From d37c17409d2bdf9ac776c68d3e1665e5551197d7 Mon Sep 17 00:00:00 2001
From: Zealar <Zealar@users.noreply.github.com>
Date: Sun, 12 Apr 2015 14:50:32 +0300
Subject: [PATCH] QuestForFishingShot add missing sound when item drop.
 Reported by: Reines

---
 .../Q00426_QuestForFishingShot/Q00426_QuestForFishingShot.java | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/L2J_DataPack/dist/game/data/scripts/quests/Q00426_QuestForFishingShot/Q00426_QuestForFishingShot.java b/L2J_DataPack/dist/game/data/scripts/quests/Q00426_QuestForFishingShot/Q00426_QuestForFishingShot.java
index 829ccdc02c..3f60249625 100644
--- a/L2J_DataPack/dist/game/data/scripts/quests/Q00426_QuestForFishingShot/Q00426_QuestForFishingShot.java
+++ b/L2J_DataPack/dist/game/data/scripts/quests/Q00426_QuestForFishingShot/Q00426_QuestForFishingShot.java
@@ -21,6 +21,7 @@ package quests.Q00426_QuestForFishingShot;
 import java.util.HashMap;
 import java.util.Map;
 
+import com.l2jserver.gameserver.enums.QuestSound;
 import com.l2jserver.gameserver.model.actor.L2Npc;
 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
 import com.l2jserver.gameserver.model.quest.Quest;
@@ -394,12 +395,14 @@ public class Q00426_QuestForFishingShot extends Quest
 				{
 					rewardItems(qs.getPlayer(), SWEET_FLUID, MOBS_SPECIAL.get(npc.getId()).reward);
 				}
+				playSound(qs.getPlayer(), QuestSound.ITEMSOUND_QUEST_ITEMGET);
 			}
 			else
 			{
 				if (Rnd.get(1000) <= MOBS.get(npc.getId()).chance)
 				{
 					rewardItems(qs.getPlayer(), SWEET_FLUID, MOBS.get(npc.getId()).reward);
+					playSound(qs.getPlayer(), QuestSound.ITEMSOUND_QUEST_ITEMGET);
 				}
 			}
 		}
-- 
GitLab