diff --git a/dist/game/data/scripts.cfg b/dist/game/data/scripts.cfg
index dbcb31cfc3838c8a9e17792971e4ae8c90ebed3f..b1cc5ec27eb6be8c91363330a53a80688b30189e 100644
--- a/dist/game/data/scripts.cfg
+++ b/dist/game/data/scripts.cfg
@@ -154,6 +154,7 @@ ai/individual/EvasGiftBox.java
 ai/individual/FrightenedRagnaOrc.java
 ai/individual/Gordon.java
 ai/individual/GraveRobbers.java
+ai/individual/MuscleBomber.java
 ai/individual/Orfen.java
 ai/individual/QueenAnt.java
 ai/individual/QueenShyeed.java
diff --git a/dist/game/data/scripts/ai/individual/MuscleBomber.java b/dist/game/data/scripts/ai/individual/MuscleBomber.java
new file mode 100644
index 0000000000000000000000000000000000000000..657ad3bcc2cc9d9297d2df7348f174e02011f15c
--- /dev/null
+++ b/dist/game/data/scripts/ai/individual/MuscleBomber.java
@@ -0,0 +1,114 @@
+/*
+ * Copyright (C) 2004-2017 L2J DataPack
+ * 
+ * This file is part of L2J DataPack.
+ * 
+ * L2J DataPack is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ * 
+ * L2J DataPack is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package ai.individual;
+
+import com.l2jserver.gameserver.model.actor.L2Npc;
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jserver.gameserver.model.holders.SkillHolder;
+import com.l2jserver.gameserver.util.Util;
+
+import ai.npc.AbstractNpcAI;
+
+/**
+ * Muscle Bomber AI.
+ * @author Zoey76
+ * @since 2.6.0.0
+ */
+public class MuscleBomber extends AbstractNpcAI
+{
+	// NPC
+	private static final int MUSCLE_BOMBER = 25724;
+	private static final int DRAKOS_ASSASSIN = 22823;
+	// Skills
+	private static final SkillHolder ENHANCE_LVL_1 = new SkillHolder(6842, 1);
+	private static final SkillHolder ENHANCE_LVL_2 = new SkillHolder(6842, 2);
+	// Variables
+	private static final String HIGH_HP_FLAG = "HIGH_HP_FLAG";
+	private static final String MED_HP_FLAG = "MED_HP_FLAG";
+	private static final String LIMIT_FLAG = "LIMIT_FLAG";
+	// Timers
+	private static final String TIMER_SUMMON = "TIMER_SUMMON";
+	private static final String TIMER_LIMIT = "TIMER_LIMIT";
+	// Misc
+	private static final int MAX_CHASE_DIST = 2500;
+	private static final double HIGH_HP_PERCENTAGE = 0.80;
+	private static final double MED_HP_PERCENTAGE = 0.50;
+	
+	public MuscleBomber()
+	{
+		super(MuscleBomber.class.getSimpleName(), "ai/individual");
+		addAttackId(MUSCLE_BOMBER);
+	}
+	
+	@Override
+	public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
+	{
+		if (Util.calculateDistance(npc, npc.getSpawn(), false, false) > MAX_CHASE_DIST)
+		{
+			npc.teleToLocation(npc.getSpawn().getX(), npc.getSpawn().getY(), npc.getSpawn().getZ());
+		}
+		
+		if ((npc.getCurrentHp() < (npc.getMaxHp() * HIGH_HP_PERCENTAGE)) && !npc.getVariables().getBoolean(HIGH_HP_FLAG, false))
+		{
+			npc.getVariables().set(HIGH_HP_FLAG, true);
+			addSkillCastDesire(npc, npc, ENHANCE_LVL_1, 999999999000000000L);
+		}
+		
+		if ((npc.getCurrentHp() < (npc.getMaxHp() * MED_HP_PERCENTAGE)) && !npc.getVariables().getBoolean(MED_HP_FLAG, false))
+		{
+			npc.getVariables().set(MED_HP_FLAG, true);
+			addSkillCastDesire(npc, npc, ENHANCE_LVL_2, 999999999000000000L);
+			startQuestTimer(TIMER_SUMMON, 60000, npc, attacker);
+			startQuestTimer(TIMER_LIMIT, 300000, npc, attacker);
+		}
+		return super.onAttack(npc, attacker, damage, isSummon);
+	}
+	
+	@Override
+	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
+	{
+		switch (event)
+		{
+			case TIMER_LIMIT:
+			{
+				npc.getVariables().set(LIMIT_FLAG, true);
+				break;
+			}
+			case TIMER_SUMMON:
+			{
+				if (!npc.isDead() && !npc.getVariables().getBoolean(LIMIT_FLAG, false))
+				{
+					if (player != null)
+					{
+						addAttackDesire(addSpawn(DRAKOS_ASSASSIN, npc.getX() + getRandom(100), npc.getY() + getRandom(10), npc.getZ(), npc.getHeading(), false, 0), player);
+						addAttackDesire(addSpawn(DRAKOS_ASSASSIN, npc.getX() + getRandom(100), npc.getY() + getRandom(10), npc.getZ(), npc.getHeading(), false, 0), player);
+					}
+					startQuestTimer(TIMER_SUMMON, 60000, npc, player);
+				}
+				break;
+			}
+		}
+		return super.onAdvEvent(event, npc, player);
+	}
+	
+	public static void main(String[] args)
+	{
+		new MuscleBomber();
+	}
+}
diff --git a/dist/game/data/stats/skills/06800-06899.xml b/dist/game/data/stats/skills/06800-06899.xml
index be901dd067de13fb298145591b057dd3de0dd89a..9d7cc27dcf3249fdeb681a9099d71693babf3e02 100644
--- a/dist/game/data/stats/skills/06800-06899.xml
+++ b/dist/game/data/stats/skills/06800-06899.xml
@@ -91,6 +91,7 @@
 		</for>
 	</skill>
 	<skill id="6806" levels="1" name="Arena Acumen">
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="3" />
 		<set name="abnormalTime" val="300" />
 		<set name="abnormalType" val="CASTING_TIME_DOWN" />
@@ -194,7 +195,6 @@
 		<set name="abnormalLvl" val="3" />
 		<set name="abnormalTime" val="300" />
 		<set name="abnormalType" val="CRITICAL_DMG_UP" />
-		<set name="basicProperty" val="NONE" />
 		<set name="castRange" val="400" />
 		<set name="effectPoint" val="624" />
 		<set name="effectRange" val="900" />
@@ -215,7 +215,6 @@
 		<set name="abnormalLvl" val="2" />
 		<set name="abnormalTime" val="300" />
 		<set name="abnormalType" val="BERSERKER" />
-		<set name="basicProperty" val="NONE" />
 		<set name="castRange" val="400" />
 		<set name="effectPoint" val="624" />
 		<set name="effectRange" val="900" />
@@ -783,60 +782,72 @@
 		<set name="targetType" val="NONE" />
 	</skill>
 	<skill id="6841" levels="1" name="Summon Subordinate">
-		<!-- none -->
-		<set name="operateType" val="P" />
-		<set name="targetType" val="NONE" />
+		<!-- High Five Confirmed -->
+		<set name="hitTime" val="5000"/>
+		<set name="magicLvl" val="84"/>
+		<set name="operateType" val="A1"/>
+		<set name="rideState" val="NONE"/>
+		<set name="targetType" val="SELF"/>
+		<for/>
 	</skill>
 	<skill id="6842" levels="2" name="Enhance">
-		<!-- High Five Skill -->
-		<!-- FIXME: value unconfirmed -->
-		<table name="#abnormalLvls"> 2 3 </table>
+		<!-- High Five Confirmed -->
+		<table name="#abnormalLvl"> 1 2 </table>
 		<table name="#pAtk"> 1.12 1 </table>
-		<table name="#pAtkSpd"> 1.15 1.4 </table>
-		<set name="abnormalLvl" val="#abnormalLvls" />
-		<set name="abnormalTime" val="60" />
-		<set name="abnormalType" val="PA_UP" />
-		<set name="affectRange" val="600" />
-		<set name="blockedInOlympiad" val="true" />
-		<set name="effectPoint" val="100" />
-		<set name="hitTime" val="3000" />
-		<set name="icon" val="icon.skill1086" />
-		<set name="isMagic" val="1" /> <!-- Magic Skill -->
-		<set name="magicLvl" val="85" />
-		<set name="mpConsume" val="75" />
-		<set name="operateType" val="A2" />
-		<set name="reuseDelay" val="30000" />
-		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
-		<set name="targetType" val="CLAN" />
+		<table name="#pAtkSpd"> 1.15 1.33 </table>
+		<set name="abnormalLvl" val="#abnormalLvl"/>
+		<set name="abnormalTime" val="300"/>
+		<set name="abnormalType" val="CASTING_TIME_UP"/>
+		<set name="basicProperty" val="MEN"/>
+		<set name="hitTime" val="3000"/>
+		<set name="icon" val="icon.skill1086"/>
+		<set name="isMagic" val="1"/>
+		<set name="lvlBonusRate" val="2"/>
+		<set name="magicLvl" val="85"/>
+		<set name="operateType" val="A2"/>
+		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF"/>
+		<set name="targetType" val="SELF"/>
 		<for>
 			<effect name="Buff">
-				<mul stat="pAtk" val="#pAtk" />
-				<mul stat="pAtkSpd" val="#pAtkSpd" />
+				<mul stat="pAtk" val="#pAtk"/>
+			</effect>
+			<effect name="Buff">
+				<mul stat="rEvas" val="#pAtkSpd"/>
 			</effect>
 		</for>
 	</skill>
 	<skill id="6843" levels="1" name="Enhance">
+		<!-- High Five Confirmed -->
 		<!-- Atk. Spd. is increased by 33%. -->
-		<set name="operateType" val="P" />
-		<set name="targetType" val="NONE" />
+		<set name="abnormalLvl" val="3"/>
+		<set name="abnormalTime" val="300"/>
+		<set name="abnormalType" val="CASTING_TIME_UP"/>
+		<set name="basicProperty" val="MEN"/>
+		<set name="hitTime" val="3000"/>
+		<set name="icon" val="icon.skill1086"/>
+		<set name="isMagic" val="1"/>
+		<set name="lvlBonusRate" val="2"/>
+		<set name="magicLvl" val="85"/>
+		<set name="operateType" val="A2"/>
+		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF"/>
+		<set name="targetType" val="SELF"/>
+		<for>
+			<effect name="Buff">
+				<mul stat="rEvas" val="1.4"/>
+			</effect>
+		</for>
 	</skill>
 	<skill id="6844" levels="1" name="Power Strike">
-		<!-- High Five Skill -->
-		<!-- FIXME: value unconfirmed -->
-		<set name="affectLimit" val="5-15" />
-		<set name="baseCritRate" val="20" />
-		<set name="castRange" val="300" />
-		<set name="effectPoint" val="-100" />
-		<set name="effectRange" val="500" />
-		<set name="element" val="0" /> <!-- Fire -->
-		<set name="elementPower" val="20" />
-		<set name="hitTime" val="3000" />
-		<set name="magicLvl" val="85" />
-		<set name="operateType" val="A1" />
-		<set name="power" val="15000" />
-		<set name="reuseDelay" val="5000" />
-		<set name="rideState" val="NONE" />
-		<set name="targetType" val="ONE" />
+		<!-- High Five Confirmed -->
+		<set name="castRange" val="300"/>
+		<set name="effectPoint" val="-10000"/>
+		<set name="effectRange" val="500"/>
+		<set name="hitTime" val="3000"/>
+		<set name="magicLvl" val="85"/>
+		<set name="operateType" val="A1"/>
+		<set name="power" val="6960" />
+		<set name="rideState" val="NONE"/>
+		<set name="targetType" val="ONE"/>
 		<for>
 			<effect name="PhysicalAttack" />
 		</for>
diff --git a/dist/game/data/stats/skills/06900-06999.xml b/dist/game/data/stats/skills/06900-06999.xml
index 86402bea324ad1b9ea19c65a0222ae7865806527..43e256e16403b0f198e1c9d4a586b13c640549aa 100644
--- a/dist/game/data/stats/skills/06900-06999.xml
+++ b/dist/game/data/stats/skills/06900-06999.xml
@@ -22,54 +22,54 @@
 		<set name="targetType" val="NONE" />
 	</skill>
 	<skill id="6903" levels="1" name="84 level Raid Boss">
-		<!-- High Five Skill -->
+		<!-- High Five Confirmed -->
 		<set name="icon" val="icon.skillraid" />
 		<set name="magicLvl" val="1" />
 		<set name="operateType" val="P" />
-		<set name="targetType" val="SELF" />
+		<set name="targetType" val="NONE" />
 	</skill>
 	<skill id="6904" levels="1" name="84 level Raid Boss">
-		<!-- High Five Skill -->
+		<!-- High Five Confirmed -->
 		<set name="icon" val="icon.skillraid" />
 		<set name="magicLvl" val="1" />
 		<set name="operateType" val="P" />
-		<set name="targetType" val="SELF" />
+		<set name="targetType" val="NONE" />
 	</skill>
 	<skill id="6905" levels="1" name="85 level Raid Boss">
-		<!-- High Five Skill -->
+		<!-- High Five Confirmed -->
 		<set name="icon" val="icon.skillraid" />
 		<set name="magicLvl" val="1" />
 		<set name="operateType" val="P" />
-		<set name="targetType" val="SELF" />
+		<set name="targetType" val="NONE" />
 	</skill>
 	<skill id="6906" levels="1" name="85 level Raid Boss">
-		<!-- High Five Skill -->
+		<!-- High Five Confirmed -->
 		<set name="icon" val="icon.skillraid" />
 		<set name="magicLvl" val="1" />
 		<set name="operateType" val="P" />
-		<set name="targetType" val="SELF" />
+		<set name="targetType" val="NONE" />
 	</skill>
 	<skill id="6907" levels="1" name="85 level Raid Boss">
-		<!-- High Five Skill -->
+		<!-- High Five Confirmed -->
 		<set name="icon" val="icon.skillraid" />
 		<set name="magicLvl" val="1" />
 		<set name="operateType" val="P" />
-		<set name="targetType" val="SELF" />
+		<set name="targetType" val="NONE" />
 	</skill>
 	<skill id="6908" levels="1" name="Transform Master">
-		<!-- High Five Skill -->
+		<!-- High Five Confirmed -->
+		<set name="abnormalLvl" val="1" />
 		<set name="abnormalTime" val="-1" />
 		<set name="abnormalType" val="TRANSFORM" />
+		<set name="effectPoint" val="1" />
 		<set name="hitTime" val="2500" />
+		<set name="icon" val="icon.skilltransform1" />
+		<set name="magicLvl" val="-2" />
 		<set name="operateType" val="A2" />
 		<set name="reuseDelay" val="10000" />
 		<set name="rideState" val="NONE" />
-		<set name="staticReuse" val="true" />
 		<set name="targetType" val="SELF" />
 		<for>
-			<effect name="Transformation">
-				<param id="22" />
-			</effect>
 			<effect name="Buff">
 				<mul stat="mAtkSpd" val="1.8">
 					<not>
@@ -77,28 +77,40 @@
 					</not>
 				</mul>
 			</effect>
+			<effect name="Transformation">
+				<param id="22" />
+			</effect>
 		</for>
 	</skill>
 	<skill id="6909" levels="1" name="Charming">
+		<!-- High Five Confirmed -->
 		<set name="hitTime" val="2700" />
+		<set name="icon" val="icon.skilltransform1" />
 		<set name="magicLvl" val="85" />
 		<set name="operateType" val="A1" />
+		<set name="rideState" val="NONE" />
 		<set name="targetType" val="SELF" />
 	</skill>
 	<skill id="6910" levels="1" name="Dance">
+		<!-- High Five Confirmed -->
 		<set name="hitTime" val="4800" />
+		<set name="icon" val="icon.skilltransform2" />
 		<set name="magicLvl" val="85" />
 		<set name="operateType" val="A1" />
+		<set name="rideState" val="NONE" />
 		<set name="targetType" val="SELF" />
 	</skill>
 	<skill id="6911" levels="1" name="Greeting">
+		<!-- High Five Confirmed -->
 		<set name="hitTime" val="3200" />
+		<set name="icon" val="icon.skilltransform3" />
 		<set name="magicLvl" val="85" />
 		<set name="operateType" val="A1" />
+		<set name="rideState" val="NONE" />
 		<set name="targetType" val="SELF" />
 	</skill>
 	<skill id="6912" levels="1" name="Stigma Aftermath">
-		<!-- Confirmed High Five -->
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="1" />
 		<set name="abnormalTime" val="10" />
 		<set name="abnormalType" val="TIME_BOMB" />
@@ -107,13 +119,13 @@
 		<set name="castRange" val="1200" />
 		<set name="effectPoint" val="-10000" />
 		<set name="effectRange" val="1500" />
+		<set name="icon" val="icon.skill5860" />
 		<set name="isDebuff" val="true" />
 		<set name="isMagic" val="2" /> <!-- Static Skill -->
 		<set name="magicLvl" val="85" />
 		<set name="operateType" val="A2" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="AURA" />
-		<set name="targetType" val="NONE" />
 		<for>
 			<effect name="DamOverTime" ticks="5">
 				<param power="500" />
@@ -124,24 +136,27 @@
 		</for>
 	</skill>
 	<skill id="6913" levels="1" name="Challenge of Faith">
-		<!-- Confirmed High Five -->
+		<!-- High Five Confirmed -->
 		<set name="abnormalLvl" val="1" />
 		<set name="abnormalTime" val="15" />
-		<set name="abnormalType" val="SUB_TRIGGER_DEFENCE" />
-		<set name="blockedInOlympiad" val="true" />
+		<set name="abnormalType" val="KNIGHT_SHIELD" />
+		<set name="affectRange" val="1000" />
+		<set name="effectPoint" val="673" />
 		<set name="icon" val="icon.skill0985" />
-		<set name="isMagic" val="2" /> <!-- Static Skill -->
+		<set name="isMagic" val="4" />
 		<set name="isTriggeredSkill" val="true" />
 		<set name="magicLvl" val="83" />
 		<set name="operateType" val="A2" />
-		<set name="reuseDelay" val="45000" />
+		<set name="reuseDelay" val="60000" />
 		<set name="rideState" val="NONE" />
-		<set name="targetType" val="SELF" />
+		<set name="targetType" val="PARTY" />
 		<for>
 			<effect name="Buff">
-				<add stat="pDef" val="360" />
 				<add stat="mDef" val="270" />
 			</effect>
+			<effect name="Buff">
+				<add stat="pDef" val="360" />
+			</effect>
 		</for>
 	</skill>
 	<skill id="6914" levels="10" name="NPC Haste">
@@ -150,7 +165,9 @@
 		<set name="abnormalLvl" val="3" />
 		<set name="abnormalTime" val="600" />
 		<set name="abnormalType" val="ATTACK_TIME_DOWN" />
+		<set name="icon" val="icon.skill1086" />
 		<set name="isMagic" val="1" /> <!-- Magic Skill -->
+		<set name="magicLvl" val="85" />
 		<set name="operateType" val="A2" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="SELF" />
@@ -169,6 +186,7 @@
 		<set name="hitTime" val="1000" />
 		<set name="icon" val="icon.skill1085" />
 		<set name="isMagic" val="1" /> <!-- Magic Skill -->
+		<set name="magicLvl" val="85" />
 		<set name="operateType" val="A2" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
 		<set name="targetType" val="SELF" />
@@ -179,73 +197,120 @@
 		</for>
 	</skill>
 	<skill id="6916" levels="1" name="Antharas's Cute Tricks">
+		<!-- High Five Confirmed -->
 		<!-- You can see the summoned spirit's cute tricks. -->
-		<set name="operateType" val="P" />
-		<set name="targetType" val="NONE" />
+		<set name="hitTime" val="3000" />
+		<set name="icon" val="icon.skill_agathion_cute" />
+		<set name="isMagic" val="2" />
+		<set name="magicLvl" val="85" />
+		<set name="operateType" val="A1" />
+		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
+		<set name="targetType" val="SELF" />
 	</skill>
 	<skill id="6917" levels="1" name="Kanna's Splendor">
+		<!-- High Five Confirmed -->
 		<!-- Able to see the summoned spirit's splendor. -->
-		<set name="operateType" val="P" />
-		<set name="targetType" val="NONE" />
+		<set name="hitTime" val="3000" />
+		<set name="icon" val="icon.skill_agathion_cute" />
+		<set name="isMagic" val="2" />
+		<set name="magicLvl" val="85" />
+		<set name="operateType" val="A1" />
+		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
+		<set name="targetType" val="SELF" />
 	</skill>
 	<skill id="6918" levels="1" name="Kallesin's Splendor">
+		<!-- High Five Confirmed -->
 		<!-- Able to see the summoned spirit's splendor. -->
-		<set name="operateType" val="P" />
-		<set name="targetType" val="NONE" />
+		<set name="hitTime" val="3000" />
+		<set name="icon" val="icon.skill_agathion_cute" />
+		<set name="isMagic" val="2" />
+		<set name="magicLvl" val="85" />
+		<set name="operateType" val="A1" />
+		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
+		<set name="targetType" val="SELF" />
 	</skill>
 	<skill id="6919" levels="1" name="Challenge Acceptance">
-		<!-- none -->
-		<set name="operateType" val="P" />
-		<set name="targetType" val="NONE" />
+		<!-- High Five Confirmed -->
+		<set name="abnormalLvl" val="1" />
+		<set name="abnormalTime" val="300" />
+		<set name="abnormalType" val="MORALE_UP" />
+		<set name="basicProperty" val="MEN" />
+		<set name="isMagic" val="1" />
+		<set name="lvlBonusRate" val="2" />
+		<set name="magicLvl" val="85" />
+		<set name="operateType" val="A2" />
+		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
+		<set name="targetType" val="SELF" />
+		<for>
+			<effect name="Buff">
+				<mul stat="mAtk" val="1.3" />
+			</effect>
+			<effect name="Buff">
+				<mul stat="mAtkSpd" val="1.15" />
+			</effect>
+			<effect name="Buff">
+				<mul stat="mDef" val="0.5" />
+			</effect>
+			<effect name="Buff">
+				<mul stat="pAtk" val="1.3" />
+			</effect>
+			<effect name="Buff">
+				<mul stat="pDef" val="0.5" />
+			</effect>
+			<effect name="Buff">
+				<mul stat="rEvas" val="1.15" />
+			</effect>
+		</for>
 	</skill>
 	<skill id="6920" levels="1" name="Collector's Fortune">
-		<!-- Confirmed High Five -->
+		<!-- High Five Confirmed -->
 		<!-- Triggered Skill for Collector's Experience -->
 		<set name="abnormalLvl" val="1" />
 		<set name="abnormalTime" val="10" />
-		<set name="abnormalType" val="MULTI_BUFF_A" />
-		<set name="blockedInOlympiad" val="true" />
+		<set name="abnormalType" val="PATIENCE" />
 		<set name="icon" val="BranchSys2.icon.skill0952" />
-		<set name="isMagic" val="1" /> <!-- Magic Skill -->
+		<set name="isMagic" val="4" />
 		<set name="isTriggeredSkill" val="true" />
-		<set name="magicLvl" val="74" />
 		<set name="operateType" val="A2" />
-		<set name="reuseDelay" val="15000" />
 		<set name="rideState" val="NONE" />
-		<set name="staticReuse" val="true" />
 		<set name="targetType" val="SELF" />
 		<for>
 			<effect name="Buff">
-				<mul stat="pAtk" val="1.15" />
-				<mul stat="critRate" val="1.15" />
 				<mul stat="critDmg" val="1.1" />
-				<mul stat="pAtkSpd" val="1.03" />
+			</effect>
+			<effect name="Buff">
+				<mul stat="critRate" val="1.1" />
+			</effect>
+			<effect name="Buff">
+				<mul stat="pAtk" val="1.15" />
+			</effect>
+			<effect name="Buff">
+				<mul stat="rEvas" val="1.03" />
+			</effect>
+			<effect name="Buff">
 				<add stat="runSpd" val="5" />
 			</effect>
 		</for>
 	</skill>
 	<skill id="6921" levels="1" name="Penetration Attack">
-		<!-- Confirmed High Five -->
-		<set name="abnormalLvl" val="1" />
-		<set name="abnormalTime" val="30" />
+		<!-- High Five Confirmed -->
+		<set name="abnormalLvl" val="3" />
+		<set name="abnormalTime" val="5" />
 		<set name="abnormalType" val="PD_DOWN" />
 		<set name="activateRate" val="80" />
-		<set name="basicProperty" val="CON" />
-		<set name="blockedInOlympiad" val="true" />
-		<set name="castRange" val="40" />
-		<set name="effectPoint" val="-671" />
-		<set name="effectRange" val="400" />
-		<set name="hitTime" val="1500" />
+		<set name="basicProperty" val="MEN" />
+		<set name="castRange" val="500" />
+		<set name="effectPoint" val="-100" />
+		<set name="effectRange" val="1000" />
 		<set name="icon" val="icon.skill0122" />
 		<set name="isDebuff" val="true" />
-		<set name="isTriggeredSkill" val="true" />
+		<set name="isMagic" val="1" />
 		<set name="lvlBonusRate" val="2" />
-		<set name="mpConsume" val="43" />
-		<set name="nextActionAttack" val="true" />
+		<set name="magicLvl" val="80" />
+		<set name="mpConsume" val="1" />
 		<set name="operateType" val="A2" />
-		<set name="reuseDelay" val="30000" />
-		<set name="rideState" val="NONE" />
-		<set name="targetType" val="ONE" />
+		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
+		<set name="targetType" val="NONE" />
 		<for>
 			<effect name="Debuff">
 				<mul stat="pDef" val="0.77" />