From d3c0e97980cba0fff8acb7d451a0144b71a96a55 Mon Sep 17 00:00:00 2001 From: Nos <NosBit@users.noreply.github.com> Date: Tue, 31 Dec 2013 03:28:37 +0000 Subject: [PATCH] BETA: DP-Part for [L6328] --- .../game/data/stats/skills/00300-00399.xml | 40 +++++++++++++------ .../game/data/stats/skills/00400-00499.xml | 8 ++-- .../game/data/stats/skills/00500-00599.xml | 4 +- .../game/data/stats/skills/00600-00699.xml | 30 +++++++++----- .../game/data/stats/skills/00700-00799.xml | 18 ++++++--- .../game/data/stats/skills/00800-00899.xml | 4 +- .../game/data/stats/skills/00900-00999.xml | 8 +++- .../game/data/stats/skills/01100-01199.xml | 4 +- .../game/data/stats/skills/01200-01299.xml | 12 ++++-- .../game/data/stats/skills/01400-01499.xml | 4 +- .../game/data/stats/skills/01500-01599.xml | 16 ++++++-- .../game/data/stats/skills/05000-05099.xml | 6 ++- .../game/data/stats/skills/05600-05699.xml | 6 ++- .../game/data/stats/skills/07000-07099.xml | 4 +- .../game/data/stats/skills/22000-22099.xml | 8 ++-- .../game/data/stats/skills/22100-22199.xml | 8 ++-- 16 files changed, 123 insertions(+), 57 deletions(-) diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml index 2060a4c79a..52005c8a93 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml @@ -755,9 +755,6 @@ <using kind="Dagger,Dual Dagger" /> </cond> <for> - <effect self="1" name="Buff"> - <add order="0x40" stat="runSpd" val="40" /> - </effect> <effect name="FatalBlow" /> <effect name="Bluff"> <param chance="80" /> @@ -766,6 +763,11 @@ <param halfLethal="5" /> </effect> </for> + <selfEffects> + <effect name="Buff"> + <add order="0x40" stat="runSpd" val="40" /> + </effect> + </selfEffects> </skill> <skill id="322" levels="6" name="Shield Fortress" enchantGroup1="1" enchantGroup2="1"> <table name="#magicLvl"> 64 66 68 70 72 74 </table> @@ -1413,8 +1415,10 @@ </cond> <for> <effect name="PhysicalAttack" /> - <effect self="1" name="FocusEnergy" val="8" /> </for> + <selfEffects> + <effect name="FocusEnergy" val="8" /> + </selfEffects> </skill> <skill id="346" levels="1" name="Raging Force"> <!-- Confirmed CT2.5 and Updated to H5 --> @@ -1436,8 +1440,10 @@ </cond> <for> <effect name="PhysicalAttack" /> - <effect self="1" name="FocusEnergy" val="8" /> </for> + <selfEffects> + <effect name="FocusEnergy" val="8" /> + </selfEffects> </skill> <skill id="347" levels="1" name="Earthquake" enchantGroup1="6" enchantGroup2="6" enchantGroup3="6"> <table name="#ench1Power"> 5201 5228 5254 5281 5307 5334 5360 5387 5413 5440 5466 5693 5519 5546 5572 </table> @@ -2398,23 +2404,27 @@ <effect name="TargetMeProbability"> <param chance="40" /> </effect> - <effect self="1" name="ImmobileBuff"> + </for> + <selfEffects> + <effect name="ImmobileBuff"> <add order="0x40" stat="pDef" val="5400" /> <add order="0x40" stat="mDef" val="4050" /> <sub order="0x40" stat="cancelVuln" val="80" /> </effect> - </for> + </selfEffects> <enchant2for> <effect name="TargetMeProbability"> <param chance="40" /> </effect> - <effect self="1" name="Buff"> + </enchant2for> + <enchant2selfEffects> + <effect name="Buff"> <add order="0x40" stat="pDef" val="5400" /> <add order="0x40" stat="mDef" val="4050" /> <sub order="0x40" stat="cancelVuln" val="80" /> <mul order="0x30" stat="runSpd" val="#ench2decreasePenalty" /> </effect> - </enchant2for> + </enchant2selfEffects> </skill> <skill id="369" levels="1" name="Evade Shot" enchantGroup1="6" enchantGroup2="6" enchantGroup3="6" enchantGroup4="6" enchantGroup5="6" enchantGroup6="6" enchantGroup7="6" enchantGroup8="6"> <table name="#ench1Power"> 2168 2179 2190 2201 2212 2223 2234 2245 2256 2267 2278 2289 2300 2311 2322 </table> @@ -2462,16 +2472,20 @@ </cond> <for> <effect name="PhysicalAttack" /> - <effect self="1" name="Buff"> + </for> + <selfEffects> + <effect name="Buff"> <add order="0x40" stat="rEvas" val="6" /> </effect> - </for> + </selfEffects> <enchant2for> <effect name="PhysicalAttack" /> - <effect self="1" name="Buff"> + </enchant2for> + <enchant2selfEffects> + <effect name="Buff"> <add order="0x40" stat="rEvas" val="#ench2rEvas" /> </effect> - </enchant2for> + </enchant2selfEffects> </skill> <skill id="370" levels="3" name="Clan Body"> <!-- Confirmed CT2.5 --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml index d355f5b7f1..a9913a8830 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml @@ -576,14 +576,16 @@ <using kind="Dagger,Dual Dagger" /> </cond> <for> - <effect self="1" name="Buff"> - <mul order="0x30" stat="blowRate" val="#blowRate" /> - </effect> <effect name="FatalBlow" /> <effect name="Lethal"> <param halfLethal="5" /> </effect> </for> + <selfEffects> + <effect name="Buff"> + <mul order="0x30" stat="blowRate" val="#blowRate" /> + </effect> + </selfEffects> </skill> <skill id="410" levels="3" name="Mortal Strike" enchantGroup1="2" enchantGroup2="2"> <!-- NOTE: This skill increases "Blow Rate" and description in client says "Critical Rate" but is client typo, so please don't change this skill --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml index 000a8446e0..6b8a821dc4 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml @@ -2154,8 +2154,10 @@ <set name="targetType" val="ONE" /> <for> <effect name="PhysicalAttack" /> - <effect self="1" name="FocusEnergy" val="#maxCharges" /> </for> + <selfEffects> + <effect name="FocusEnergy" val="#maxCharges" /> + </selfEffects> </skill> <skill id="571" levels="4" name="Poison Dust"> <!-- Confirmed CT2.5 --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00600-00699.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00600-00699.xml index 84e6edef34..cfe89f1c8e 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00600-00699.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00600-00699.xml @@ -1491,10 +1491,12 @@ <effect name="Buff"> <mul order="0x30" stat="pAtk" val="1.2" /> </effect> - <effect self="1" name="CallSkill"> + </for> + <selfEffects> + <effect name="CallSkill"> <param skillId="5602" skillLevel="1" /> </effect> - </for> + </selfEffects> </skill> <skill id="680" levels="1" name="Divine Knight Hate"> <!-- Confirmed CT2.5 --> @@ -1648,10 +1650,12 @@ <effect name="Buff"> <mul order="0x30" stat="pDef" val="1.2" /> </effect> - <effect self="1" name="CallSkill"> + </for> + <selfEffects> + <effect name="CallSkill"> <param skillId="5602" skillLevel="1" /> </effect> - </for> + </selfEffects> </skill> <skill id="686" levels="1" name="Divine Rogue Stun Shot"> <set name="abnormalLvl" val="1" /> @@ -1798,10 +1802,12 @@ <effect name="Buff"> <add order="0x40" stat="rEvas" val="10" /> </effect> - <effect self="1" name="CallSkill"> + </for> + <selfEffects> + <effect name="CallSkill"> <param skillId="5602" skillLevel="1" /> </effect> - </for> + </selfEffects> </skill> <skill id="692" levels="1" name="Divine Wizard Holy Flare"> <set name="abnormalLvl" val="0" /> @@ -1821,10 +1827,12 @@ <set name="targetType" val="ONE" /> <for> <effect name="MagicalAttack" /> - <effect self="1" name="Buff"> + </for> + <selfEffects> + <effect name="Buff"> <mul order="0x30" stat="pvpMagicalDmg" val="0.5" /> </effect> - </for> + </selfEffects> </skill> <skill id="693" levels="1" name="Divine Wizard Holy Strike"> <set name="castRange" val="900" /> @@ -1949,10 +1957,12 @@ <effect name="Buff"> <mul order="0x30" stat="mAtk" val="1.2" /> </effect> - <effect self="1" name="CallSkill"> + </for> + <selfEffects> + <effect name="CallSkill"> <param skillId="5602" skillLevel="1" /> </effect> - </for> + </selfEffects> </skill> <skill id="698" levels="1" name="Divine Healer Major Heal"> <set name="castRange" val="600" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml index 5c03c4769a..97ce0f662b 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml @@ -74,10 +74,12 @@ <for> <effect name="HealPercent" val="100" /> <effect name="ManaHealPercent" val="100" /> - <effect self="1" name="CallSkill"> + </for> + <selfEffects> + <effect name="CallSkill"> <param skillId="5602" skillLevel="1" /> </effect> - </for> + </selfEffects> </skill> <skill id="704" levels="1" name="Divine Enchanter Water Spirit"> <set name="abnormalLvl" val="1" /> @@ -274,10 +276,12 @@ <mul order="0x30" stat="mAtk" val="1.1" /> <mul order="0x30" stat="mAtkSpd" val="1.1" /> </effect> - <effect self="1" name="CallSkill"> + </for> + <selfEffects> + <effect name="CallSkill"> <param skillId="5602" skillLevel="1" /> </effect> - </for> + </selfEffects> </skill> <skill id="710" levels="1" name="Divine Summoner Summon Divine Beast"> <set name="hitTime" val="15000" /> @@ -391,10 +395,12 @@ <basemul order="0x30" stat="rCrit" val="0.2" /> <mul order="0x30" stat="cAtk" val="1.2" /> </effect> - <effect self="1" name="CallSkill"> + </for> + <selfEffects> + <effect name="CallSkill"> <param skillId="5602" skillLevel="1" /> </effect> - </for> + </selfEffects> </skill> <skill id="715" levels="4" name="Zaken Energy Drain"> <!-- Confirmed CT2.5 --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml index fdac0a7654..422af13ac9 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml @@ -1757,10 +1757,12 @@ <set name="simultaneousCast" val="true" /> <set name="targetType" val="AURA" /> <for> - <effect self="1" name="Blink" /> <effect name="PhysicalAttack" /> <effect name="Stun" /> </for> + <selfEffects> + <effect name="Blink" /> + </selfEffects> </skill> <skill id="886" levels="11" name="Air Shock Bomb"> <!-- Aurabird Falcon --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml index a6e5016acd..9814575376 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00900-00999.xml @@ -960,9 +960,11 @@ <set name="overHit" val="true" /> <set name="targetType" val="ONE" /> <for> - <effect self="1" name="FocusSouls" val="1" /> <effect name="PhysicalAttack" /> </for> + <selfEffects> + <effect name="FocusSouls" val="1" /> + </selfEffects> </skill> <skill id="940" levels="1" name="Fake Attack"> <set name="hitTime" val="1000" /> @@ -1958,8 +1960,10 @@ <for> <effect name="TargetMe" /> <effect name="GetAgro" /> - <effect self="1" name="ChanceSkillTrigger" activationChance="30" chanceType="ON_ATTACKED_HIT" triggeredId="6913" /> </for> + <selfEffects> + <effect name="ChanceSkillTrigger" activationChance="30" chanceType="ON_ATTACKED_HIT" triggeredId="6913" /> + </selfEffects> </skill> <skill id="986" levels="25" name="Deadly Strike"> <!-- High Five Skill --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01100-01199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01100-01199.xml index e4c9f5eadf..ec8c49acc6 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01100-01199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01100-01199.xml @@ -716,9 +716,11 @@ </for> <enchant2for> <effect name="HpByLevel" val="#ench1Drain" /> - <effect self="1" name="CpHeal" val="#ench2Bravery" /> <effect name="ConsumeBody" /> </enchant2for> + <enchant2selfEffects> + <effect name="CpHeal" val="#ench2Bravery" /> + </enchant2selfEffects> </skill> <skill id="1154" levels="6" name="Summon Corrupted Man" enchantGroup1="1"> <table name="#itemConsumeCount"> 3 3 3 3 3 3 </table> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml index fff7376692..b68280b515 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml @@ -853,10 +853,12 @@ <enchant2 name="power" val="#ench2Power" /> <for> <effect name="MagicalAttack" /> - <effect self="1" name="Buff"> + </for> + <selfEffects> + <effect name="Buff"> <mul order="0x30" stat="pvpMagicalDmg" val="0.5" /> </effect> - </for> + </selfEffects> </skill> <skill id="1232" levels="3" name="Blazing Skin" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1" enchantGroup4="1"> <table name="#abnormalLvls"> 1 2 3 </table> @@ -986,10 +988,12 @@ </enchant3for> <enchant4for> <effect name="HpDrain" val="0.4" /> - <effect self="1" name="Buff"> + </enchant4for> + <enchant4selfEffects> + <effect name="Buff"> <add order="0x40" stat="darkPower" val="#enchElementPower" /> </effect> - </enchant4for> + </enchant4selfEffects> </skill> <skill id="1235" levels="28" name="Hydro Blast" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2" enchantGroup4="2"> <!-- Confirmed CT2.5 --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml index d1d4cefbe4..3d98ea6148 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml @@ -1684,10 +1684,12 @@ <enchant2 name="flyRadius" val="#ench2Radius" /> <enchant2 name="magicLvl" val="#enchMagicLvl" /> <for> - <effect self="1" name="Blink" /> <effect name="PhysicalSoulAttack" /> <effect name="Stun" /> </for> + <selfEffects> + <effect name="Blink" /> + </selfEffects> </skill> <skill id="1449" levels="1" name="Transfer Soul"> <!-- Confirmed CT2.5 --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml index 12884ca2c7..dcd7bc17e9 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml @@ -1634,8 +1634,10 @@ <set name="targetType" val="AREA" /> <for> <effect name="MagicalAttack" /> - <effect self="1" name="ManaHeal" val="10" /> <!-- FIXME: value unconfirmed --> </for> + <selfEffects> + <effect name="ManaHeal" val="10" /> <!-- FIXME: value unconfirmed --> + </selfEffects> </skill> <skill id="1555" levels="1" name="Aura Cannon"> <!-- High Five Skill --> @@ -1655,8 +1657,10 @@ <set name="targetType" val="ONE" /> <for> <effect name="MagicalAttack" /> - <effect self="1" name="ManaHeal" val="10" /> <!-- FIXME: value unconfirmed --> </for> + <selfEffects> + <effect name="ManaHeal" val="10" /> <!-- FIXME: value unconfirmed --> + </selfEffects> </skill> <skill id="1556" levels="1" name="Arcane Shield"> <!-- High Five Skill --> @@ -1695,7 +1699,6 @@ <set name="targetType" val="SERVITOR" /> <for> <!-- Note: 0.5 means 50% of owner's patk! --> - <effect self="1" name="ServitorShare" /> <!-- This effect is used to cancel pet's effect when player's have been canceled. --> <effect name="ServitorShare"> <share order="0x40" stat="pAtk" val="0.5" /> <share order="0x40" stat="pDef" val="0.5" /> @@ -1708,6 +1711,9 @@ <share order="0x40" stat="mAtkSpd" val="0.03" /> </effect> </for> + <selfEffects> + <effect name="ServitorShare" /> <!-- This effect is used to cancel pet's effect when player's have been canceled. --> + </selfEffects> </skill> <skill id="1558" levels="24" name="Dimension Spiral"> <!-- High Five Skill --> @@ -1731,8 +1737,10 @@ <set name="targetType" val="ONE" /> <for> <effect name="MagicalAttack" /> - <effect self="1" name="ChanceSkillTrigger" activationChance="5" chanceType="ON_START" triggeredId="5571" /> </for> + <selfEffects> + <effect name="ChanceSkillTrigger" activationChance="5" chanceType="ON_START" triggeredId="5571" /> + </selfEffects> </skill> <skill id="1559" levels="3" name="Potential Ability"> <!-- High Five Skill --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml index 052c276688..16aa58df74 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml @@ -1309,11 +1309,13 @@ <set name="targetType" val="ONE" /> <for> <effect name="FatalBlow" /> - <effect self="1" name="Buff"> + </for> + <selfEffects> + <effect name="Buff"> <param chance="80" /> <add order="0x40" stat="runSpd" val="40" /> </effect> - </for> + </selfEffects> </skill> <skill id="5085" levels="1" name="Anesthesia"> <!-- Confirmed CT2.5 --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05600-05699.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05600-05699.xml index c410fea487..2ff7e20837 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05600-05699.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05600-05699.xml @@ -979,10 +979,12 @@ <set name="targetType" val="ONE" /> <for> <effect name="MagicalAttack" /> - <effect self="1" name="Debuff"> + </for> + <selfEffects> + <effect name="Debuff"> <mul order="0x30" stat="pvpMagicalDmg" val="0.5" /> </effect> - </for> + </selfEffects> </skill> <skill id="5657" levels="85" name="Gatekeeper Prominence"> <table name="#effectPoints"> -92 -97 -101 -106 -111 -116 -121 -126 -132 -138 -143 -149 -156 -162 -168 -175 -182 -189 -196 -204 -211 -219 -227 -235 -243 -251 -259 -268 -277 -285 -294 -303 -313 -322 -331 -341 -350 -360 -369 -379 -389 -399 -408 -418 -428 -438 -448 -457 -467 -477 -486 -495 -505 -514 -523 -532 -541 -549 -558 -566 -574 -582 -590 -597 -604 -611 -617 -624 -630 -635 -641 -646 -650 -655 -659 -662 -666 -669 -673 -676 -679 -681 -684 -687 -689 </table> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/07000-07099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/07000-07099.xml index 135e72f906..b663a4a4fa 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/07000-07099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/07000-07099.xml @@ -1152,9 +1152,11 @@ <set name="targetType" val="AURA" /> <set name="trait" val="SHOCK" /> <for> - <effect self="1" name="Blink" /> <effect name="Stun" /> </for> + <selfEffects> + <effect name="Blink" /> + </selfEffects> </skill> <skill id="7079" levels="1" name="Test - Party Damage Absorb"> <set name="abnormalLvl" val="1" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml index 0408afb772..f698b522d1 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22000-22099.xml @@ -1706,7 +1706,10 @@ <set name="reuseDelay" val="5000" /> <set name="targetType" val="CORPSE_MOB" /> <for> - <effect self="1" name="Buff"> + <effect name="ConsumeBody" /> + </for> + <selfEffects> + <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.6" /> <mul order="0x30" stat="maxMp" val="1.6" /> <mul order="0x30" stat="maxCp" val="1.6" /> @@ -1718,7 +1721,6 @@ <mul order="0x30" stat="MagicalMpConsumeRate" val="0.9" /> <mul order="0x30" stat="DanceMpConsumeRate" val="0.9" /> </effect> - <effect name="ConsumeBody" /> - </for> + </selfEffects> </skill> </list> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml index e1ce818959..d4fc1e0246 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml @@ -16,7 +16,10 @@ <set name="reuseDelay" val="5000" /> <set name="targetType" val="CORPSE_MOB" /> <for> - <effect self="1" name="Buff"> + <effect name="ConsumeBody" /> + </for> + <selfEffects> + <effect name="Buff"> <mul order="0x30" stat="maxHp" val="1.4" /> <mul order="0x30" stat="maxMp" val="1.4" /> <mul order="0x30" stat="maxCp" val="1.4" /> @@ -28,8 +31,7 @@ <mul order="0x30" stat="PhysicalMpConsumeRate" val="0.9" /> <mul order="0x30" stat="DanceMpConsumeRate" val="0.9" /> </effect> - <effect name="ConsumeBody" /> - </for> + </selfEffects> </skill> <skill id="22101" levels="1" name="Fortune of Love Box"> <!-- Confirmed CT2.5 --> -- GitLab