From d9adf88cee147fa1c6b55e8ffcfb594a4a35b2e0 Mon Sep 17 00:00:00 2001
From: Adry85 <adrya85@hotmail.it>
Date: Sun, 1 Oct 2017 20:20:51 +0200
Subject: [PATCH] Removed attribute and attributePower from skills, not used
 anymore.

DP part of
https://bitbucket.org/l2jserver/l2j_server/commits/a2732ec44345fee96c14c542c54d52922352cc40
---
 dist/game/data/stats/skills/05100-05199.xml | 30 ++++++++++++++++-----
 dist/game/data/xsd/skills.xsd               |  2 --
 2 files changed, 24 insertions(+), 8 deletions(-)

diff --git a/dist/game/data/stats/skills/05100-05199.xml b/dist/game/data/stats/skills/05100-05199.xml
index 08fa810ff0..f8f1d8b60e 100644
--- a/dist/game/data/stats/skills/05100-05199.xml
+++ b/dist/game/data/stats/skills/05100-05199.xml
@@ -632,21 +632,39 @@
 		</effects>
 	</skill>
 	<skill id="5134" levels="1" name="Anti-Summoning Field">
-		<!-- TODO: Update to H5! -->
+		<!-- High Five Confirmed -->
+		<set name="abnormalLvl" val="1" />
 		<set name="abnormalTime" val="15" />
+		<set name="abnormalType" val="PUBLIC_SLOT" />
 		<set name="affectRange" val="200" />
-		<set name="attribute" val="5" />
-		<set name="attributePower" val="20" />
+		<set name="affectScope" val="POINT_BLANK" />
+		<set name="basicProperty" val="CON" />
+		<set name="element" val="5" /> <!-- Dark -->
+		<set name="elementPower" val="20" />
 		<set name="icon" val="icon.skill1424" />
-		<set name="isMagic" val="2" /> <!-- Static Skill -->
+		<set name="isDebuff" val="true" />
+		<set name="isMagic" val="2" />
+		<set name="lvlBonusRate" val="2" />
 		<set name="magicLvl" val="80" />
-		<set name="operateType" val="A1" />
+		<set name="operateType" val="A2" />
 		<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
-		<set name="targetType" val="ONE" />
+		<set name="targetType" val="AURA" />
 		<effects>
 			<effect name="Unsummon">
 				<param chance="80" />
 			</effect>
+			<effect name="Debuff">
+				<mul stat="mAtkSpd" val="0.77" />
+			</effect>
+			<effect name="Debuff">
+				<mul stat="pAtkSpd" val="0.77" />
+			</effect>
+			<effect name="Debuff">
+				<mul stat="runSpd" val="0.77" />
+			</effect>
+			<effect name="DispelBySlotProbability">
+				<param dispel="ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;IMPROVE_SPEED_AVOID_UP;IMPROVE_VAMPIRIC_HASTE" rate="80" />
+			</effect>
 		</effects>
 	</skill>
 	<skill id="5135" levels="1" name="Slash">
diff --git a/dist/game/data/xsd/skills.xsd b/dist/game/data/xsd/skills.xsd
index 97eea87069..7a186746f7 100644
--- a/dist/game/data/xsd/skills.xsd
+++ b/dist/game/data/xsd/skills.xsd
@@ -23,8 +23,6 @@
 							<xs:enumeration value="affectRange" />
 							<xs:enumeration value="affectScope" />
 							<xs:enumeration value="afterEffectId" />
-							<xs:enumeration value="attribute" />
-							<xs:enumeration value="attributePower" />
 							<xs:enumeration value="basicProperty" />
 							<xs:enumeration value="blockedInOlympiad" />
 							<xs:enumeration value="canBeDispeled" />
-- 
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