diff --git a/dist/game/data/stats/skills/06400-06499.xml b/dist/game/data/stats/skills/06400-06499.xml index 8bf59a06ce9e709a2710b2a8e283877e26458d8d..96db02b703da7c54a26650cd5dedd666bb1a009f 100644 --- a/dist/game/data/stats/skills/06400-06499.xml +++ b/dist/game/data/stats/skills/06400-06499.xml @@ -970,10 +970,12 @@ </for> </skill> <skill id="6442" levels="1" name="Efficacy of Wisdom"> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="60" /> <set name="abnormalType" val="SIGNAL_E" /> <set name="activateRate" val="80" /> + <set name="affectScope" val="SINGLE" /> <set name="basicProperty" val="CON" /> <set name="effectPoint" val="1" /> <set name="icon" val="icon.skill6439" /> @@ -983,17 +985,14 @@ <set name="rideState" val="NONE" /> <set name="targetType" val="ONE" /> <set name="trait" val="POISON" /> - <for> - <effect name="Buff"> - <mul stat="pveMagicalDmg" val="2.0" /> - </effect> - </for> </skill> <skill id="6443" levels="1" name="Efficacy of Strength"> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="60" /> <set name="abnormalType" val="SIGNAL_E" /> <set name="activateRate" val="80" /> + <set name="affectScope" val="SINGLE" /> <set name="basicProperty" val="CON" /> <set name="effectPoint" val="1" /> <set name="icon" val="icon.skill6440" /> @@ -1003,18 +1002,14 @@ <set name="rideState" val="NONE" /> <set name="targetType" val="ONE" /> <set name="trait" val="POISON" /> - <for> - <effect name="Buff"> - <mul stat="pvePhysDmg" val="2.0" /> - <mul stat="pvePhysSkillsDmg" val="2.0" /> - </effect> - </for> </skill> <skill id="6444" levels="1" name="Efficacy of Agility"> + <!-- High Five Confirmed --> <set name="abnormalLvl" val="1" /> <set name="abnormalTime" val="60" /> <set name="abnormalType" val="SIGNAL_E" /> <set name="activateRate" val="80" /> + <set name="affectScope" val="SINGLE" /> <set name="basicProperty" val="CON" /> <set name="effectPoint" val="1" /> <set name="icon" val="icon.skill6441" /> @@ -1024,12 +1019,6 @@ <set name="rideState" val="NONE" /> <set name="targetType" val="ONE" /> <set name="trait" val="POISON" /> - <for> - <effect name="Buff"> - <mul stat="pveBowDmg" val="2.0" /> - <mul stat="pveBowSkillsDmg" val="2.0" /> - </effect> - </for> </skill> <skill id="6445" levels="1" name="Presentation - Freya's Message 1"> <!-- Confirmed CT2.5 -->