + <!-- Hellblade - Lightning --> + <ingredient count="1" id="21927" /> + <!-- Green Soul Crystal - Stage 16 --> + <ingredient count="1" id="13073" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Hellblade - Lightning - Focus --> + <production count="1" id="21930" /> + </item> + <item> + <!-- Hellblade - Lightning --> + <ingredient count="1" id="21927" /> + <!-- Blue Soul Crystal - Stage 16 --> + <ingredient count="1" id="13072" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Hellblade - Lightning - Haste --> + <production count="1" id="21928" /> + </item> + <item> + <!-- Claw of Destruction - Landslide --> + <ingredient count="1" id="21947" /> + <!-- Red Soul Crystal - Stage 16 --> + <ingredient count="1" id="13071" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Claw of Destruction - Landslide - Health --> + <production count="1" id="21949" /> + </item> + <item> + <!-- Claw of Destruction - Landslide --> + <ingredient count="1" id="21947" /> + <!-- Green Soul Crystal - Stage 16 --> + <ingredient count="1" id="13073" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Claw of Destruction - Landslide - HP Regeneration --> + <production count="1" id="21950" /> + </item> + <item> + <!-- Claw of Destruction - Landslide --> + <ingredient count="1" id="21947" /> + <!-- Blue Soul Crystal - Stage 16 --> + <ingredient count="1" id="13072" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Claw of Destruction - Landslide - HP Drain --> + <production count="1" id="21948" /> + </item> + <item> + <!-- Blood Brother - Great Gale --> + <ingredient count="1" id="21966" /> + <!-- Red Soul Crystal - Stage 14 --> + <ingredient count="1" id="9570" /> + <!-- Gemstone S --> + <ingredient count="285" id="2134" /> + <!-- Blood Brother - Great Gale - Focus --> + <production count="1" id="21967" /> + </item> + <item> + <!-- Blood Brother - Great Gale --> + <ingredient count="1" id="21966" /> + <!-- Green Soul Crystal - Stage 14 --> + <ingredient count="1" id="9572" /> + <!-- Gemstone S --> + <ingredient count="285" id="2134" /> + <!-- Blood Brother - Great Gale - Health --> + <production count="1" id="21968" /> + </item> + <item> + <!-- Blood Brother - Great Gale --> + <ingredient count="1" id="21966" /> + <!-- Blue Soul Crystal - Stage 14 --> + <ingredient count="1" id="9571" /> + <!-- Gemstone S --> + <ingredient count="285" id="2134" /> + <!-- Blood Brother - Great Gale - Light --> + <production count="1" id="21969" /> + </item> </list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/multisell/311262509.xml b/L2J_DataPack_BETA/dist/game/data/multisell/311262509.xml index c5c6d36d4e..f65be72d20 100644 --- a/L2J_DataPack_BETA/dist/game/data/multisell/311262509.xml +++ b/L2J_DataPack_BETA/dist/game/data/multisell/311262509.xml @@ -6606,4 +6606,142 @@ <!-- Icarus Shooter - Concentration --> <production count="1" id="11309" /> </item> + <item> + <!-- Hellblade - Focus --> + <ingredient count="1" id="21922" /> + <!-- Hellblade --> + <production count="1" id="21919" /> + </item> + <item> + <!-- Hellblade - Haste --> + <ingredient count="1" id="21920" /> + <!-- Hellblade --> + <production count="1" id="21919" /> + </item> + <item> + <!-- Hellblade - Health --> + <ingredient count="1" id="21921" /> + <!-- Hellblade --> + <production count="1" id="21919" /> + </item> + <item> + <!-- Claw of Destruction - Health --> + <ingredient count="1" id="21941" /> + <!-- Claw of Destruction --> + <production count="1" id="21939" /> + </item> + <item> + <!-- Claw of Destruction - HP Regeneration --> + <ingredient count="1" id="21942" /> + <!-- Claw of Destruction --> + <production count="1" id="21939" /> + </item> + <item> + <!-- Claw of Destruction - HP Drain --> + <ingredient count="1" id="21940" /> + <!-- Claw of Destruction --> + <production count="1" id="21939" /> + </item> + <item> + <!-- Blood Brother - Focus --> + <ingredient count="1" id="21960" /> + <!-- Blood Brother --> + <production count="1" id="21959" /> + </item> + <item> + <!-- Blood Brother - Health --> + <ingredient count="1" id="21961" /> + <!-- Blood Brother --> + <production count="1" id="21959" /> + </item> + <item> + <!-- Blood Brother - Light --> + <ingredient count="1" id="21962" /> + <!-- Blood Brother --> + <production count="1" id="21959" /> + </item> + <item> + <!-- Hellblade - Lightning - Focus --> + <ingredient count="1" id="21930" /> + <!-- Hellblade - Lightning --> + <production count="1" id="21927" /> + </item> + <item> + <!-- Hellblade - Lightning - Haste --> + <ingredient count="1" id="21928" /> + <!-- Hellblade - Lightning --> + <production count="1" id="21927" /> + </item> + <item> + <!-- Hellblade - Lightning - Health --> + <ingredient count="1" id="21929" /> + <!-- Hellblade - Lightning --> + <production count="1" id="21927" /> + </item> + <item> + <!-- Claw of Destruction - Landslide - Health --> + <ingredient count="1" id="21949" /> + <!-- Claw of Destruction - Landslide --> + <production count="1" id="21947" /> + </item> + <item> + <!-- Claw of Destruction - Landslide - HP Regeneration --> + <ingredient count="1" id="21950" /> + <!-- Claw of Destruction - Landslide --> + <production count="1" id="21947" /> + </item> + <item> + <!-- Claw of Destruction - Landslide - HP Drain --> + <ingredient count="1" id="21948" /> + <!-- Claw of Destruction - Landslide --> + <production count="1" id="21947" /> + </item> + <item> + <!-- Blood Brother - Great Gale - Focus --> + <ingredient count="1" id="21967" /> + <!-- Blood Brother - Great Gale --> + <production count="1" id="21966" /> + </item> + <item> + <!-- Blood Brother - Great Gale - Health --> + <ingredient count="1" id="21968" /> + <!-- Blood Brother - Great Gale --> + <production count="1" id="21966" /> + </item> + <item> + <!-- Mardil's Fan - M. Atk. --> + <ingredient count="1" id="21974" /> + <!-- Mardil's Fan --> + <production count="1" id="21973" /> + </item> + <item> + <!-- Mardil's Fan - Magic Silence --> + <ingredient count="1" id="21975" /> + <!-- Mardil's Fan --> + <production count="1" id="21973" /> + </item> + <item> + <!-- Mardil's Fan - Acumen --> + <ingredient count="1" id="21976" /> + <!-- Mardil's Fan --> + <production count="1" id="21973" /> + </item> + <item> + <!-- Mardil's Fan - Holy Spirit - M. Atk. --> + <ingredient count="1" id="21978" /> + <!-- Mardil's Fan - Holy Spirit --> + <production count="1" id="21977" /> + </item> + <item> + <!-- Mardil's Fan - Holy Spirit - Magic Silence --> + <ingredient count="1" id="21979" /> + <!-- Mardil's Fan - Holy Spirit --> + <production count="1" id="21977" /> + </item> + <item> + <!-- Mardil's Fan - Holy Spirit - Acumen --> + <ingredient count="1" id="21980" /> + <!-- Mardil's Fan - Holy Spirit --> + <production count="1" id="21977" /> + </item> </list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/multisell/311262510.xml b/L2J_DataPack_BETA/dist/game/data/multisell/311262510.xml index 67f26729b8..e496a34e94 100644 --- a/L2J_DataPack_BETA/dist/game/data/multisell/311262510.xml +++ b/L2J_DataPack_BETA/dist/game/data/multisell/311262510.xml @@ -2520,4 +2520,64 @@ <!-- Eclair Bijou - Landslide - Critical Poison --> <production count="1" id="11176" /> </item> + <item> + <!-- Mardil's Fan --> + <ingredient count="1" id="21973" /> + <!-- Red Soul Crystal - Stage 12 --> + <ingredient count="1" id="5580" /> + <!-- Gemstone A --> + <ingredient count="140" id="2133" /> + <!-- Mardil's Fan - M. Atk. --> + <production count="1" id="21974" /> + </item> + <item> + <!-- Mardil's Fan --> + <ingredient count="1" id="21973" /> + <!-- Green Soul Crystal - Stage 12 --> + <ingredient count="1" id="5581" /> + <!-- Gemstone A --> + <ingredient count="140" id="2133" /> + <!-- Mardil's Fan - Magic Silence --> + <production count="1" id="21975" /> + </item> + <item> + <!-- Mardil's Fan --> + <ingredient count="1" id="21973" /> + <!-- Blue Soul Crystal - Stage 12 --> + <ingredient count="1" id="5582" /> + <!-- Gemstone A --> + <ingredient count="140" id="2133" /> + <!-- Mardil's Fan - Acumen --> + <production count="1" id="21976" /> + </item> + <item> + <!-- Mardil's Fan - Holy Spirit --> + <ingredient count="1" id="21977" /> + <!-- Red Soul Crystal - Stage 12 --> + <ingredient count="1" id="5580" /> + <!-- Gemstone A --> + <ingredient count="140" id="2133" /> + <!-- Mardil's Fan - Holy Spirit - M. Atk. --> + <production count="1" id="21978" /> + </item> + <item> + <!-- Mardil's Fan - Holy Spirit --> + <ingredient count="1" id="21977" /> + <!-- Green Soul Crystal - Stage 12 --> + <ingredient count="1" id="5581" /> + <!-- Gemstone A --> + <ingredient count="140" id="2133" /> + <!-- Mardil's Fan - Holy Spirit - Magic Silence --> + <production count="1" id="21979" /> + </item> + <item> + <!-- Mardil's Fan - Holy Spirit --> + <ingredient count="1" id="21977" /> + <!-- Blue Soul Crystal - Stage 12 --> + <ingredient count="1" id="5582" /> + <!-- Gemstone A --> + <ingredient count="140" id="2133" /> + <!-- Mardil's Fan - Holy Spirit - Acumen --> + <production count="1" id="21980" /> + </item> </list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/multisell/326150002.xml b/L2J_DataPack_BETA/dist/game/data/multisell/326150002.xml index 871678e6e6..cc828b6915 100644 --- a/L2J_DataPack_BETA/dist/game/data/multisell/326150002.xml +++ b/L2J_DataPack_BETA/dist/game/data/multisell/326150002.xml @@ -3240,4 +3240,184 @@ <!-- Thorne Crossbow - Cheap Shot --> <production count="1" id="15911" /> </item> + <item> + <!-- Hellblade --> + <ingredient count="1" id="21919" /> + <!-- Red Soul Crystal - Stage 16 --> + <ingredient count="1" id="13071" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Hellblade - Health --> + <production count="1" id="21921" /> + </item> + <item> + <!-- Hellblade --> + <ingredient count="1" id="21919" /> + <!-- Green Soul Crystal - Stage 16 --> + <ingredient count="1" id="13073" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Hellblade - Focus --> + <production count="1" id="21922" /> + </item> + <item> + <!-- Hellblade --> + <ingredient count="1" id="21919" /> + <!-- Blue Soul Crystal - Stage 16 --> + <ingredient count="1" id="13072" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Hellblade - Haste --> + <production count="1" id="21920" /> + </item> + <item> + <!-- Claw of Destruction --> + <ingredient count="1" id="21939" /> + <!-- Red Soul Crystal - Stage 16 --> + <ingredient count="1" id="13071" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Claw of Destruction - Health --> + <production count="1" id="21941" /> + </item> + <item> + <!-- Claw of Destruction --> + <ingredient count="1" id="21939" /> + <!-- Green Soul Crystal - Stage 16 --> + <ingredient count="1" id="13073" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Claw of Destruction - HP Regeneration --> + <production count="1" id="21942" /> + </item> + <item> + <!-- Claw of Destruction --> + <ingredient count="1" id="21939" /> + <!-- Blue Soul Crystal - Stage 16 --> + <ingredient count="1" id="13072" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Claw of Destruction - HP Drain --> + <production count="1" id="21940" /> + </item> + <item> + <!-- Blood Brother --> + <ingredient count="1" id="21959" /> + <!-- Red Soul Crystal - Stage 14 --> + <ingredient count="1" id="9570" /> + <!-- Gemstone S --> + <ingredient count="285" id="2134" /> + <!-- Blood Brother - Focus --> + <production count="1" id="21960" /> + </item> + <item> + <!-- Blood Brother --> + <ingredient count="1" id="21959" /> + <!-- Green Soul Crystal - Stage 14 --> + <ingredient count="1" id="9572" /> + <!-- Gemstone S --> + <ingredient count="285" id="2134" /> + <!-- Blood Brother - Health --> + <production count="1" id="21961" /> + </item> + <item> + <!-- Blood Brother --> + <ingredient count="1" id="21959" /> + <!-- Blue Soul Crystal - Stage 14 --> + <ingredient count="1" id="9571" /> + <!-- Gemstone S --> + <ingredient count="285" id="2134" /> + <!-- Blood Brother - Light --> + <production count="1" id="21962" /> + </item> + <item> + <!-- Hellblade - Lightning --> + <ingredient count="1" id="21927" /> + <!-- Red Soul Crystal - Stage 16 --> + <ingredient count="1" id="13071" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Hellblade - Lightning - Health --> + <production count="1" id="21929" /> + </item> + <item> + <!-- Hellblade - Lightning --> + <ingredient count="1" id="21927" /> + <!-- Green Soul Crystal - Stage 16 --> + <ingredient count="1" id="13073" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Hellblade - Lightning - Focus --> + <production count="1" id="21930" /> + </item> + <item> + <!-- Hellblade - Lightning --> + <ingredient count="1" id="21927" /> + <!-- Blue Soul Crystal - Stage 16 --> + <ingredient count="1" id="13072" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Hellblade - Lightning - Haste --> + <production count="1" id="21928" /> + </item> + <item> + <!-- Claw of Destruction - Landslide --> + <ingredient count="1" id="21947" /> + <!-- Red Soul Crystal - Stage 16 --> + <ingredient count="1" id="13071" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Claw of Destruction - Landslide - Health --> + <production count="1" id="21949" /> + </item> + <item> + <!-- Claw of Destruction - Landslide --> + <ingredient count="1" id="21947" /> + <!-- Green Soul Crystal - Stage 16 --> + <ingredient count="1" id="13073" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Claw of Destruction - Landslide - HP Regeneration --> + <production count="1" id="21950" /> + </item> + <item> + <!-- Claw of Destruction - Landslide --> + <ingredient count="1" id="21947" /> + <!-- Blue Soul Crystal - Stage 16 --> + <ingredient count="1" id="13072" /> + <!-- Gemstone S --> + <ingredient count="623" id="2134" /> + <!-- Claw of Destruction - Landslide - HP Drain --> + <production count="1" id="21948" /> + </item> + <item> + <!-- Blood Brother - Great Gale --> + <ingredient count="1" id="21966" /> + <!-- Red Soul Crystal - Stage 14 --> + <ingredient count="1" id="9570" /> + <!-- Gemstone S --> + <ingredient count="285" id="2134" /> + <!-- Blood Brother - Great Gale - Focus --> + <production count="1" id="21967" /> + </item> + <item> + <!-- Blood Brother - Great Gale --> + <ingredient count="1" id="21966" /> + <!-- Green Soul Crystal - Stage 14 --> + <ingredient count="1" id="9572" /> + <!-- Gemstone S --> + <ingredient count="285" id="2134" /> + <!-- Blood Brother - Great Gale - Health --> + <production count="1" id="21968" /> + </item> + <item> + <!-- Blood Brother - Great Gale --> + <ingredient count="1" id="21966" /> + <!-- Blue Soul Crystal - Stage 14 --> + <ingredient count="1" id="9571" /> + <!-- Gemstone S --> + <ingredient count="285" id="2134" /> + <!-- Blood Brother - Great Gale - Light --> + <production count="1" id="21969" /> + </item> </list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/multisell/326150003.xml b/L2J_DataPack_BETA/dist/game/data/multisell/326150003.xml index b8705e2640..1d2512513a 100644 --- a/L2J_DataPack_BETA/dist/game/data/multisell/326150003.xml +++ b/L2J_DataPack_BETA/dist/game/data/multisell/326150003.xml @@ -1944,4 +1944,112 @@ <!-- Thorne Crossbow --> <production count="1" id="15557" /> </item> + <item> + <!-- Hellblade - Focus --> + <ingredient count="1" id="21922" /> + <!-- Hellblade --> + <production count="1" id="21919" /> + </item> + <item> + <!-- Hellblade - Haste --> + <ingredient count="1" id="21920" /> + <!-- Hellblade --> + <production count="1" id="21919" /> + </item> + <item> + <!-- Hellblade - Health --> + <ingredient count="1" id="21921" /> + <!-- Hellblade --> + <production count="1" id="21919" /> + </item> + <item> + <!-- Claw of Destruction - Health --> + <ingredient count="1" id="21941" /> + <!-- Claw of Destruction --> + <production count="1" id="21939" /> + </item> + <item> + <!-- Claw of Destruction - HP Regeneration --> + <ingredient count="1" id="21942" /> + <!-- Claw of Destruction --> + <production count="1" id="21939" /> + </item> + <item> + <!-- Claw of Destruction - HP Drain --> + <ingredient count="1" id="21940" /> + <!-- Claw of Destruction --> + <production count="1" id="21939" /> + </item> + <item> + <!-- Blood Brother - Focus --> + <ingredient count="1" id="21960" /> + <!-- Blood Brother --> + <production count="1" id="21959" /> + </item> + <item> + <!-- Blood Brother - Health --> + <ingredient count="1" id="21961" /> + <!-- Blood Brother --> + <production count="1" id="21959" /> + </item> + <item> + <!-- Blood Brother - Light --> + <ingredient count="1" id="21962" /> + <!-- Blood Brother --> + <production count="1" id="21959" /> + </item> + <item> + <!-- Hellblade - Lightning - Focus --> + <ingredient count="1" id="21930" /> + <!-- Hellblade - Lightning --> + <production count="1" id="21927" /> + </item> + <item> + <!-- Hellblade - Lightning - Haste --> + <ingredient count="1" id="21928" /> + <!-- Hellblade - Lightning --> + <production count="1" id="21927" /> + </item> + <item> + <!-- Hellblade - Lightning - Health --> + <ingredient count="1" id="21929" /> + <!-- Hellblade - Lightning --> + <production count="1" id="21927" /> + </item> + <item> + <!-- Claw of Destruction - Landslide - Health --> + <ingredient count="1" id="21949" /> + <!-- Claw of Destruction - Landslide --> + <production count="1" id="21947" /> + </item> + <item> + <!-- Claw of Destruction - Landslide - HP Regeneration --> + <ingredient count="1" id="21950" /> + <!-- Claw of Destruction - Landslide --> + <production count="1" id="21947" /> + </item> + <item> + <!-- Claw of Destruction - Landslide - HP Drain --> + <ingredient count="1" id="21948" /> + <!-- Claw of Destruction - Landslide --> + <production count="1" id="21947" /> + </item> + <item> + <!-- Blood Brother - Great Gale - Focus --> + <ingredient count="1" id="21967" /> + <!-- Blood Brother - Great Gale --> + <production count="1" id="21966" /> + </item> + <item> + <!-- Blood Brother - Great Gale - Health --> + <ingredient count="1" id="21968" /> + <!-- Blood Brother - Great Gale --> + <production count="1" id="21966" /> + </item> + <item> + <!-- Blood Brother - Great Gale - Light --> + <ingredient count="1" id="21969" /> + <!-- Blood Brother - Great Gale --> + <production count="1" id="21966" /> + </item> </list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/multisell/364790001.xml b/L2J_DataPack_BETA/dist/game/data/multisell/364790001.xml index b8c1829053..28693e3ef3 100644 --- a/L2J_DataPack_BETA/dist/game/data/multisell/364790001.xml +++ b/L2J_DataPack_BETA/dist/game/data/multisell/364790001.xml @@ -5060,6 +5060,226 @@ <!-- Eternal Core Dual Sword {PvP} --> <production count="1" id="16159" /> </item> + <item> + <!-- Hellblade - Haste --> + <ingredient count="1" id="21920" /> + <!-- Fame Points --> + <ingredient count="36700" id="-300" /> + <!-- Adena --> + <ingredient count="7343650" id="57" /> + <!-- Hellblade {PvP} - Haste --> + <production count="1" id="21924" /> + </item> + <item> + <!-- Hellblade - Health --> + <ingredient count="1" id="21921" /> + <!-- Fame Points --> + <ingredient count="36700" id="-300" /> + <!-- Adena --> + <ingredient count="7343650" id="57" /> + <!-- Hellblade {PvP} - Health --> + <production count="1" id="21925" /> + </item> + <item> + <!-- Hellblade - Focus --> + <ingredient count="1" id="21922" /> + <!-- Fame Points --> + <ingredient count="36700" id="-300" /> + <!-- Adena --> + <ingredient count="7343650" id="57" /> + <!-- Hellblade {PvP} - Focus --> + <production count="1" id="21926" /> + </item> + <item> + <!-- Claw of Destruction - HP Drain --> + <ingredient count="1" id="21940" /> + <!-- Fame Points --> + <ingredient count="36700" id="-300" /> + <!-- Adena --> + <ingredient count="7343650" id="57" /> + <!-- Claw of Destruction {PvP} - HP Drain --> + <production count="1" id="21944" /> + </item> + <item> + <!-- Claw of Destruction - Health --> + <ingredient count="1" id="21941" /> + <!-- Fame Points --> + <ingredient count="36700" id="-300" /> + <!-- Adena --> + <ingredient count="7343650" id="57" /> + <!-- Claw of Destruction {PvP} - Health --> + <production count="1" id="21945" /> + </item> + <item> + <!-- Claw of Destruction - HP Regeneration --> + <ingredient count="1" id="21942" /> + <!-- Fame Points --> + <ingredient count="36700" id="-300" /> + <!-- Adena --> + <ingredient count="7343650" id="57" /> + <!-- Claw of Destruction {PvP} - HP Regeneration --> + <production count="1" id="21946" /> + </item> + <item> + <!-- Blood Brother - Focus --> + <ingredient count="1" id="21960" /> + <!-- Fame Points --> + <ingredient count="18700" id="-300" /> + <!-- Adena --> + <ingredient count="3747300" id="57" /> + <!-- Blood Brother {PvP} - Focus --> + <production count="1" id="21963" /> + </item> + <item> + <!-- Blood Brother - Health --> + <ingredient count="1" id="21961" /> + <!-- Fame Points --> + <ingredient count="18700" id="-300" /> + <!-- Adena --> + <ingredient count="3747300" id="57" /> + <!-- Blood Brother {PvP} - Health --> + <production count="1" id="21964" /> + </item> + <item> + <!-- Blood Brother - Light --> + <ingredient count="1" id="21962" /> + <!-- Fame Points --> + <ingredient count="18700" id="-300" /> + <!-- Adena --> + <ingredient count="3747300" id="57" /> + <!-- Blood Brother {PvP} - Light --> + <production count="1" id="21965" /> + </item> + <item> + <!-- Blades of Delusion --> + <ingredient count="1" id="21955" /> + <!-- Fame Points --> + <ingredient count="18700" id="-300" /> + <!-- Adena --> + <ingredient count="3747300" id="57" /> + <!-- Blades of Delusion {PvP} --> + <production count="1" id="21956" /> + </item> + <item> + <!-- Blades of Delusion - Earth --> + <ingredient count="1" id="21957" /> + <!-- Fame Points --> + <ingredient count="18700" id="-300" /> + <!-- Adena --> + <ingredient count="3747300" id="57" /> + <!-- Blades of Delusion - Earth {PvP} --> + <production count="1" id="21958" /> + </item> + <item> + <!-- Hellblade - Lightning - Haste --> + <ingredient count="1" id="21928" /> + <!-- Fame Points --> + <ingredient count="36700" id="-300" /> + <!-- Adena --> + <ingredient count="7343650" id="57" /> + <!-- Hellblade - Lightning {PvP} - Haste --> + <production count="1" id="21932" /> + </item> + <item> + <!-- Hellblade - Lightning - Health --> + <ingredient count="1" id="21929" /> + <!-- Fame Points --> + <ingredient count="36700" id="-300" /> + <!-- Adena --> + <ingredient count="7343650" id="57" /> + <!-- Hellblade - Lightning {PvP} - Health --> + <production count="1" id="21933" /> + </item> + <item> + <!-- Hellblade - Lightning - Focus --> + <ingredient count="1" id="21930" /> + <!-- Fame Points --> + <ingredient count="36700" id="-300" /> + <!-- Adena --> + <ingredient count="7343650" id="57" /> + <!-- Hellblade - Lightning {PvP} - Focus --> + <production count="1" id="21934" /> + </item> + <item> + <!-- Butcher Blades --> + <ingredient count="1" id="21935" /> + <!-- Fame Points --> + <ingredient count="30400" id="-300" /> + <!-- Adena --> + <ingredient count="6089000" id="57" /> + <!-- Butcher Blades {PvP} --> + <production count="1" id="21936" /> + </item> + <item> + <!-- Butcher Blades - Confusion --> + <ingredient count="1" id="21937" /> + <!-- Fame Points --> + <ingredient count="30400" id="-300" /> + <!-- Adena --> + <ingredient count="6089000" id="57" /> + <!-- Butcher Blades - Confusion {PvP} --> + <production count="1" id="21938" /> + </item> + <item> + <!-- Claw of Destruction - Landslide - HP Drain --> + <ingredient count="1" id="21948" /> + <!-- Fame Points --> + <ingredient count="36700" id="-300" /> + <!-- Adena --> + <ingredient count="7343650" id="57" /> + <!-- Claw of Destruction - Landslide {PvP} - HP Drain --> + <production count="1" id="21952" /> + </item> + <item> + <!-- Claw of Destruction - Landslide - Health --> + <ingredient count="1" id="21949" /> + <!-- Fame Points --> + <ingredient count="36700" id="-300" /> + <!-- Adena --> + <ingredient count="7343650" id="57" /> + <!-- Claw of Destruction - Landslide {PvP} - Health --> + <production count="1" id="21953" /> + </item> + <item> + <!-- Claw of Destruction - Landslide - HP Regeneration --> + <ingredient count="1" id="21950" /> + <!-- Fame Points --> + <ingredient count="36700" id="-300" /> + <!-- Adena --> + <ingredient count="7343650" id="57" /> + <!-- Claw of Destruction - Landslide {PvP} - HP Regeneration --> + <production count="1" id="21954" /> + </item> + <item> + <!-- Blood Brother - Great Gale --> + <ingredient count="1" id="21967" /> + <!-- Fame Points --> + <ingredient count="18700" id="-300" /> + <!-- Adena --> + <ingredient count="3747300" id="57" /> + <!-- Blood Brother - Great Gale {PvP} --> + <production count="1" id="21970" /> + </item> + <item> + <!-- Blood Brother - Great Gale - Health --> + <ingredient count="1" id="21968" /> + <!-- Fame Points --> + <ingredient count="18700" id="-300" /> + <!-- Adena --> + <ingredient count="3747300" id="57" /> + <!-- Blood Brother - Great Gale {PvP} - Health --> + <production count="1" id="21971" /> + </item> + <item> + <!-- Blood Brother - Great Gale - Light --> + <ingredient count="1" id="21969" /> + <!-- Fame Points --> + <ingredient count="18700" id="-300" /> + <!-- Adena --> + <ingredient count="3747300" id="57" /> + <!-- Blood Brother - Great Gale {PvP} - Light --> + <production count="1" id="21972" /> + </item> <item> <!-- Armor of Nightmare --> <ingredient count="1" id="374" /> diff --git a/L2J_DataPack_BETA/dist/game/data/multisell/364790002.xml b/L2J_DataPack_BETA/dist/game/data/multisell/364790002.xml index 9fc92e8300..1d003f248e 100644 --- a/L2J_DataPack_BETA/dist/game/data/multisell/364790002.xml +++ b/L2J_DataPack_BETA/dist/game/data/multisell/364790002.xml @@ -3792,4 +3792,142 @@ <!-- Thorne Crossbow - Cheap Shot --> <production count="1" id="15911" /> </item> + <item> + <!-- Hellblade {PvP} - Haste --> + <ingredient count="1" id="21924" /> + <!-- Hellblade - Haste --> + <production count="1" id="21920" /> + </item> + <item> + <!-- Hellblade {PvP} - Haste --> + <ingredient count="1" id="21924" /> + <!-- Hellblade - Haste --> + <production count="1" id="21920" /> + </item> + <item> + <!-- Hellblade {PvP} - Health --> + <ingredient count="1" id="21925" /> + <!-- Hellblade - Health --> + <production count="1" id="21921" /> + </item> + <item> + <!-- Hellblade {PvP} - Focus --> + <ingredient count="1" id="21926" /> + <!-- Hellblade - Focus --> + <production count="1" id="21922" /> + </item> + <item> + <!-- Butcher Blades {PvP} --> + <ingredient count="1" id="21936" /> + <!-- Butcher Blades --> + <production count="1" id="21935" /> + </item> + <item> + <!-- Claw of Destruction {PvP} - HP Drain --> + <ingredient count="1" id="21944" /> + <!-- Claw of Destruction - HP Drain --> + <production count="1" id="21940" /> + </item> + <item> + <!-- Claw of Destruction {PvP} - Health --> + <ingredient count="1" id="21945" /> + <!-- Claw of Destruction - Health --> + <production count="1" id="21941" /> + </item> + <item> + <!-- Claw of Destruction {PvP} - HP Regeneration --> + <ingredient count="1" id="21946" /> + <!-- Claw of Destruction - HP Regeneration --> + <production count="1" id="21942" /> + </item> + <item> + <!-- Blood Brother {PvP} - Focus --> + <ingredient count="1" id="21963" /> + <!-- Blood Brother - Focus --> + <production count="1" id="21960" /> + </item> + <item> + <!-- Blood Brother {PvP} - Health --> + <ingredient count="1" id="21964" /> + <!-- Blood Brother - Health --> + <production count="1" id="21961" /> + </item> + <item> + <!-- Blood Brother {PvP} - Light --> + <ingredient count="1" id="21965" /> + <!-- Blood Brother - Light --> + <production count="1" id="21962" /> + </item> + <item> + <!-- Blades of Delusion {PvP} --> + <ingredient count="1" id="21956" /> + <!-- Blades of Delusion --> + <production count="1" id="21955" /> + </item> + <item> + <!-- Hellblade - Lightning {PvP} - Haste --> + <ingredient count="1" id="21932" /> + <!-- Hellblade - Lightning - Haste --> + <production count="1" id="21928" /> + </item> + <item> + <!-- Hellblade - Lightning {PvP} - Health --> + <ingredient count="1" id="21933" /> + <!-- Hellblade - Lightning - Health --> + <production count="1" id="21929" /> + </item> + <item> + <!-- Hellblade - Lightning {PvP} - Focus --> + <ingredient count="1" id="21934" /> + <!-- Hellblade - Lightning - Focus --> + <production count="1" id="21930" /> + </item> + <item> + <!-- Blades of Delusion - Earth {PvP} --> + <ingredient count="1" id="21958" /> + <!-- Blades of Delusion - Earth --> + <production count="1" id="21957" /> + </item> + <item> + <!-- Claw of Destruction - Landslide {PvP} - HP Drain --> + <ingredient count="1" id="21952" /> + <!-- Claw of Destruction - Landslide - HP Drain --> + <production count="1" id="21948" /> + </item> + <item> + <!-- Claw of Destruction - Landslide {PvP} - Health --> + <ingredient count="1" id="21953" /> + <!-- Claw of Destruction - Landslide - Health --> + <production count="1" id="21949" /> + </item> + <item> + <!-- Claw of Destruction - Landslide {PvP} - HP Regeneration --> + <ingredient count="1" id="21954" /> + <!-- Claw of Destruction - Landslide - HP Regeneration --> + <production count="1" id="21950" /> + </item> + <item> + <!-- Blood Brother - Great Gale {PvP} - Focus --> + <ingredient count="1" id="21970" /> + <!-- Blood Brother - Great Gale - Focus --> + <production count="1" id="21967" /> + </item> + <item> + <!-- Blood Brother - Great Gale {PvP} - Health --> + <ingredient count="1" id="21971" /> + <!-- Blood Brother - Great Gale - Health --> + <production count="1" id="21968" /> + </item> + <item> + <!-- Blood Brother - Great Gale {PvP} - Light --> + <ingredient count="1" id="21972" /> + <!-- Blood Brother - Great Gale - Light --> + <production count="1" id="21969" /> + </item> + <item> + <!-- Butcher Blades - Confusion {PvP} --> + <ingredient count="1" id="21938" /> + <!-- Butcher Blades - Confusion --> + <production count="1" id="21937" /> + </item> </list> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/stats/items/21900-21999.xml b/L2J_DataPack_BETA/dist/game/data/stats/items/21900-21999.xml index 9066a47ad8..532950c14f 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/items/21900-21999.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/items/21900-21999.xml @@ -162,13 +162,19 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -185,13 +191,19 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3564-3;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -208,13 +220,19 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3013-3;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -231,13 +249,19 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3566-3;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -254,13 +278,22 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-3;3653-1;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -277,13 +310,22 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-3;3653-1;3564-3;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -300,13 +342,22 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-3;3653-1;3013-3;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -323,13 +374,22 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-3;3653-1;3566-3;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -346,13 +406,19 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3828-1;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -369,13 +435,19 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3828-1;3564-3;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -392,13 +464,19 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3828-1;3013-3;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -415,13 +493,19 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3828-1;3013-3;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -438,13 +522,22 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3828-1;3552-3;3653-1;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -461,13 +554,22 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3828-1;3552-3;3653-1;3564-3;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -484,13 +586,22 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3828-1;3552-3;3653-1;3013-3;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -507,13 +618,22 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3828-1;3552-3;3653-1;3566-3;21252-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> @@ -530,18 +650,32 @@ <set name="weapon_type" val="dualdagger" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="5845" /> <set name="crystal_type" val="s80" /> <set name="material" val="steel" /> <set name="weight" val="2100" /> + <set name="price" val="121780000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="enchant4_skill" val="8296-1" /> + <set name="item_skill" val="3552-1;21253-1" /> + <cond msgId="1518"> + <and> + <player level="81" /> + <player class_id_restriction="93, 101, 108, 117" /> <!-- Dagger Masters --> + <player subclass="false" /> <!-- TEMP FIX only for customs subclass 80+ --> + </and> + </cond> <for> <set order="0x08" stat="pAtk" val="332" /> <set order="0x08" stat="mAtk" val="169" /> <set order="0x08" stat="rCrit" val="12" /> - <add order="0x10" stat="accCombat" val="-3" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="433" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -554,18 +688,35 @@ <set name="weapon_type" val="dualdagger" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="5845" /> <set name="crystal_type" val="s80" /> <set name="material" val="steel" /> <set name="weight" val="2100" /> + <set name="price" val="121780000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="enchant4_skill" val="8296-1" /> + <set name="item_skill" val="3552-1;3651-1;3652-1;21253-1" /> + <cond msgId="1518"> + <and> + <player level="81" /> + <player class_id_restriction="93, 101, 108, 117" /> <!-- Dagger Masters --> + <player subclass="false" /> <!-- TEMP FIX only for customs subclass 80+ --> + </and> + </cond> <for> <set order="0x08" stat="pAtk" val="332" /> <set order="0x08" stat="mAtk" val="169" /> <set order="0x08" stat="rCrit" val="12" /> - <add order="0x10" stat="accCombat" val="-3" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="433" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -578,18 +729,32 @@ <set name="weapon_type" val="dualdagger" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="5845" /> <set name="crystal_type" val="s80" /> <set name="material" val="steel" /> <set name="weight" val="2100" /> + <set name="price" val="121780000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="enchant4_skill" val="8296-1" /> + <set name="item_skill" val="3552-1;3858-3;21253-1" /> + <cond msgId="1518"> + <and> + <player level="81" /> + <player class_id_restriction="93, 101, 108, 117" /> <!-- Dagger Masters --> + <player subclass="false" /> <!-- TEMP FIX only for customs subclass 80+ --> + </and> + </cond> <for> <set order="0x08" stat="pAtk" val="332" /> <set order="0x08" stat="mAtk" val="169" /> <set order="0x08" stat="rCrit" val="12" /> - <add order="0x10" stat="accCombat" val="-3" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="433" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -602,18 +767,35 @@ <set name="weapon_type" val="dualdagger" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="5845" /> <set name="crystal_type" val="s80" /> <set name="material" val="steel" /> <set name="weight" val="2100" /> + <set name="price" val="121780000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="enchant4_skill" val="8296-1" /> + <set name="item_skill" val="3552-1;3858-3;3651-1;3652-1;21253-1" /> + <cond msgId="1518"> + <and> + <player level="81" /> + <player class_id_restriction="93, 101, 108, 117" /> <!-- Dagger Masters --> + <player subclass="false" /> <!-- TEMP FIX only for customs subclass 80+ --> + </and> + </cond> <for> <set order="0x08" stat="pAtk" val="332" /> <set order="0x08" stat="mAtk" val="169" /> <set order="0x08" stat="rCrit" val="12" /> - <add order="0x10" stat="accCombat" val="-3" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="-3.75" /> <set order="0x08" stat="pAtkSpd" val="433" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -626,18 +808,24 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -650,18 +838,24 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3568-2;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -674,18 +868,24 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3013-3;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -698,18 +898,24 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3569-2;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -722,18 +928,27 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3650-1;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -746,18 +961,27 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3650-1;3568-2;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -770,18 +994,27 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3650-1;3013-3;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -794,18 +1027,27 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3650-1;3569-2;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -818,18 +1060,24 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3885-2;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -842,18 +1090,24 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3885-2;3568-2;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -866,18 +1120,24 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3885-2;3013-3;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -890,18 +1150,24 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3885-2;3569-2;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -914,18 +1180,27 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3885-2;3650-1;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -938,18 +1213,27 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3885-2;3650-1;3568-2;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -962,18 +1246,27 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3885-2;3650-1;3013-3;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -986,18 +1279,27 @@ <set name="weapon_type" val="blunt" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="20" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="7050" /> <set name="crystal_type" val="s84" /> <set name="material" val="fine_steel" /> <set name="weight" val="1740" /> + <set name="price" val="143356000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3885-2;3650-1;3013-3;21254-1" /> <for> <set order="0x08" stat="pAtk" val="396" /> <set order="0x08" stat="mAtk" val="176" /> <set order="0x08" stat="rCrit" val="4" /> - <add order="0x10" stat="accCombat" val="4" /> <!-- Truncated value. --> + <add order="0x10" stat="accCombat" val="4.75" /> <set order="0x08" stat="pAtkSpd" val="379" /> <enchant val="0" order="0x0C" stat="pAtk" /> <enchant val="0" order="0x0C" stat="mAtk" /> @@ -1010,13 +1312,20 @@ <set name="weapon_type" val="dual" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="enchant4_skill" val="3411-1" /> + <set name="item_skill" val="3552-1;21255-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1033,13 +1342,23 @@ <set name="weapon_type" val="dual" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="enchant4_skill" val="3411-1" /> + <set name="item_skill" val="3656-1;3552-3;21255-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1056,13 +1375,20 @@ <set name="weapon_type" val="dual" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="enchant4_skill" val="3411-1" /> + <set name="item_skill" val="3836-2;3552-1;21255-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1083,9 +1409,16 @@ <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1520" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="enchant4_skill" val="3411-1" /> + <set name="item_skill" val="3836-2;3656-1;3552-3;21255-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1099,16 +1432,22 @@ <!-- Description: Two-handed sword used by Yehan Klodekus. Bestows a special power upon the wielder. Bestows one of the following functions: Focus, Health or Light. --> <set name="icon" val="BranchSys2.icon.br_wp_tirbing_i00" /> <set name="default_action" val="equip" /> - <set name="weapon_type" val="sword" /> + <set name="weapon_type" val="bigsword" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1740" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="21256-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1122,16 +1461,22 @@ <!-- Description: (Soul Crystal Enhancement). Two-handed sword used by Yehan Klodekus. Bestows a special power upon the wielder. Increases Critical by 111. Increases damage inflicted during PvP. --> <set name="icon" val="BranchSys2.icon.br_wp_tirbing_i01" /> <set name="default_action" val="equip" /> - <set name="weapon_type" val="sword" /> + <set name="weapon_type" val="bigsword" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1740" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3566-2;21256-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1145,16 +1490,22 @@ <!-- Description: (Soul Crystal Enhancement). Two-handed sword used by Yehan Klodekus. Bestows a special power upon the wielder. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <set name="icon" val="BranchSys2.icon.br_wp_tirbing_i01" /> <set name="default_action" val="equip" /> - <set name="weapon_type" val="sword" /> + <set name="weapon_type" val="bigsword" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1740" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3013-3;21256-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1168,16 +1519,22 @@ <!-- Description: (Soul Crystal Enhancement). Two-handed sword used by Yehan Klodekus. Bestows a special power upon the wielder. Increases weight gauge by 20%. Increases damage inflicted during PvP. --> <set name="icon" val="BranchSys2.icon.br_wp_tirbing_i01" /> <set name="default_action" val="equip" /> - <set name="weapon_type" val="sword" /> + <set name="weapon_type" val="bigsword" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1740" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3498-1;21256-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1191,16 +1548,25 @@ <!-- Description: (Soul Crystal Enhancement). Two-handed sword used by Yehan Klodekus. Bestows a special power upon the wielder. Increases Critical by 111. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. --> <set name="icon" val="BranchSys2.icon.br_wp_tirbing_i01" /> <set name="default_action" val="equip" /> - <set name="weapon_type" val="sword" /> + <set name="weapon_type" val="bigsword" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1740" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3653-1;3552-1;3566-2;21256-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1214,16 +1580,25 @@ <!-- Description: (Soul Crystal Enhancement). Two-handed sword used by Yehan Klodekus. Bestows a special power upon the wielder. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. --> <set name="icon" val="BranchSys2.icon.br_wp_tirbing_i01" /> <set name="default_action" val="equip" /> - <set name="weapon_type" val="sword" /> + <set name="weapon_type" val="bigsword" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1740" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3653-1;3552-1;3013-3;21256-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1237,16 +1612,25 @@ <!-- Description: (Soul Crystal Enhancement). Two-handed sword used by Yehan Klodekus. Bestows a special power upon the wielder. Increases weight gauge by 20%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. --> <set name="icon" val="BranchSys2.icon.br_wp_tirbing_i01" /> <set name="default_action" val="equip" /> - <set name="weapon_type" val="sword" /> + <set name="weapon_type" val="bigsword" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1740" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3653-1;3552-3;3498-1;21256-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1260,16 +1644,22 @@ <!-- Description: Masterwork Item than increases Atk. Spd. Two-handed sword used by Yehan Klodekus. Bestows a special power upon the wielder. Bestows one of the following functions: Focus, Health or Light. --> <set name="icon" val="BranchSys2.icon.br_wp_tirbing_i00" /> <set name="default_action" val="equip" /> - <set name="weapon_type" val="sword" /> + <set name="weapon_type" val="bigsword" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1740" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3840-2;21256-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1283,16 +1673,22 @@ <!-- Description: Masterwork Item than increases Atk. Spd. (Soul Crystal Enhancement). Two-handed sword used by Yehan Klodekus. Bestows a special power upon the wielder. Increases Critical by 111. Increases damage inflicted during PvP. --> <set name="icon" val="BranchSys2.icon.br_wp_tirbing_i01" /> <set name="default_action" val="equip" /> - <set name="weapon_type" val="sword" /> + <set name="weapon_type" val="bigsword" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1740" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3840-2;3566-2;21256-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1306,16 +1702,22 @@ <!-- Description: Masterwork Item than increases Atk. Spd. (Soul Crystal Enhancement). Two-handed sword used by Yehan Klodekus. Bestows a special power upon the wielder. Increases Max HP by 25%. Increases damage inflicted during PvP. --> <set name="icon" val="BranchSys2.icon.br_wp_tirbing_i01" /> <set name="default_action" val="equip" /> - <set name="weapon_type" val="sword" /> + <set name="weapon_type" val="bigsword" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1740" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3840-2;3013-3;21256-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1329,16 +1731,22 @@ <!-- Description: Masterwork Item than increases Atk. Spd. (Soul Crystal Enhancement). Two-handed sword used by Yehan Klodekus. Bestows a special power upon the wielder. Increases weight gauge by 20%. Increases damage inflicted during PvP. --> <set name="icon" val="BranchSys2.icon.br_wp_tirbing_i01" /> <set name="default_action" val="equip" /> - <set name="weapon_type" val="sword" /> + <set name="weapon_type" val="bigsword" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1740" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3552-1;3498-1;3840-2;21256-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1352,16 +1760,25 @@ <!-- Description: Masterwork Item than increases Atk. Spd. (Soul Crystal Enhancement). Two-handed sword used by Yehan Klodekus. Bestows a special power upon the wielder. Increases Critical by 111. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. --> <set name="icon" val="BranchSys2.icon.br_wp_tirbing_i01" /> <set name="default_action" val="equip" /> - <set name="weapon_type" val="sword" /> + <set name="weapon_type" val="bigsword" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1740" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3840-2;3653-1;3552-1;3566-2;21256-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1375,16 +1792,25 @@ <!-- Description: Masterwork Item than increases Atk. Spd. (Soul Crystal Enhancement). Two-handed sword used by Yehan Klodekus. Bestows a special power upon the wielder. Increases Max HP by 25%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. --> <set name="icon" val="BranchSys2.icon.br_wp_tirbing_i01" /> <set name="default_action" val="equip" /> - <set name="weapon_type" val="sword" /> + <set name="weapon_type" val="bigsword" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1740" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3840-2;3653-1;3552-1;3013-3;21256-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1398,16 +1824,25 @@ <!-- Description: Masterwork Item than increases Atk. Spd. (Soul Crystal Enhancement). Two-handed sword used by Yehan Klodekus. Bestows a special power upon the wielder. Increases weight gauge by 20%. Increases damage inflicted during PvP. Has a chance of inflicting additional damage during an attack. --> <set name="icon" val="BranchSys2.icon.br_wp_tirbing_i01" /> <set name="default_action" val="equip" /> - <set name="weapon_type" val="sword" /> + <set name="weapon_type" val="bigsword" /> <set name="bodypart" val="lrhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;44;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="3597" /> <set name="crystal_type" val="s" /> <set name="material" val="steel" /> <set name="weight" val="1740" /> + <set name="price" val="74946000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> + <set name="is_tradable" val="false" /> + <set name="is_dropable" val="false" /> + <set name="is_sellable" val="false" /> + <set name="element_enabled" val="true" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="3840-2;3653-1;3552-3;3498-1;21256-1" /> <for> <set order="0x08" stat="pAtk" val="405" /> <set order="0x08" stat="mAtk" val="151" /> @@ -1424,13 +1859,18 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="1659" /> <set name="crystal_type" val="a" /> <set name="material" val="adamantaite" /> <set name="weight" val="840" /> + <set name="price" val="20741000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> <set name="enchant_enabled" val="1" /> + <set name="item_skill" val="21257-1" /> <for> <set order="0x08" stat="pAtk" val="186" /> <set order="0x08" stat="mAtk" val="152" /> @@ -1447,13 +1887,19 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="1659" /> <set name="crystal_type" val="a" /> <set name="material" val="adamantaite" /> <set name="weight" val="840" /> + <set name="price" val="20741000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> <set name="enchant_enabled" val="1" /> + <set name="is_magic_weapon" val="true" /> + <set name="item_skill" val="3073-2;21257-1" /> <for> <set order="0x08" stat="pAtk" val="186" /> <set order="0x08" stat="mAtk" val="152" /> @@ -1470,13 +1916,21 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="1659" /> <set name="crystal_type" val="a" /> <set name="material" val="adamantaite" /> <set name="weight" val="840" /> + <set name="price" val="20741000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> <set name="enchant_enabled" val="1" /> + <set name="is_magic_weapon" val="true" /> + <set name="oncast_chance" val="10" /> + <set name="oncast_skill" val="3074-2" /> + <set name="item_skill" val="3552-1;21257-1" /> <for> <set order="0x08" stat="pAtk" val="186" /> <set order="0x08" stat="mAtk" val="152" /> @@ -1493,13 +1947,19 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="1659" /> <set name="crystal_type" val="a" /> <set name="material" val="adamantaite" /> <set name="weight" val="840" /> + <set name="price" val="20741000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> <set name="enchant_enabled" val="1" /> + <set name="is_magic_weapon" val="true" /> + <set name="item_skill" val="3047-2;21257-1" /> <for> <set order="0x08" stat="pAtk" val="186" /> <set order="0x08" stat="mAtk" val="152" /> @@ -1516,13 +1976,19 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="1659" /> <set name="crystal_type" val="a" /> <set name="material" val="adamantaite" /> <set name="weight" val="840" /> + <set name="price" val="20741000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> <set name="enchant_enabled" val="1" /> + <set name="is_magic_weapon" val="true" /> + <set name="item_skill" val="3856-1;21257-1" /> <for> <set order="0x08" stat="pAtk" val="186" /> <set order="0x08" stat="mAtk" val="152" /> @@ -1539,13 +2005,19 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="1659" /> <set name="crystal_type" val="a" /> <set name="material" val="adamantaite" /> <set name="weight" val="840" /> + <set name="price" val="20741000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> <set name="enchant_enabled" val="1" /> + <set name="is_magic_weapon" val="true" /> + <set name="item_skill" val="3856-1;3073-2;21257-1" /> <for> <set order="0x08" stat="pAtk" val="186" /> <set order="0x08" stat="mAtk" val="152" /> @@ -1562,13 +2034,21 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="1659" /> <set name="crystal_type" val="a" /> <set name="material" val="adamantaite" /> <set name="weight" val="840" /> + <set name="price" val="20741000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> <set name="enchant_enabled" val="1" /> + <set name="is_magic_weapon" val="true" /> + <set name="oncast_chance" val="10" /> + <set name="oncast_skill" val="3074-2" /> + <set name="item_skill" val="3856-1;3552-1;21257-1" /> <for> <set order="0x08" stat="pAtk" val="186" /> <set order="0x08" stat="mAtk" val="152" /> @@ -1585,13 +2065,19 @@ <set name="weapon_type" val="sword" /> <set name="bodypart" val="rhand" /> <set name="random_damage" val="10" /> + <set name="attack_range" val="40" /> + <set name="damage_range" val="0;0;40;120" /> + <set name="immediate_effect" val="1" /> <set name="crystal_count" val="1659" /> <set name="crystal_type" val="a" /> <set name="material" val="adamantaite" /> <set name="weight" val="840" /> + <set name="price" val="20741000" /> <set name="soulshots" val="1" /> <set name="spiritshots" val="1" /> <set name="enchant_enabled" val="1" /> + <set name="is_magic_weapon" val="true" /> + <set name="item_skill" val="3856-1;3047-2;21257-1" /> <for> <set order="0x08" stat="pAtk" val="186" /> <set order="0x08" stat="mAtk" val="152" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml index 84704c1cac..d8d6bf38eb 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/21200-21299.xml @@ -362,41 +362,59 @@ <set name="skillType" val="NOTDONE" /> <set name="operateType" val="P" /> </skill> - <skill id="21252" levels="1" name="Caladbolg"> - <!-- "When attacking, has a chance of inflicting Critical Damage and bleed on the target." --> - <set name="target" val="TARGET_NONE" /> - <set name="skillType" val="NOTDONE" /> + <skill id="21252" levels="1" name="Hellblade"> + <!-- High Five Skill --> + <!-- FIXME: value unconfirmed --> <set name="operateType" val="P" /> + <set name="target" val="TARGET_SELF" /> + <for> + <effect name="ChanceSkillTrigger" abnormalTime="-1" val="0" activationChance="3" chanceType="ON_HIT" triggeredId="23319" /> + </for> </skill> - <skill id="21253" levels="1" name="Habu"> - <!-- "When attacking, has a chance of inflicting bleed on the target." --> - <set name="target" val="TARGET_NONE" /> - <set name="skillType" val="NOTDONE" /> + <skill id="21253" levels="1" name="Butcher Blades"> + <!-- High Five Skill --> + <!-- FIXME: value unconfirmed --> <set name="operateType" val="P" /> + <set name="target" val="TARGET_SELF" /> + <for> + <effect name="ChanceSkillTrigger" abnormalTime="-1" val="0" activationChance="3" chanceType="ON_HIT" triggeredId="23320" /> + </for> </skill> - <skill id="21254" levels="1" name="Tiatenon"> - <!-- "During a PvP attack, has a chance of inflicting fear on the target and causing them to flee." --> - <set name="target" val="TARGET_NONE" /> - <set name="skillType" val="NOTDONE" /> + <skill id="21254" levels="1" name="Claw of Destruction"> + <!-- High Five Skill --> + <!-- FIXME: value unconfirmed --> <set name="operateType" val="P" /> + <set name="target" val="TARGET_SELF" /> + <for> + <effect name="ChanceSkillTrigger" abnormalTime="-1" val="0" activationChance="3" chanceType="ON_HIT" triggeredId="23321" /> + </for> </skill> - <skill id="21255" levels="1" name="Astaroth"> - <!-- Has a chance of decreasing the target's P. Def. when attacking. --> - <set name="target" val="TARGET_NONE" /> - <set name="skillType" val="NOTDONE" /> + <skill id="21255" levels="1" name="Blades of Delusion"> + <!-- High Five Skill --> + <!-- FIXME: value unconfirmed --> <set name="operateType" val="P" /> + <set name="target" val="TARGET_SELF" /> + <for> + <effect name="ChanceSkillTrigger" abnormalTime="-1" val="0" activationChance="3" chanceType="ON_HIT" triggeredId="23322" triggeredLevel="10" /> + </for> </skill> - <skill id="21256" levels="1" name="Tyrbing"> - <!-- Has a chance of decreasing the target's P. Def. and inflicting shock. --> - <set name="target" val="TARGET_NONE" /> - <set name="skillType" val="NOTDONE" /> + <skill id="21256" levels="1" name="Blood Brother"> + <!-- High Five Skill --> + <!-- FIXME: value unconfirmed --> <set name="operateType" val="P" /> + <set name="target" val="TARGET_SELF" /> + <for> + <effect name="ChanceSkillTrigger" abnormalTime="-1" val="0" activationChance="3" chanceType="ON_HIT" triggeredId="23323" triggeredLevel="10" /> + </for> </skill> <skill id="21257" levels="1" name="Mardil"> - <!-- Has a chance of increasing Casting Spd. and wind attribute attack power when attacked. --> - <set name="target" val="TARGET_NONE" /> - <set name="skillType" val="NOTDONE" /> + <!-- High Five Skill --> + <!-- FIXME: value unconfirmed --> <set name="operateType" val="P" /> + <set name="target" val="TARGET_SELF" /> + <for> + <effect name="ChanceSkillTrigger" abnormalTime="-1" val="0" activationChance="3" chanceType="ON_ATTACKED" triggeredId="23324" /> + </for> </skill> <skill id="21258" levels="1" name="Rocking Horse Mount"> <!-- High Five Skill --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml index b09466957a..71cae8037b 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/23300-23399.xml @@ -150,42 +150,143 @@ <set name="operateType" val="P" /> </skill> <skill id="23319" levels="1" name="Blood Seeker"> - <!-- HP is decreased momentarily from bleeding. --> - <set name="target" val="TARGET_NONE" /> - <set name="skillType" val="NOTDONE" /> - <set name="operateType" val="P" /> + <!-- High Five Skill --> + <!-- FIXME: value unconfirmed --> + <set name="abnormalLvl" val="8" /> + <set name="abnormalType" val="bleeding" /> + <set name="castRange" val="80" /> + <set name="effectRange" val="400" /> + <set name="isDebuff" val="true" /> + <set name="isMagic" val="2" /> <!-- Static Skill --> + <set name="isTriggeredSkill" val="true" /> + <set name="lvlDepend" val="1" /> + <set name="magicLvl" val="85" /> + <set name="operateType" val="A2" /> + <set name="power" val="40" /> + <set name="reuseDelay" val="10000" /> + <set name="saveVs" val="CON" /> + <set name="skillType" val="BLEED" /> + <set name="target" val="TARGET_ONE" /> + <set name="trait" val="BLEED" /> + <for> + <effect count="3" name="DamOverTime" abnormalTime="6" val="170" abnormalLvl="8" abnormalType="bleeding" abnormalVisualEffect="bleed" /> + </for> </skill> <skill id="23320" levels="1" name="Greedy Throat"> - <!-- HP is decreased momentarily from bleeding. --> - <set name="target" val="TARGET_NONE" /> - <set name="skillType" val="NOTDONE" /> - <set name="operateType" val="P" /> + <!-- High Five Skill --> + <!-- FIXME: value unconfirmed --> + <set name="abnormalLvl" val="8" /> + <set name="abnormalType" val="bleeding" /> + <set name="castRange" val="80" /> + <set name="effectRange" val="400" /> + <set name="isDebuff" val="true" /> + <set name="isMagic" val="2" /> <!-- Static Skill --> + <set name="isTriggeredSkill" val="true" /> + <set name="lvlDepend" val="1" /> + <set name="magicLvl" val="80" /> + <set name="operateType" val="A2" /> + <set name="power" val="40" /> + <set name="reuseDelay" val="10000" /> + <set name="saveVs" val="CON" /> + <set name="skillType" val="BLEED" /> + <set name="target" val="TARGET_ONE" /> + <set name="trait" val="BLEED" /> + <for> + <effect count="4" name="DamOverTime" abnormalTime="3" val="230" abnormalLvl="8" abnormalType="bleeding" abnormalVisualEffect="bleed" /> + </for> </skill> <skill id="23321" levels="1" name="Draconic Evolver"> - <!-- Temporarily inflicted with fear and moves regardless of your own volition. --> - <set name="target" val="TARGET_NONE" /> - <set name="skillType" val="NOTDONE" /> - <set name="operateType" val="P" /> + <!-- High Five Skill --> + <!-- FIXME: value unconfirmed --> + <set name="abnormalLvl" val="1" /> + <set name="abnormalType" val="turn_flee" /> + <set name="castRange" val="80" /> + <set name="effectRange" val="400" /> + <set name="isDebuff" val="true" /> + <set name="isMagic" val="2" /> <!-- Static Skill --> + <set name="isTriggeredSkill" val="true" /> + <set name="lvlDepend" val="1" /> + <set name="magicLvl" val="85" /> + <set name="operateType" val="A2" /> + <set name="power" val="40" /> + <set name="reuseDelay" val="10000" /> + <set name="saveVs" val="MEN" /> + <set name="skillType" val="FEAR" /> + <set name="target" val="TARGET_ONE" /> + <set name="trait" val="DERANGEMENT" /> + <for> + <effect count="4" name="Fear" abnormalTime="2" val="0" abnormalLvl="1" abnormalType="turn_flee" /> + </for> </skill> <skill id="23322" levels="10" name="Demonic Desire"> - <!-- P. Def. is temporarily decreased. --> + <!-- High Five Skill --> + <!-- FIXME: value unconfirmed --> <!-- This skill only has one level, 10. --> - <set name="target" val="TARGET_NONE" /> - <set name="skillType" val="NOTDONE" /> - <set name="operateType" val="P" /> + <set name="abnormalLvl" val="3" /> + <set name="abnormalType" val="pd_down" /> + <set name="castRange" val="80" /> + <set name="effectRange" val="400" /> + <set name="isDebuff" val="true" /> + <set name="isMagic" val="2" /> <!-- Static Skill --> + <set name="isTriggeredSkill" val="true" /> + <set name="lvlDepend" val="1" /> + <set name="magicLvl" val="76" /> + <set name="operateType" val="A2" /> + <set name="power" val="40" /> + <set name="reuseDelay" val="10000" /> + <set name="saveVs" val="MEN" /> + <set name="skillType" val="DEBUFF" /> + <set name="target" val="TARGET_ONE" /> + <for> + <effect name="Debuff" abnormalTime="30" val="0" abnormalLvl="3" abnormalType="pd_down"> + <mul order="0x30" stat="pDef" val="0.77" /> + </effect> + </for> </skill> <skill id="23323" levels="10" name="Fury of Darkness"> - <!-- "Temporarily, P. Def. is decreased and you cannot move due to shock." --> + <!-- High Five Skill --> + <!-- FIXME: value unconfirmed --> <!-- This skill only has one level, 10. --> - <set name="target" val="TARGET_NONE" /> - <set name="skillType" val="NOTDONE" /> - <set name="operateType" val="P" /> + <set name="abnormalLvl" val="3" /> + <set name="abnormalType" val="pd_down" /> + <set name="castRange" val="80" /> + <set name="effectRange" val="400" /> + <set name="isDebuff" val="true" /> + <set name="isMagic" val="2" /> <!-- Static Skill --> + <set name="isTriggeredSkill" val="true" /> + <set name="lvlDepend" val="1" /> + <set name="magicLvl" val="76" /> + <set name="operateType" val="A2" /> + <set name="power" val="40" /> + <set name="reuseDelay" val="10000" /> + <set name="saveVs" val="CON" /> + <set name="skillType" val="STUN" /> + <set name="target" val="TARGET_ONE" /> + <set name="trait" val="SHOCK" /> + <for> + <effect name="Stun" abnormalTime="9" val="0" abnormalLvl="1" abnormalType="stun"> + <mul order="0x30" stat="pDef" val="0.77" /> + </effect> + </for> </skill> <skill id="23324" levels="1" name="Jet Black Typhoon"> - <!-- "Temporarily, Casting Spd. and wind type attack power are increased." --> - <set name="target" val="TARGET_NONE" /> - <set name="skillType" val="NOTDONE" /> - <set name="operateType" val="P" /> + <!-- High Five Skill --> + <!-- FIXME: value unconfirmed --> + <set name="abnormalLvl" val="1" /> + <set name="abnormalType" val="raid_weapon" /> + <set name="isMagic" val="2" /> <!-- Static Skill --> + <set name="isTriggeredSkill" val="true" /> + <set name="magicLvl" val="67" /> + <set name="operateType" val="A2" /> + <set name="reuseDelay" val="10000" /> + <set name="skillType" val="BUFF" /> + <set name="target" val="TARGET_SELF" /> + <for> + <effect name="Buff" abnormalTime="15" val="0" abnormalLvl="1" abnormalType="raid_weapon"> + <mul order="0x30" stat="mAtkSpd" val="1.15" /> + <add order="0x40" stat="windPower" val="30" /> + </effect> + </for> </skill> <skill id="23325" levels="1" name="Enlarge - Luckpy"> <set name="target" val="TARGET_NONE" /> diff --git a/L2J_DataPack_BETA/dist/sql/game/droplist.sql b/L2J_DataPack_BETA/dist/sql/game/droplist.sql index 4c41a25d05..b3d5cefa21 100644 --- a/L2J_DataPack_BETA/dist/sql/game/droplist.sql +++ b/L2J_DataPack_BETA/dist/sql/game/droplist.sql @@ -43591,6 +43591,7 @@ INSERT INTO `droplist` VALUES (25447, 8619, 1, 1, 2, 520000), -- Ancient Book: Divine Inspiration (Original Language Version) (25447, 9814, 2, 4, 2, 840000), -- Memento Mori (25447, 8176, 1, 2, 2, 850000), -- Destruction Tombstone +(25447, 21973, 1, 1, 1, 3566), -- Mardil's Fan -- Cherub Galaxia (25450, 6676, 1, 1, 0, 20516.891566), -- Sealed Imperial Crusader Gauntlet (25450, 6677, 1, 1, 0, 20516.891566), -- Sealed Imperial Crusader Boots @@ -44368,6 +44369,7 @@ INSERT INTO `droplist` VALUES (25603, 6691, 3, 9, 0, 581961.160611), -- Angel Slayer Blade (25603, 6680, 1, 1, 1, 31111.53785), -- Sealed Draconic Leather Armor (25603, 6707, 12, 36, 1, 500255.46215), -- Sealed Draconic Leather Armor Part +(25603, 21919, 1, 1, 1, 2254), -- Hellblade -- Epidos (25609, 7575, 1, 1, 0, 19749.69045), -- Draconic Bow (25609, 7579, 12, 36, 0, 384675.30955), -- Draconic Bow Shaft @@ -44725,6 +44727,7 @@ INSERT INTO `droplist` VALUES (25666, 6697, 3, 7, 1, 300476.1785), -- Arcana Mace Head (25666, 6578, 1, 1, 2, 81633.144203), -- Blessed Scroll: Enchant Armor (S-Grade) (25666, 3936, 1, 3, 2, 459187.855797), -- Blessed Scroll of Resurrection +(25666, 21959, 1, 1, 1, 1890), -- Blood Brother -- Queen Shyeed (25671, 9524, 1, 1, 0, 4066.114473), -- Sealed Dynasty Tunic (25671, 9525, 1, 1, 0, 6506.099217), -- Sealed Dynasty Stockings @@ -44873,12 +44876,12 @@ INSERT INTO `droplist` VALUES (25693, 9444, 1, 1, 1, 544.127377), -- Dynasty Phantom (25693, 9616, 1, 1, 1, 170082.03533), -- Dynasty Sword Piece (25693, 9617, 1, 1, 1, 170082.03533), -- Dynasty Blade Piece -(25693, 9618, 1, 1, 1, 170082.547209), -- Dynasty Phantom Piece -(25693, 959, 1, 1, 2, 15858.942784), -- Scroll: Enchant Weapon (S-Grade) -(25693, 960, 1, 1, 2, 158589.782024), -- Scroll: Enchant Armor (S-Grade) -(25693, 6577, 1, 1, 2, 2643.275192); -- Blessed Scroll: Enchant Weapon (S-Grade) +(25693, 9618, 1, 1, 1, 170082.547209); -- Dynasty Phantom Piece INSERT INTO `droplist` VALUES +(25693, 959, 1, 1, 2, 15858.942784), -- Scroll: Enchant Weapon (S-Grade) +(25693, 960, 1, 1, 2, 158589.782024), -- Scroll: Enchant Armor (S-Grade) +(25693, 6577, 1, 1, 2, 2643.275192), -- Blessed Scroll: Enchant Weapon (S-Grade) -- Aenkinel (25694, 9452, 1, 1, 0, 46794.620766), -- Sealed Dynasty Earring (25694, 9453, 1, 1, 0, 35096.086984), -- Sealed Dynasty Necklace @@ -44896,6 +44899,7 @@ INSERT INTO `droplist` VALUES (25694, 960, 1, 3, 2, 550305.53381), -- Scroll: Enchant Armor (S-Grade) (25694, 6577, 1, 1, 2, 18343.49517), -- Blessed Scroll: Enchant Weapon (S-Grade) (25694, 15341, 1, 3, 2, 1000000), -- Guiding Tea Leaves +(25694, 21955, 1, 1, 1, 3776), -- Blades of Delusion -- Aenkinel (25695, 9452, 1, 1, 0, 54884.079987), -- Sealed Dynasty Earring (25695, 9453, 1, 1, 0, 41163.202388), -- Sealed Dynasty Necklace @@ -46037,6 +46041,7 @@ INSERT INTO `droplist` VALUES (29163, 13893, 1, 1, 1, 200000), -- Sealed Holy Spirit's Cloak (29163, 10550, 1, 1, 1, 400000), -- Forgotten Scroll - Protection of Elemental (29163, 10552, 1, 1, 1, 400000), -- Forgotten Scroll - Fighter's Will +(29163, 21939, 1, 1, 1, 37700), -- Claw of Destruction -- Tiat (29175, 7575, 1, 1, 0, 10599.273198), -- Draconic Bow (29175, 7579, 12, 36, 0, 206447.726802), -- Draconic Bow Shaft @@ -46182,6 +46187,7 @@ INSERT INTO `droplist` VALUES (29181, 16162, 2, 4, 6, 600000), -- High-Grade Life Stone - Level 85 (29181, 16166, 2, 4, 6, 400000), -- High-Grade Life Stone - Level 86 (29181, 6659, 1, 1, 7, 900), -- Earring of Zaken +(29181, 21935, 1, 1, 8, 900), -- Butcher Blades -- Baylor (29186, 13143, 1, 1, 0, 83700), -- Sealed Vesper Helmet (29186, 13144, 1, 1, 0, 83300), -- Sealed Vesper Leather Helmet diff --git a/L2J_DataPack_BETA/dist/sql/game/merchant_buylists.sql b/L2J_DataPack_BETA/dist/sql/game/merchant_buylists.sql index e91e5bf086..46d06bbb14 100644 --- a/L2J_DataPack_BETA/dist/sql/game/merchant_buylists.sql +++ b/L2J_DataPack_BETA/dist/sql/game/merchant_buylists.sql @@ -5688,7 +5688,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (12750,-1,3083100,62), (12751,-1,3083100,63), (12752,-1,3083100,64), --- +-- (176,-1,3083400,0), (310,-1,3083400,1), (177,-1,3083400,2), @@ -6670,7 +6670,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (12750,-1,3086900,62), (12751,-1,3086900,63), (12752,-1,3086900,64), --- +-- (3946,-1,3087900,0), (412,-1,3089000,0), (390,-1,3089000,1), @@ -7565,7 +7565,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (12750,-1,3106700,80), (12751,-1,3106700,81), (12752,-1,3106700,82), --- +-- (2,-1,3125600,0), (218,-1,3125600,1), (272,-1,3125600,2), @@ -8409,7 +8409,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (12750,-1,3126500,80), (12751,-1,3126500,81), (12752,-1,3126500,82), --- +-- (3031,-1,3127400,0), (1785,-1,3127400,1), (5192,-1,3127400,2), @@ -10138,7 +10138,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (12750,-1,3130900,80), (12751,-1,3130900,81), (12752,-1,3130900,82), --- +-- (3038,-1,3131800,0), (3031,-1,3131900,0), (1785,-1,3131900,1), @@ -12691,7 +12691,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (12750,-1,3195400,80), (12751,-1,3195400,81), (12752,-1,3195400,82), --- +-- (3038,-1,3196200,0), (3031,-1,3196300,0), (1785,-1,3196300,1), @@ -19625,7 +19625,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`,`count`,tim (948,-1,335586,37,1,4); -- Castles Item Creation -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`,`count`,time) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`,`count`,time) VALUES (6316,-1,351001,1,-1,0), (7015,-1,351001,2,-1,0), (6838,-1,351001,3,-1,0), @@ -19757,7 +19757,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`,`count`,tim (5900,10000,7,18,1,3); -- GM SHOP START BUYLISTS (99xx range)-- -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Forgotten Scrolls (10549,0,9901,1), (10550,0,9901,2), @@ -19874,7 +19874,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (14226,0,9901,113), (14227,0,9901,114); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Life Stones (8723,0,9902,1), (8724,0,9902,2), @@ -19944,7 +19944,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (12822,0,9902,62), (14008,0,9902,63); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Elemental Stones (9546,0,9903,1), (9547,0,9903,2), @@ -20002,21 +20002,21 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (7916,0,9903,47), (7917,0,9903,48); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Giant Codex (6622,0,9904,1), (9625,0,9904,2), (9626,0,9904,3), (9627,0,9904,4); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Divine Inspiration Books (8618,0,9905,1), (8619,0,9905,2), (8620,0,9905,3), (8621,0,9905,4); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Transform Sealbooks (9648,0,9906,1), (9649,0,9906,2), @@ -20046,7 +20046,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (10305,0,9906,26), (10306,0,9906,27); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) S84 Vesper Weapons (52,0,9907,0), -- Vesper Dual Sword (13457,0,9907,1), -- Vesper Cutter @@ -20297,7 +20297,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (21585,0,9909,28), -- Festival Cloak - Pitch Black - Event (21590,0,9909,29); -- Festival Cloak - Pearl White - Event -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Belts (13894,0,9910,1), (13895,0,9910,2), @@ -20394,7 +20394,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (14960,0,9910,102), (14961,0,9910,103); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Magic Pins (13695,0,9911,1), (13696,0,9911,2), @@ -20435,7 +20435,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (13916,0,9911,37), (13917,0,9911,38); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Magic Pouches (13704,0,9912,1), (13705,0,9912,2), @@ -20476,7 +20476,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (13936,0,9912,37), (13937,0,9912,38); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Shirts (9577,0,9913,1), (9578,0,9913,2), @@ -20520,7 +20520,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (13391,0,9913,40), (13392,0,9913,41); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Bracelets (9589,0,9914,1), -- Iron Bracelet (9590,0,9914,2), -- Bronze Bracelet @@ -20534,7 +20534,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (20594,0,9914,10), -- Summon of Love Bracelet (event) 24 hours limited period (20628,0,9914,11); -- Summon of Love Bracelet 7 day limited period -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Talisman (9923,0,9915,1), (9922,0,9915,2), @@ -20619,7 +20619,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (9941,0,9915,81), (9934,0,9915,82); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Currency (57,0,9916,1), (5575,0,9916,2), @@ -20633,7 +20633,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (14720,0,9916,10), (14721,0,9916,11); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Boss Jewels (6656,0,9917,0), -- Earring of Antharas (6657,0,9917,1), -- Necklace of Valakas @@ -20652,7 +20652,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (16025,0,9917,14), -- Freya Necklace (16026,0,9917,15); -- Blessed Freya Necklace -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Pets (3500,0,9918,1), (3501,0,9918,2), @@ -20693,7 +20693,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (15488,0,9918,37), -- Maguen (15489,0,9918,38); -- Elite Maguen -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Castle Circlets (6834,0,9919,1), (6835,0,9919,2), @@ -20723,7 +20723,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (13487,0,9919,26), (13506,0,9919,27); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Hair Accessory (5808,0,9920,1), (6394,0,9920,2), @@ -20955,13 +20955,13 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (22171,0,9920,228), (22172,0,9920,229); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Fly Transform Books (13552,0,9921,1), (13553,0,9921,2), (13554,0,9921,3); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Fishing Potions (8193,0,9922,1), (8194,0,9922,2), @@ -20974,7 +20974,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (8201,0,9922,9), (8202,0,9922,10); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Dynasty Weapons (9377,0,9923,1), (9378,0,9923,2), @@ -21028,7 +21028,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (10004,0,9923,53), (13882,0,9923,54); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Icarus Weapons (10215,0,9924,1), (10216,0,9924,2), @@ -21081,7 +21081,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (10469,0,9924,49), (13883,0,9924,50); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Monster Weapons (13061,0,9925,1), (13061,0,9925,2), @@ -21161,7 +21161,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (13845,0,9925,76), -- Attribute Master Yin\'s Sword (13881,0,9925,77); -- Attribute Master Yang\'s Sword -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Sigils (13885,0,9926,1), (10121,0,9926,2), @@ -21183,7 +21183,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (15742,0,9926,18), (15759,0,9926,19); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Red SA Crystals (4629,0,9927,1), (4630,0,9927,2), @@ -21243,7 +21243,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (10161,0,9927,53), (10162,0,9927,54); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Potions (1060,0,9928,1), (1061,0,9928,2), @@ -21294,7 +21294,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (20393,0,9928,47), (20394,0,9928,48); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Elixirs (8634,0,9929,1), (8635,0,9929,2), @@ -21340,7 +21340,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (14717,0,9929,41), (14718,0,9929,42); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Recovery Scrolls (8594,0,9930,1), (8595,0,9930,2), @@ -21401,7 +21401,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (8519,0,9930,53), (8520,0,9930,54); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) D Enchant Scrolls (955,0,9931,1), (956,0,9931,2), @@ -21460,7 +21460,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (22020,0,9931,51), (22021,0,9931,52); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Pet Gear (2505,0,9932,0), (3439,0,9932,1), @@ -21546,7 +21546,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (12751,0,9932,81), (12752,0,9932,82); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) S80 Dynasty Recipes (9482,0,9933,1), (9483,0,9933,2), @@ -21607,7 +21607,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (10115,0,9933,57), (10116,0,9933,58); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) S80 Dynasty Parts (9616,0,9934,1), (9617,0,9934,2), @@ -21639,7 +21639,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (9993,0,9934,28), (10114,0,9934,29); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) S80 Icarus Recipes (10373,0,9935,1), (10374,0,9935,2), @@ -21666,7 +21666,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (10395,0,9935,23), (10396,0,9935,24); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) S80 Icarus Parts (10397,0,9936,1), (10398,0,9936,2), @@ -21680,7 +21680,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (10406,0,9936,10), (10407,0,9936,11); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Craft Materials (1864,0,9937,1), (1865,0,9937,2), @@ -21734,7 +21734,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (9629,0,9937,50), (9630,0,9937,51); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Shots (1835,0,9938,1), (1463,0,9938,2), @@ -21800,7 +21800,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (6646,0,9938,62), (6647,0,9938,63); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Crystals / Gemstones (1458,0,9939,1), (1459,0,9939,2), @@ -21813,7 +21813,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (2133,0,9939,9), (2134,0,9939,10); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) S Grade Parts (6688,0,9940,1), (6689,0,9940,2), @@ -21844,7 +21844,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (6714,0,9940,27), (13099,0,9940,28); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) S Grade Recipes (6847,0,9941,1), (6848,0,9941,2), @@ -21905,7 +21905,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (13100,0,9941,57), (13101,0,9941,58); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) A Grade Recipes (5434,0,9942,1), (5435,0,9942,2), @@ -22022,7 +22022,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (8710,0,9942,113), (8711,0,9942,114); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) A Grade Parts (5529,0,9943,1), (5532,0,9943,2), @@ -22083,7 +22083,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (8721,0,9943,57), (8722,0,9943,58); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Other Circlets (9391,0,9944,1), (9392,0,9944,2), @@ -22116,7 +22116,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (13511,0,9944,29), (13512,0,9944,30); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Buff Scrolls (event) (9146,0,9945,1), (9147,0,9945,2), @@ -22142,7 +22142,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (22050,0,9945,22), (22051,0,9945,23); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) B Grade Recipes (4126,0,9946,1), (4127,0,9946,2), @@ -22219,7 +22219,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (4198,0,9946,73), (4199,0,9946,74); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) B Grade Keymats (4049,0,9947,1), (4050,0,9947,2), @@ -22295,7 +22295,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (4120,0,9947,72), (4121,0,9947,73); -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Dyes (4445,0,9948,1), (4446,0,9948,2), @@ -24461,7 +24461,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (12893,0,9985,85), -- Cabrio\'s Hand - Cleverness - Mana Up (12894,0,9985,86); -- Cabrio\'s Hand - Cleverness - Magic Silence -INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Hair Accessory Part 2 (20666,0,9986,1), -- Valkyrie Hat (20667,0,9986,2), -- Valkyrie Hat @@ -25336,7 +25336,7 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (11516,0,10003,2), (11515,0,10003,3), (11524,0,10003,4), -(11525,0,10003,5), +(11525,0,10003,5), (11527,0,10003,6), -- Dynasty Heavy (11512,0,10003,7), (11513,0,10003,8), @@ -25351,35 +25351,35 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Agathions -(9605,0,10004,1), -- Agathion Seal Bracelet - Rainbow Clan Hall -(9606,0,10004,2), -- Agathion Seal Bracelet - Wild Beast Reserve -(9607,0,10004,3), -- Agathion Seal Bracelet - Gludio -(9608,0,10004,4), -- Agathion Seal Bracelet - Dion -(9609,0,10004,5), -- Agathion Seal Bracelet - Giran -(9610,0,10004,6), -- Agathion Seal Bracelet - Oren -(9611,0,10004,7), -- Agathion Seal Bracelet - Aden -(9612,0,10004,8), -- Agathion Seal Bracelet - Innadril -(9613,0,10004,9), -- Agathion Seal Bracelet - Goddard -(9614,0,10004,10), -- Agathion Seal Bracelet - Rune -(9615,0,10004,11), -- Agathion Seal Bracelet - Schuttgart -(9909,0,10004,12), -- Agathion Seal Bracelet -(10018,0,10004,13), -- Agathion Seal Bracelet - Fortress +(9605,0,10004,1), -- Agathion Seal Bracelet - Rainbow Clan Hall +(9606,0,10004,2), -- Agathion Seal Bracelet - Wild Beast Reserve +(9607,0,10004,3), -- Agathion Seal Bracelet - Gludio +(9608,0,10004,4), -- Agathion Seal Bracelet - Dion +(9609,0,10004,5), -- Agathion Seal Bracelet - Giran +(9610,0,10004,6), -- Agathion Seal Bracelet - Oren +(9611,0,10004,7), -- Agathion Seal Bracelet - Aden +(9612,0,10004,8), -- Agathion Seal Bracelet - Innadril +(9613,0,10004,9), -- Agathion Seal Bracelet - Goddard +(9614,0,10004,10), -- Agathion Seal Bracelet - Rune +(9615,0,10004,11), -- Agathion Seal Bracelet - Schuttgart +(9909,0,10004,12), -- Agathion Seal Bracelet +(10018,0,10004,13), -- Agathion Seal Bracelet - Fortress (10139,0,10004,14), -- Agathion Bracelet (10316,0,10004,15), -- Agathion Seal Bracelet - Little Angel Firecracker (10317,0,10004,16), -- Agathion Seal Bracelet - Little Angel Big Head (10318,0,10004,17), -- Agathion Seal Bracelet - Little Angel Escape (10319,0,10004,18), -- Agathion Seal Bracelet - Little Angel Resurrection -(10320,0,10004,19), -- Agathion Seal Bracelet - Little Angel +(10320,0,10004,19), -- Agathion Seal Bracelet - Little Angel (10322,0,10004,20), -- Agathion Seal Bracelet - Little Devil Firecracker (10323,0,10004,21), -- Agathion Seal Bracelet - Little Devil Big Head (10324,0,10004,22), -- Agathion Seal Bracelet - Little Devil Escape (10325,0,10004,23), -- Agathion Seal Bracelet - Little Devil Resurrection -(10326,0,10004,24), -- Agathion Seal Bracelet - Little Devil -(10606,0,10004,25), -- Agathion Seal Bracelet - Rudolph -(10659,0,10004,26), -- Agathion Summon Bracelet - Monkey -(10660,0,10004,27), -- Agathion Summon Bracelet - Griffin -(12779,0,10004,28), -- Agathion Seal Bracelet - Little Angel -(12780,0,10004,29), -- Agathion Seal Bracelet - Little Devil +(10326,0,10004,24), -- Agathion Seal Bracelet - Little Devil +(10606,0,10004,25), -- Agathion Seal Bracelet - Rudolph +(10659,0,10004,26), -- Agathion Summon Bracelet - Monkey +(10660,0,10004,27), -- Agathion Summon Bracelet - Griffin +(12779,0,10004,28), -- Agathion Seal Bracelet - Little Angel +(12780,0,10004,29), -- Agathion Seal Bracelet - Little Devil (13023,0,10004,30), -- Agathion of Love 30-day limited period (13024,0,10004,31), -- Sudden Agathion 30-day limited period (13025,0,10004,32), -- Shiny Agathion 30-day limited period @@ -25387,11 +25387,11 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (13254,0,10004,34), -- Agathion of Love 7-day Limited Period (13309,0,10004,35), -- Agathion of Love (Event) 30-day limited period (13340,0,10004,36), -- Agathion of Love (Event) 7-day Limited Period -(13543,0,10004,37), -- Agathion Summon Bracelet - Collection -(13544,0,10004,38), -- Agathion Summon Bracelet - Boy Teddy Bear -(13545,0,10004,39), -- Agathion Summon Bracelet - Girl Teddy Bear -(13756,0,10004,40), -- Agathion Summon Bracelet - Knight -(14027,0,10004,41), -- Collection Agathion Summon Bracelet +(13543,0,10004,37), -- Agathion Summon Bracelet - Collection +(13544,0,10004,38), -- Agathion Summon Bracelet - Boy Teddy Bear +(13545,0,10004,39), -- Agathion Summon Bracelet - Girl Teddy Bear +(13756,0,10004,40), -- Agathion Summon Bracelet - Knight +(14027,0,10004,41), -- Collection Agathion Summon Bracelet (14059,0,10004,42), -- Teddy Boy Agathion Bracelet 30-day limited period (14060,0,10004,43), -- Teddy Girl Agathion Bracelet 30-day limited period (14072,0,10004,44), -- Teddy Boy Agathion Bracelet (event) 30-day limited period @@ -25409,25 +25409,25 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (14101,0,10004,56), -- Sudden Agathion (Event) 7-day Limited Period (14102,0,10004,57), -- Shiny Agathion (Event) 7-day Limited Period (14103,0,10004,58), -- Sobbing Agathion (Event) 7-day Limited Period -(14104,0,10004,59), -- Shadow Item - Collection Agathion Summon Bracelet -(14617,0,10004,60), -- Agathion Seal Bracelet - Rudolph -(14675,0,10004,61), -- Agathion Seal Bracelet - Saerom +(14104,0,10004,59), -- Shadow Item - Collection Agathion Summon Bracelet +(14617,0,10004,60), -- Agathion Seal Bracelet - Rudolph +(14675,0,10004,61), -- Agathion Seal Bracelet - Saerom (14775,0,10004,62), -- Agathion Seal Bracelet - Love 14 day limited period (14776,0,10004,63), -- Agathion Seal Bracelet - Juju 14 day limited period (15220,0,10004,64), -- Agathion Seal Bracelet - Oink Oink 10 day limited period -(20006,0,10004,65), -- Agathion Seal Bracelet - Majo -(20007,0,10004,66), -- Agathion Seal Bracelet - Gold Majo -(20008,0,10004,67), -- Agathion Seal Bracelet - Black Majo +(20006,0,10004,65), -- Agathion Seal Bracelet - Majo +(20007,0,10004,66), -- Agathion Seal Bracelet - Gold Majo +(20008,0,10004,67), -- Agathion Seal Bracelet - Black Majo (20009,0,10004,68), -- Agathion Seal Bracelet - Majo Big Head 30 Day Expiration Period (20010,0,10004,69), -- Agathion Seal Bracelet - Gold Majo Resurrection 30 Day Expiration Period (20011,0,10004,70), -- Agathion Seal Bracelet - Black Majo Escape 30 Day Expiration Period -(20012,0,10004,71), -- Agathion Seal Bracelet - Plaipitak +(20012,0,10004,71), -- Agathion Seal Bracelet - Plaipitak (20013,0,10004,72), -- Agathion Seal Bracelet - Plaipitak Big Head 30 Day Expiration Period (20014,0,10004,73), -- Agathion Seal Bracelet - Plaipitak Resurrection 30 Day Expiration Period (20015,0,10004,74), -- Agathion Seal Bracelet - Plaipitak Escape 30 Day Expiration Period -(20063,0,10004,75), -- Agathion Seal Bracelet - Baby Panda -(20064,0,10004,76), -- Agathion Seal Bracelet - Bamboo Panda -(20065,0,10004,77), -- Agathion Seal Bracelet - Sexy Panda +(20063,0,10004,75), -- Agathion Seal Bracelet - Baby Panda +(20064,0,10004,76), -- Agathion Seal Bracelet - Bamboo Panda +(20065,0,10004,77), -- Agathion Seal Bracelet - Sexy Panda (20066,0,10004,78), -- Agathion Seal Bracelet - Baby Panda Big Head-15 Day Expiration Period (20067,0,10004,79), -- Agathion Seal Bracelet - Bamboo Panda Resurrection-15 Day Expiration Period (20068,0,10004,80), -- Agathion Seal Bracelet - Sexy Panda Escape-15 Day Expiration Period @@ -25436,44 +25436,44 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (20201,0,10004,83), -- Agathion of Love 7 Day Expiration Period (20202,0,10004,84), -- Agathion of Love 15 Day Expiration Period (20203,0,10004,85), -- Agathion of Love 30 Day Expiration Period -(20212,0,10004,86), -- Agathion Seal Bracelet - Charming Cupid -(20213,0,10004,87), -- Agathion Seal Bracelet - Naughty Cupid -(20221,0,10004,88), -- Agathion Seal Bracelet - White Maneki Neko -(20222,0,10004,89), -- Agathion Seal Bracelet - Black Maneki Neko -(20223,0,10004,90), -- Agathion Seal Bracelet - Brown Maneki Neko +(20212,0,10004,86), -- Agathion Seal Bracelet - Charming Cupid +(20213,0,10004,87), -- Agathion Seal Bracelet - Naughty Cupid +(20221,0,10004,88), -- Agathion Seal Bracelet - White Maneki Neko +(20222,0,10004,89), -- Agathion Seal Bracelet - Black Maneki Neko +(20223,0,10004,90), -- Agathion Seal Bracelet - Brown Maneki Neko (20224,0,10004,91), -- Agathion Seal Bracelet - White Maneki Neko Resurrection - 7 Day Expiration Period (20225,0,10004,92), -- Agathion Seal Bracelet - Black Maneki Neko Escape - 7 Day Expiration Period (20226,0,10004,93), -- Agathion Seal Bracelet - Brown Maneki Neko Vitality - 7-day limited time -(20230,0,10004,94), -- Agathion Seal Bracelet - One-Eyed Bat Drove +(20230,0,10004,94), -- Agathion Seal Bracelet - One-Eyed Bat Drove (20231,0,10004,95), -- Agathion Seal Bracelet - One-Eyed Bat Drove Resist Unholy - 7 Day Expiration Period (20232,0,10004,96), -- Agathion Seal Bracelet - One-Eyed Bat Drove Vitality - 7 Day Expiration Period -(20236,0,10004,97), -- Agathion Seal Bracelet - Pegasus +(20236,0,10004,97), -- Agathion Seal Bracelet - Pegasus (20237,0,10004,98), -- Agathion Seal Bracelet - Pegasus Wind Walk - 7 Day Expiration Period (20238,0,10004,99), -- Agathion Seal Bracelet - Pegasus Escape - 7 Day Expiration Period -(20245,0,10004,100), -- Agathion Seal Bracelet - Yellow-Robed Tojigong -(20246,0,10004,101), -- Agathion Seal Bracelet - Blue-Robed Tojigong -(20247,0,10004,102), -- Agathion Seal Bracelet - Green-Robed Tojigong +(20245,0,10004,100), -- Agathion Seal Bracelet - Yellow-Robed Tojigong +(20246,0,10004,101), -- Agathion Seal Bracelet - Blue-Robed Tojigong +(20247,0,10004,102), -- Agathion Seal Bracelet - Green-Robed Tojigong (20248,0,10004,103), -- Agathion Seal Bracelet - Yellow-Robed Tojigong Greater Heal - 7 Day Expiration Period (20249,0,10004,104), -- Agathion Seal Bracelet - Blue-Robed Tojigong Reflect Damage - 7 Day Expiration Period (20250,0,10004,105), -- Agathion Seal Bracelet - Green-Robed Tojigong Mana Regeneration - 7 Day Expiration Period -(20252,0,10004,106), -- Agathion Seal Bracelet - Bugbear -(20253,0,10004,107), -- Agathion of Love (Event) -(20297,0,10004,108), -- Agathion Seal Bracelet - Red Sumo Wrestler +(20252,0,10004,106), -- Agathion Seal Bracelet - Bugbear +(20253,0,10004,107), -- Agathion of Love (Event) +(20297,0,10004,108), -- Agathion Seal Bracelet - Red Sumo Wrestler (20298,0,10004,109), -- Agathion Seal Bracelet - Red Sumo Wrestler Death Whisper - 7 Day Expiration Period -(20299,0,10004,110), -- Agathion Seal Bracelet - Blue Sumo Wrestler +(20299,0,10004,110), -- Agathion Seal Bracelet - Blue Sumo Wrestler (20300,0,10004,111), -- Agathion Seal Bracelet - Blue Sumo Wrestler Wild Magic - 7 Day Expiration Period -(20301,0,10004,112), -- Agathion Seal Bracelet - Great Sumo Match +(20301,0,10004,112), -- Agathion Seal Bracelet - Great Sumo Match (20302,0,10004,113), -- Agathion Seal Bracelet - Great Sumo Match Big Head / Firework - 7 Day Expiration Period -(20303,0,10004,114), -- Agathion Seal Bracelet - Button-Eyed Bear Doll +(20303,0,10004,114), -- Agathion Seal Bracelet - Button-Eyed Bear Doll (20304,0,10004,115), -- Agathion Seal Bracelet - Button-Eyed Bear Doll Escape - 7 Day Expiration Period (20305,0,10004,116), -- Agathion Seal Bracelet - Button-Eyed Bear Doll Resurrection - 7 Day Expiration Period (20306,0,10004,117), -- Agathion Seal Bracelet - Button-Eyed Bear Doll Energy - 7 Day Expiration Period -(20307,0,10004,118), -- Agathion Seal Bracelet - God of Fortune +(20307,0,10004,118), -- Agathion Seal Bracelet - God of Fortune (20308,0,10004,119), -- Agathion Seal Bracelet - God of Fortune Energy - 7 Day Expiration Period -(20309,0,10004,120), -- Agathion Seal Bracelet - Dryad -(20310,0,10004,121), -- Agathion Seal Bracelet - Wonboso +(20309,0,10004,120), -- Agathion Seal Bracelet - Dryad +(20310,0,10004,121), -- Agathion Seal Bracelet - Wonboso (20311,0,10004,122), -- Agathion Seal Bracelet - Wonboso Wind Walk - 7 Day Expiration Period -(20312,0,10004,123), -- Agathion Seal Bracelet - Daewoonso +(20312,0,10004,123), -- Agathion Seal Bracelet - Daewoonso (20313,0,10004,124), -- Agathion Seal Bracelet - Daewoonso New Year\'s Gift - 7 Day Expiration Period (20405,0,10004,125), -- Agathion Seal Bracelet - Majo Big Head - 7 day limited period (20406,0,10004,126), -- Agathion Seal Bracelet - Gold Crown Majo Resurrection - 7 day limited period @@ -25484,79 +25484,79 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (20411,0,10004,131), -- Agathion Seal Bracelet - Baby Panda Big Head - 7 day limited period (20412,0,10004,132), -- Agathion Seal Bracelet - Bamboo Panda Resurrection - 7 day limited period (20413,0,10004,133), -- Agathion Seal Bracelet - Sexy Panda Escape - 7 day limited period -(20495,0,10004,134), -- Agathion Seal Bracelet - Pomona +(20495,0,10004,134), -- Agathion Seal Bracelet - Pomona (20496,0,10004,135), -- Agathion Seal Bracelet - Pomona Mental Shield - 7 day limited period -(20591,0,10004,136), -- Agathion Seal Bracelet - Weaver +(20591,0,10004,136), -- Agathion Seal Bracelet - Weaver (20592,0,10004,137), -- Agathion Seal Bracelet - Weaver Power of the Golden Calf - 24 hours limited period (20593,0,10004,138), -- Agathion Seal Bracelet - Weaver Power of the Golden Calf - 3 day limited period (20621,0,10004,139), -- Agathion Seal Bracelet - Female Weaver Flute Sound - 24 hours limited time (20622,0,10004,140), -- Agathion Seal Bracelet - Female Weaver Flute Sound - 3 day limited time -(20654,0,10004,141), -- Agathion Seal Bracelet - Chon-chon +(20654,0,10004,141), -- Agathion Seal Bracelet - Chon-chon (20655,0,10004,142), -- Agathion Seal Bracelet - Chon-chon Great Warrior\'s Soul Power - 7 days limited time -(20656,0,10004,143), -- Agathion Seal Bracelet - Tang-tang +(20656,0,10004,143), -- Agathion Seal Bracelet - Tang-tang (20657,0,10004,144), -- Agathion Seal Bracelet - Tang-tang Great Wizard\'s Soul Power - 7 days limited time -(20660,0,10004,145), -- Agathion Seal Bracelet - Monkey King +(20660,0,10004,145), -- Agathion Seal Bracelet - Monkey King (20661,0,10004,146), -- Agathion Seal Bracelet - Monkey King Great Wizard\'s Soul Power - 7 days limited time -(20662,0,10004,147), -- Agathion Seal Bracelet - Utanka Agathion +(20662,0,10004,147), -- Agathion Seal Bracelet - Utanka Agathion (20663,0,10004,148), -- Agathion Seal Bracelet - Utanka Agathion Great Warrior\'s Soul Power - 7 days limited time -(20664,0,10004,149), -- Agathion Seal Bracelet - Bonus B Agathion +(20664,0,10004,149), -- Agathion Seal Bracelet - Bonus B Agathion (20665,0,10004,150), -- Agathion Seal Bracelet - Bonus B Agathion Great Adventurer\'s Soul Power - 7 days limited time -(20726,0,10004,151), -- Agathion Seal Bracelet - Zombie +(20726,0,10004,151), -- Agathion Seal Bracelet - Zombie (20727,0,10004,152), -- Agathion Seal Bracelet - Zombie Escape from Death - 7 day limited period -(20732,0,10004,153), -- Agathion Seal Bracelet - Baekyi Hwamae -(20733,0,10004,154), -- Agathion Seal Bracelet - Kwanwoo Hwamae +(20732,0,10004,153), -- Agathion Seal Bracelet - Baekyi Hwamae +(20733,0,10004,154), -- Agathion Seal Bracelet - Kwanwoo Hwamae (20774,0,10004,155), -- Agathion Seal Bracelet - Guangong Aura of Fury - 7 day limited period (20775,0,10004,156), -- Agathion Seal Bracelet - Gwanseum Nyang Nyang Blessing of Mercy - 7 day limited period (20776,0,10004,157), -- Agathion Seal Bracelet - Blue Opera Sword of Recovery - 7 day limited period (20777,0,10004,158), -- Agathion Seal Bracelet - Blue Opera Sword of Lightning - 7 day limited period (20778,0,10004,159), -- Agathion Seal Bracelet - Red Opera Spear of Flames - 7 day limited period -(20779,0,10004,160), -- Agathion Seal Bracelet - Opera +(20779,0,10004,160), -- Agathion Seal Bracelet - Opera (20780,0,10004,161), -- Agathion Seal Bracelet - Opera Sword of Life - 30 day limited period (20781,0,10004,162), -- Agathion Seal Bracelet - Miss Chipao Miss Chipao\'s Blessing - 7 day limited period -(20782,0,10004,163), -- Agathion Seal Bracelet - Nepal Snow -(20783,0,10004,164), -- Agathion Seal Bracelet - Round Ball Snow -(20784,0,10004,165), -- Agathion Seal Bracelet - Ladder Snow +(20782,0,10004,163), -- Agathion Seal Bracelet - Nepal Snow +(20783,0,10004,164), -- Agathion Seal Bracelet - Round Ball Snow +(20784,0,10004,165), -- Agathion Seal Bracelet - Ladder Snow (20785,0,10004,166), -- Agathion Seal Bracelet - Nepal Snow Snow\'s Haste - 7 day limited period (20786,0,10004,167), -- Agathion Seal Bracelet - Round Ball Snow Snow\'s Acumen - 7 day limited period (20787,0,10004,168), -- Agathion Seal Bracelet - Ladder Snow Snow\'s Wind Walk - 7 day limited period -(20818,0,10004,169), -- Agathion Seal Bracelet - Iken +(20818,0,10004,169), -- Agathion Seal Bracelet - Iken (20819,0,10004,170), -- Agathion Seal Bracelet - Iken Prominent Outsider Adventurer\'s Ability - 7 day limited period -(20820,0,10004,171), -- Agathion Seal Bracelet - Lana +(20820,0,10004,171), -- Agathion Seal Bracelet - Lana (20821,0,10004,172), -- Agathion Seal Bracelet - Lana Prominent Outsider Adventurer\'s Ability - 7 day limited period -(20822,0,10004,173), -- Agathion Seal Bracelet - Gnocian +(20822,0,10004,173), -- Agathion Seal Bracelet - Gnocian (20823,0,10004,174), -- Agathion Seal Bracelet - Gnocian Prominent Outsider Adventurer\'s Ability - 7 day limited period -(20824,0,10004,175), -- Agathion Seal Bracelet - Orodriel +(20824,0,10004,175), -- Agathion Seal Bracelet - Orodriel (20825,0,10004,176), -- Agathion Seal Bracelet - Orodriel Prominent Outsider Adventurer\'s Ability - 7 day limited period -(20826,0,10004,177), -- Agathion Seal Bracelet - Lakinos +(20826,0,10004,177), -- Agathion Seal Bracelet - Lakinos (20827,0,10004,178), -- Agathion Seal Bracelet - Lakinos Prominent Outsider Adventurer\'s Ability - 7 day limited period -(20828,0,10004,179), -- Agathion Seal Bracelet - Mortia +(20828,0,10004,179), -- Agathion Seal Bracelet - Mortia (20829,0,10004,180), -- Agathion Seal Bracelet - Mortia Prominent Outsider Adventurer\'s Ability - 7 day limited period -(20830,0,10004,181), -- Agathion Seal Bracelet - Hayance +(20830,0,10004,181), -- Agathion Seal Bracelet - Hayance (20831,0,10004,182), -- Agathion Seal Bracelet - Hayance Prominent Outsider Adventurer\'s Ability - 7 day limited period -(20832,0,10004,183), -- Agathion Seal Bracelet - Meruril +(20832,0,10004,183), -- Agathion Seal Bracelet - Meruril (20833,0,10004,184), -- Agathion Seal Bracelet - Meruril Prominent Outsider Adventurer\'s Ability - 7 day limited period -(20834,0,10004,185), -- Agathion Seal Bracelet - Taman ze Lapatui +(20834,0,10004,185), -- Agathion Seal Bracelet - Taman ze Lapatui (20835,0,10004,186), -- Agathion Seal Bracelet - Taman ze Lapatui Prominent Outsider Adventurer\'s Ability - 7 day limited period -(20836,0,10004,187), -- Agathion Seal Bracelet - Kaurin +(20836,0,10004,187), -- Agathion Seal Bracelet - Kaurin (20837,0,10004,188), -- Agathion Seal Bracelet - Kaurin Prominent Outsider Adventurer\'s Ability - 7 day limited period -(20838,0,10004,189), -- Agathion Seal Bracelet - Ahertbein +(20838,0,10004,189), -- Agathion Seal Bracelet - Ahertbein (20839,0,10004,190), -- Agathion Seal Bracelet - Ahertbein Prominent Outsider Adventurer\'s Ability - 7 day limited period -(20840,0,10004,191), -- Agathion Seal Bracelet - Naonin +(20840,0,10004,191), -- Agathion Seal Bracelet - Naonin (20841,0,10004,192); -- Agathion Seal Bracelet - Naonin Prominent Outsider Adventurer\'s Ability - 7 day limited period INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES -- (GM-Shop) Mount Agathions (13022,0,10005,1), -- Light Purple-Maned Horse Mounting Bracelet 7 day limited period (13308,0,10005,2), -- Light Purple-Maned Horse Mounting Bracelet (Event) 7-day Limited Period -(13546,0,10005,3), -- Steam Sledge Mounting Bracelet +(13546,0,10005,3), -- Steam Sledge Mounting Bracelet (13547,0,10005,4), -- Tawny-Maned Lion Mounting Bracelet (14053,0,10005,5), -- Gold-Maned Lion Mounting Bracelet 7-day Limited Period (14054,0,10005,6), -- Steam Beatle Mounting Bracelet 7-day Limited Period (14066,0,10005,7), -- Gold Maned Lion Mounting Bracelet (event) 7-day Limited Period (14067,0,10005,8), -- Steam Beatle Mounting Bracelet (event) 7-day Limited Period -(20029,0,10005,9), -- Light Purple-Maned Horse Mounting Bracelet +(20029,0,10005,9), -- Light Purple-Maned Horse Mounting Bracelet (20030,0,10005,10), -- Light Purple-Maned Horse Mounting Bracelet 30 Day Expiration Period -(20396,0,10005,11), -- Steam Beatle Mounting Bracelet +(20396,0,10005,11), -- Steam Beatle Mounting Bracelet (20448,0,10005,12), -- Light Purple Maned Horse Mounting Bracelet 7 day limited period (20449,0,10005,13), -- Steam Beatle Mounting Bracelet 7 day limited period (20535,0,10005,14), -- Steam Sledge Mounting Bracelet 30 day limited period @@ -25589,6 +25589,71 @@ INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES (20750,0,10006,21), -- Shiny Spirit of Wrath Mask 7 day Pack (20751,0,10006,22), -- Shiny Undecaying Corpse Mask 7Day Pack (20752,0,10006,23); -- Shiny Planet X235 Alien Mask 7 day Pack + +INSERT INTO `merchant_buylists` (`item_id`,`price`,`shop_id`,`order`) VALUES +-- (GM-Shop) Raid Boss Weapons +(21919,0,10007,1), -- Hellblade +(21927,0,10007,2), -- Hellblade - Lightning +(21935,0,10007,3), -- Butcher Blades +(21937,0,10007,4), -- Butcher Blades - Confusion +(21939,0,10007,5), -- Claw of Destruction +(21947,0,10007,6), -- Claw of Destruction - Landslide +(21955,0,10007,7), -- Blades of Delusion +(21957,0,10007,8), -- Blades of Delusion - Earth +(21959,0,10007,9), -- Blood Brother +(21966,0,10007,10), -- Blood Brother - Great Gale +(21973,0,10007,11), -- Mardil's Fan +(21977,0,10007,12), -- Mardil's Fan - Holy Spirit +(21920,0,10007,13), -- Hellblade - Haste +(21921,0,10007,14), -- Hellblade - Health +(21922,0,10007,15), -- Hellblade - Focus +(21928,0,10007,16), -- Hellblade - Lightning - Haste +(21929,0,10007,17), -- Hellblade - Lightning - Health +(21930,0,10007,18), -- Hellblade - Lightning - Focus +(21940,0,10007,19), -- Claw of Destruction - HP Drain +(21941,0,10007,20), -- Claw of Destruction - Health +(21942,0,10007,21), -- Claw of Destruction - HP Regeneration +(21948,0,10007,22), -- Claw of Destruction - Landslide - HP Drain +(21949,0,10007,23), -- Claw of Destruction - Landslide - Health +(21950,0,10007,24), -- Claw of Destruction - Landslide - HP Regeneration +(21960,0,10007,25), -- Blood Brother - Focus +(21961,0,10007,26), -- Blood Brother - Health +(21962,0,10007,27), -- Blood Brother - Light +(21967,0,10007,28), -- Blood Brother - Great Gale - Focus +(21968,0,10007,29), -- Blood Brother - Great Gale - Health +(21969,0,10007,30), -- Blood Brother - Great Gale - Light +(21974,0,10007,31), -- Mardil's Fan - M. Atk. +(21975,0,10007,32), -- Mardil's Fan - Magic Silence +(21976,0,10007,33), -- Mardil's Fan - Acumen +(21978,0,10007,34), -- Mardil's Fan - Holy Spirit - M. Atk. +(21979,0,10007,35), -- Mardil's Fan - Holy Spirit - Magic Silence +(21980,0,10007,36), -- Mardil's Fan - Holy Spirit - Acumen +(21923,0,10007,37), -- Hellblade {PvP} +(21924,0,10007,38), -- Hellblade {PvP} - Haste +(21925,0,10007,39), -- Hellblade {PvP} - Health +(21926,0,10007,40), -- Hellblade {PvP} - Focus +(21931,0,10007,41), -- Hellblade - Lightning {PvP} +(21932,0,10007,42), -- Hellblade - Lightning {PvP} - Haste +(21933,0,10007,43), -- Hellblade - Lightning {PvP} - Health +(21934,0,10007,44), -- Hellblade - Lightning {PvP} - Focus +(21936,0,10007,45), -- Butcher Blades {PvP} +(21938,0,10007,46), -- Butcher Blades - Confusion {PvP} +(21943,0,10007,47), -- Claw of Destruction {PvP} +(21944,0,10007,48), -- Claw of Destruction {PvP} - HP Drain +(21945,0,10007,49), -- Claw of Destruction {PvP} - Health +(21946,0,10007,50), -- Claw of Destruction {PvP} - HP Regeneration +(21951,0,10007,51), -- Claw of Destruction - Landslide {PvP} +(21952,0,10007,52), -- Claw of Destruction - Landslide {PvP} - HP Drain +(21953,0,10007,53), -- Claw of Destruction - Landslide {PvP} - Health +(21954,0,10007,54), -- Claw of Destruction - Landslide {PvP} - HP Regeneration +(21956,0,10007,55), -- Blades of Delusion {PvP} +(21958,0,10007,56), -- Blades of Delusion - Earth {PvP} +(21963,0,10007,57), -- Blood Brother {PvP} - Focus +(21964,0,10007,58), -- Blood Brother {PvP} - Health +(21965,0,10007,59), -- Blood Brother {PvP} - Light +(21970,0,10007,60), -- Blood Brother - Great Gale {PvP} - Focus +(21971,0,10007,61), -- Blood Brother - Great Gale {PvP} - Health +(21972,0,10007,62); -- Blood Brother - Great Gale {PvP} - Light -- GM SHOP END -- -- Test Server Helpers Shops diff --git a/L2J_DataPack_BETA/dist/sql/game/merchant_shopids.sql b/L2J_DataPack_BETA/dist/sql/game/merchant_shopids.sql index c8f598da8c..8487a27c65 100644 --- a/L2J_DataPack_BETA/dist/sql/game/merchant_shopids.sql +++ b/L2J_DataPack_BETA/dist/sql/game/merchant_shopids.sql @@ -439,7 +439,7 @@ INSERT INTO `merchant_shopids` VALUES (300510,'gm'), (9157,'gm'), --- Castle +-- Castle (335103, '35103'), (335145, '35145'), (335187, '35187'), @@ -634,7 +634,7 @@ INSERT INTO `merchant_shopids` VALUES ('9940', 'gm'), -- S grade Parts ('9941', 'gm'), -- S grade Recipes ('9942', 'gm'), -- A Grade Recipes -('9943', 'gm'), -- A Grade Parts +('9943', 'gm'), -- A Grade Parts ('9944', 'gm'), -- Other Circlets ('9945', 'gm'), -- Buff Scrolls (event) ('9946', 'gm'), -- B Grade Recipes @@ -697,7 +697,8 @@ INSERT INTO `merchant_shopids` VALUES ('10003', 'gm'), -- Masterwork Armor S80 ('10004', 'gm'), -- Agathions ('10005', 'gm'), -- Mounts -('10006', 'gm'); -- Event Masks +('10006', 'gm'), -- Event Masks +('10007', 'gm'); -- Raid Boss Weapons -- Test Server Helpers Shops INSERT INTO `merchant_shopids` VALUES -- GitLab