diff --git a/L2J_DataPack_BETA/dist/sql/game/updates/20090131update.sql b/L2J_DataPack_BETA/dist/sql/game/updates/20090131update.sql
index 447bc113692f60d09a1eb88d0e7a945a0e2eb617..6be02ecf4d15260d64d4e7d26e54e26dd18a2a90 100644
--- a/L2J_DataPack_BETA/dist/sql/game/updates/20090131update.sql
+++ b/L2J_DataPack_BETA/dist/sql/game/updates/20090131update.sql
@@ -2,7 +2,8 @@ ALTER TABLE `fort` ADD COLUMN `fortType` int(1) NOT NULL DEFAULT 0;
 ALTER TABLE `fort` ADD COLUMN `state` int(1) NOT NULL DEFAULT 0;
 ALTER TABLE `fort` ADD COLUMN `castleId` int(1) NOT NULL DEFAULT 0;
 UPDATE `fort` SET `fortType` = '1' WHERE id IN (102,104,107,109,110,112,113,116,117,118);
-ALTER TABLE `fortsiege_clans` DROP `type`, DROP `fort_owner`;
+ALTER TABLE `fortsiege_clans` DROP `type`;
+ALTER TABLE `fortsiege_clans` DROP `fort_owner`;
 DROP TABLE IF EXISTS `fort_door`;
-UPDATE `fort` SET `name` = 'Swamp' WHERE id = 110;
-UPDATE `fort` SET `name` = 'Cloud Mountain' WHERE id = 113;
\ No newline at end of file
+UPDATE `fort` SET `name`='Swamp' WHERE id = 110;
+UPDATE `fort` SET `name`='Cloud Mountain' WHERE id = 113;
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/sql/game/updates/20110809update.sql b/L2J_DataPack_BETA/dist/sql/game/updates/20110809update.sql
index d25f8818e28068d1fbabffa15b829ce2e1c51e66..5d8b3eebfe0fceb9a7bad2319d7ece047a84bee6 100644
--- a/L2J_DataPack_BETA/dist/sql/game/updates/20110809update.sql
+++ b/L2J_DataPack_BETA/dist/sql/game/updates/20110809update.sql
@@ -17,4 +17,5 @@ ALTER TABLE `custom_npcaidata` CHANGE `clan_range` `clanRange` smallint(4) unsig
 ALTER TABLE `custom_npcaidata` MODIFY `enemyRange` smallint(4) unsigned DEFAULT '0' AFTER `enemyClan`;
 ALTER TABLE `custom_npcaidata` MODIFY `dodge` tinyint(3) unsigned DEFAULT '0';
 ALTER TABLE `custom_npcaidata` CHANGE `ai_type` `aiType` varchar(8) NOT NULL DEFAULT 'fighter';
-ALTER TABLE `custom_npcaidata` DROP PRIMARY KEY, ADD PRIMARY KEY (`npcId`);
\ No newline at end of file
+ALTER TABLE `custom_npcaidata` DROP PRIMARY KEY; 
+ALTER TABLE `custom_npcaidata` ADD PRIMARY KEY (`npcId`);
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/sql/game/updates/20130327update.sql b/L2J_DataPack_BETA/dist/sql/game/updates/20130327update.sql
index 520dd107d801965579495600f270966fc6cc5db4..853d7e67e4db661059bf7785a57a1151a9807e15 100644
--- a/L2J_DataPack_BETA/dist/sql/game/updates/20130327update.sql
+++ b/L2J_DataPack_BETA/dist/sql/game/updates/20130327update.sql
@@ -1 +1,2 @@
-ALTER TABLE `item_attributes` DROP COLUMN `augSkillId`, DROP COLUMN `augSkillLevel`;
\ No newline at end of file
+ALTER TABLE `item_attributes` DROP COLUMN `augSkillId`;
+ALTER TABLE `item_attributes` DROP COLUMN `augSkillLevel`;
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/sql/game/updates/deprecated/updates_before_kamael.sql b/L2J_DataPack_BETA/dist/sql/game/updates/deprecated/updates_before_kamael.sql
index 99b1d1f87613dc1ccdc07d5221bf3cc1c7c50c50..749c3adb0f092cf3412c2b52d5303815ad28e52d 100644
--- a/L2J_DataPack_BETA/dist/sql/game/updates/deprecated/updates_before_kamael.sql
+++ b/L2J_DataPack_BETA/dist/sql/game/updates/deprecated/updates_before_kamael.sql
@@ -50,11 +50,21 @@ alter table `clan_data` add column `ally_crest_id` INT DEFAULT 0;
 
 -- 051205-[1768].sql
 -- Needed only if your character tables are needed to be preserved.
-ALTER TABLE `character_hennas` ADD `class_index` int(1) NOT NULL DEFAULT '0', DROP PRIMARY KEY, ADD PRIMARY KEY (`char_obj_id`,`slot`,`class_index`);
-ALTER TABLE `character_quests` ADD `class_index` int(1) NOT NULL DEFAULT '0', DROP PRIMARY KEY, ADD PRIMARY KEY (`char_id`,`name`,`var`,`class_index`);
-ALTER TABLE `character_shortcuts` CHANGE `unknown` `class_index` int(1) NOT NULL DEFAULT '0', DROP PRIMARY KEY, ADD PRIMARY KEY (`char_obj_id`,`slot`,`page`,`class_index`);
-ALTER TABLE `character_skills` ADD `class_index` int(1) NOT NULL DEFAULT '0', DROP PRIMARY KEY, ADD PRIMARY KEY (`char_obj_id`,`skill_id`,`class_index`);
-ALTER TABLE `character_skills_save` ADD `class_index` int(1) NOT NULL DEFAULT '0', DROP PRIMARY KEY, ADD PRIMARY KEY (`char_obj_id`,`skill_id`,`class_index`);
+ALTER TABLE `character_hennas` ADD `class_index` int(1) NOT NULL DEFAULT '0';
+ALTER TABLE `character_hennas` DROP PRIMARY KEY;
+ALTER TABLE `character_hennas` ADD PRIMARY KEY (`char_obj_id`,`slot`,`class_index`);
+ALTER TABLE `character_quests` ADD `class_index` int(1) NOT NULL DEFAULT '0';
+ALTER TABLE `character_quests` DROP PRIMARY KEY;
+ALTER TABLE `character_quests` ADD PRIMARY KEY (`char_id`,`name`,`var`,`class_index`);
+ALTER TABLE `character_shortcuts` CHANGE `unknown` `class_index` int(1) NOT NULL DEFAULT '0';
+ALTER TABLE `character_shortcuts` DROP PRIMARY KEY;
+ALTER TABLE `character_shortcuts` ADD PRIMARY KEY (`char_obj_id`,`slot`,`page`,`class_index`);
+ALTER TABLE `character_skills` ADD `class_index` int(1) NOT NULL DEFAULT '0';
+ALTER TABLE `character_skills` DROP PRIMARY KEY;
+ALTER TABLE `character_skills` ADD PRIMARY KEY (`char_obj_id`,`skill_id`,`class_index`);
+ALTER TABLE `character_skills_save` ADD `class_index` int(1) NOT NULL DEFAULT '0';
+ALTER TABLE `character_skills_save` DROP PRIMARY KEY;
+ALTER TABLE `character_skills_save` ADD PRIMARY KEY (`char_obj_id`,`skill_id`,`class_index`);
 ALTER TABLE `characters` ADD `base_class` int(2) NOT NULL DEFAULT '0';
 
 -- 051205-[1769].sql