From d37c17409d2bdf9ac776c68d3e1665e5551197d7 Mon Sep 17 00:00:00 2001 From: Zealar <Zealar@users.noreply.github.com> Date: Sun, 12 Apr 2015 14:50:32 +0300 Subject: [PATCH] QuestForFishingShot add missing sound when item drop. Reported by: Reines --- .../Q00426_QuestForFishingShot/Q00426_QuestForFishingShot.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/L2J_DataPack/dist/game/data/scripts/quests/Q00426_QuestForFishingShot/Q00426_QuestForFishingShot.java b/L2J_DataPack/dist/game/data/scripts/quests/Q00426_QuestForFishingShot/Q00426_QuestForFishingShot.java index 829ccdc02c..3f60249625 100644 --- a/L2J_DataPack/dist/game/data/scripts/quests/Q00426_QuestForFishingShot/Q00426_QuestForFishingShot.java +++ b/L2J_DataPack/dist/game/data/scripts/quests/Q00426_QuestForFishingShot/Q00426_QuestForFishingShot.java @@ -21,6 +21,7 @@ package quests.Q00426_QuestForFishingShot; import java.util.HashMap; import java.util.Map; +import com.l2jserver.gameserver.enums.QuestSound; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; @@ -394,12 +395,14 @@ public class Q00426_QuestForFishingShot extends Quest { rewardItems(qs.getPlayer(), SWEET_FLUID, MOBS_SPECIAL.get(npc.getId()).reward); } + playSound(qs.getPlayer(), QuestSound.ITEMSOUND_QUEST_ITEMGET); } else { if (Rnd.get(1000) <= MOBS.get(npc.getId()).chance) { rewardItems(qs.getPlayer(), SWEET_FLUID, MOBS.get(npc.getId()).reward); + playSound(qs.getPlayer(), QuestSound.ITEMSOUND_QUEST_ITEMGET); } } } -- GitLab